PoE Ref

Crafting & reference

Horticrafting

Harvest craft effects and their extracted lifeforce, Sacred lifeforce and Rancour costs.

74 references · page 1 of 2

Vivid

Change a Conqueror Fragment into another random Conqueror Fragment. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

500 × Vivid Crystallised Lifeforce

Vivid

Change a Fragment of Terror or Emptiness into the other Fragment. Or change a Fragment of Shape or Knowledge into the other Fragment. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

800 × Vivid Crystallised Lifeforce

Wild

Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance

Crafting cost

500 × Wild Crystallised Lifeforce

Primal

Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance

Crafting cost

500 × Primal Crystallised Lifeforce

Vivid

Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance

Crafting cost

500 × Vivid Crystallised Lifeforce

Primal

Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance

Crafting cost

500 × Primal Crystallised Lifeforce

Vivid

Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance

Crafting cost

500 × Vivid Crystallised Lifeforce

Wild

Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance

Crafting cost

500 × Wild Crystallised Lifeforce

Primal

Change a Sacrifice or Mortal Fragment into another random Fragment of that type. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

500 × Primal Crystallised Lifeforce

Wild

Change a Shaper Fragment into another random Shaper Fragment. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

500 × Wild Crystallised Lifeforce

Vivid

Change a stack of Catalysts into a different type of Catalyst. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

30 × Vivid Crystallised Lifeforce

Primal

Change a stack of Delirium Orbs into a different type of Delirium Orb. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

30 × Primal Crystallised Lifeforce

Primal

Change a stack of Essences into a different type of the same tier. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

30 × Primal Crystallised Lifeforce

Wild

Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

30 × Wild Crystallised Lifeforce

Primal

Change a stack of League-Specific Astrolabes into a different type of League-Specific Astrolabe. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

400 × Primal Crystallised Lifeforce

Vivid

Change a stack of Oils into a different colour of Oil. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

30 × Vivid Crystallised Lifeforce

Primal

Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

4 × Primal Crystallised Lifeforce

Primal

Change an Elder Fragment into another random Elder Fragment. Cost is proportional to stack size.

Cost scales with stack size.

Crafting cost

500 × Primal Crystallised Lifeforce

Vivid

Enchant a Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality

Crafting cost

3250 × Vivid Crystallised Lifeforce

Primal

Enchant a Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality

Crafting cost

3250 × Primal Crystallised Lifeforce

Wild

Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality

Crafting cost

3250 × Wild Crystallised Lifeforce

Primal

Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality

Crafting cost

3250 × Primal Crystallised Lifeforce

Wild

Enchant a Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality

Crafting cost

3250 × Wild Crystallised Lifeforce

Vivid

Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Cold Resistance per 2% quality

Crafting cost

3250 × Vivid Crystallised Lifeforce

Wild

Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Fire Resistance per 2% quality

Crafting cost

3250 × Wild Crystallised Lifeforce

Primal

Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Lightning Resistance per 2% quality

Crafting cost

3250 × Primal Crystallised Lifeforce

Wild

Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +0.1 metres to Weapon Range per 10% Quality

Crafting cost

5000 × Wild Crystallised Lifeforce

Vivid

Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality

Crafting cost

5000 × Vivid Crystallised Lifeforce

Wild

Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality

Crafting cost

5000 × Wild Crystallised Lifeforce

Primal

Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality

Crafting cost

5000 × Primal Crystallised Lifeforce

Vivid

Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality

Crafting cost

5000 × Vivid Crystallised Lifeforce

Primal

Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality

Crafting cost

5000 × Primal Crystallised Lifeforce

Primal

Randomise the Influence types on an Influenced Normal, Magic or Rare Item, as well as reforging the item with new random modifiers

Crafting cost

1000 × Primal Crystallised Lifeforce