Honoured Tattoo of the Flood
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Crafting & reference
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Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Tier 16+ Areas contain the Bosses from a random Maven Invitation
Area has 150% increased Magic Monsters Magic Monsters in area have an additional Modifier
Players in Area gain increased Item Rarity for each Monster slain, up to 400%, decaying over time
Monster packs in Area have a 15% chance to be replaced by a random Atlas Boss Modifiers to the Final Map Boss also apply to these Atlas Bosses
All Rare and Unique Monsters in Area have dropped items transformed by a Reward Modifier
Adds Hunter influence and a new Hunter modifier to a rare item
Adds quality that enhances Caster modifiers on a ring, amulet or belt Replaces other quality types
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
Restores an imprinted item onto the original Can't be applied to Fractured Items
Incursions in Area have a 35% chance for all Monsters to be at least Magic Incursions in Area have 15% increased Pack Size
Area contains 12 to 16 additional packs of Incursion Monsters
Final Architect slain in Area will drop an Itemised Temple Itemised Temples dropped in Area are generated based on current Temple layout, but with randomised room tiers
Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
Formally used to reroll all of Kirac's Atlas Missions, including at least one Shaper Guardian, Elder Guardian, or Elderslayer Map
Influenced Monster Packs in Area have 40% increased Pack Size
A Map Boss is accompanied by a random Shaper Guardian, Elder Guardian, Conqueror or Synthesis Boss Can only be used with Tier 14+ Maps
Formerly greatly improved the quality and rewards of a Strongbox and strengthened its defenders
Adds an enchantment to a utility flask that will cause it to be used when certain conditions are met Replaces any existing enchantment
Adds quality that enhances Attribute modifiers on a ring, amulet or belt Replaces other quality types
Modifies a Map item adding layers of Delirium with the Trinkets reward type
Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Right click this item then left click an allocated Passive Skill. Maximum 50 Tattoos.
Modifies a Map item adding layers of Delirium with the Expedition Items reward type
Monsters guarding Ore Deposits have increased Difficulty and Reward and Ore Deposits contain 15% increased Ore for each Ore Deposit completed in Area
Monsters guarding Ore Deposits in Area are at least Magic
Ore Deposits in Area grant Smelted Bars instead of Marking Ore
Etches over between 1 to 3 sockets on a pair of Gloves, granting random enchantments but rendering the sockets unusable
Splits an item into many ghostly forms, each retaining a single random modifier