PoE Ref

PoE 1

Atlas Passive Tree

Plan your Atlas passives, path through gateways and share your mapping strategy.

Loading the Atlas tree…

Plan on the game’s tree

Allocate the cheapest path to a node, including connected Atlas gateways. Points granted by Unwavering Vision are added to your budget. Cluster emblems are labels rather than allocatable passives. Set earned points to match your in-game Atlas; the export’s base maximum is 138.

Node positions, connections, effect text and artwork come from Grinding Gear Games’ official 3.29.1 export. Artwork and game text belong to Grinding Gear Games. Rendering is adapted from our PoE 2 planner.

Builds save in this browser. Copy a share link to keep or send a build elsewhere. Removing a passive removes anything disconnected by that change; Undo restores your last edit. Imports are checked against the loaded tree.