PoE Ref
Gem
Skill

Active

Arctic Armour

Overview

Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.

Properties

Gem type
Active
Colour
Green
Attribute
Dexterity
Drop level
16

Quest reward sources

These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.

QuestClassesAmountReward item level
Intruders in BlackWitch11
Intruders in BlackRanger11
Intruders in BlackShadow11
Intruders in BlackScion11

Compare gem levels and variants

Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.

Mechanics at a glance

  • Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
  • Immune to Freeze
  • Buff grants 11% less Physical Damage taken from Hits while stationary
  • Buff grants 11% less Fire Damage taken from Hits while stationary
  • Base duration is 2.5 seconds
At 20% quality

20% increased Skill Effect Duration

Acquisition

Related gem versions 1

Regular, transfigured, Vaal, and awakened versions are joined from the game records.

Compatibility inputs

Skill types
Spell, Buff, Totemable, Duration, Has Reservation, Totem Casts Alone, Cold, Elemental Status, Instant, Non Hit Chill, Chilling Area, Area Spell, Instant No Repeat When Held, Instant Shift Attack For Left Mouse, Cooldown
Granted minion skill types
None recorded
Can be supported
Yes

Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.

Compatible support gems 16

Compatibility is derived from the game skill-type constraints.

Gem progression 20 standard levels

Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
1161 sec25%Buff grants 11% less Physical Damage taken from Hits while stationary Buff grants 11% less Fire Damage taken from Hits while stationary Base duration is 2.5 seconds49,7250
2201 sec25%Buff grants 12% less Physical Damage taken from Hits while stationary Buff grants 11% less Fire Damage taken from Hits while stationary Base duration is 2.6 seconds95,71449,725
3241 sec25%Buff grants 12% less Physical Damage taken from Hits while stationary Buff grants 12% less Fire Damage taken from Hits while stationary Base duration is 2.7 seconds169,595145,439
4281 sec25%Buff grants 13% less Physical Damage taken from Hits while stationary Buff grants 12% less Fire Damage taken from Hits while stationary Base duration is 2.8 seconds199,345315,034
5311 sec25%Buff grants 13% less Physical Damage taken from Hits while stationary Buff grants 13% less Fire Damage taken from Hits while stationary Base duration is 2.9 seconds285,815514,379
6341 sec25%Buff grants 14% less Physical Damage taken from Hits while stationary Buff grants 13% less Fire Damage taken from Hits while stationary Base duration is 3 seconds401,344800,194
7371 sec25%Buff grants 14% less Physical Damage taken from Hits while stationary Buff grants 14% less Fire Damage taken from Hits while stationary Base duration is 3.1 seconds554,3791,201,538
8401 sec25%Buff grants 15% less Physical Damage taken from Hits while stationary Buff grants 14% less Fire Damage taken from Hits while stationary Base duration is 3.2 seconds755,0491,755,917
9431 sec25%Buff grants 15% less Physical Damage taken from Hits while stationary Buff grants 15% less Fire Damage taken from Hits while stationary Base duration is 3.3 seconds1,016,5332,510,966
10461 sec25%Buff grants 16% less Physical Damage taken from Hits while stationary Buff grants 15% less Fire Damage taken from Hits while stationary Base duration is 3.4 seconds1,898,6023,527,499
11491 sec25%Buff grants 16% less Physical Damage taken from Hits while stationary Buff grants 16% less Fire Damage taken from Hits while stationary Base duration is 3.5 seconds1,964,0195,426,101
12521 sec25%Buff grants 17% less Physical Damage taken from Hits while stationary Buff grants 16% less Fire Damage taken from Hits while stationary Base duration is 3.6 seconds2,573,7317,390,120
13551 sec25%Buff grants 17% less Physical Damage taken from Hits while stationary Buff grants 17% less Fire Damage taken from Hits while stationary Base duration is 3.7 seconds4,676,4399,963,851
14581 sec25%Buff grants 18% less Physical Damage taken from Hits while stationary Buff grants 17% less Fire Damage taken from Hits while stationary Base duration is 3.8 seconds3,017,32714,640,290
15601 sec25%Buff grants 18% less Physical Damage taken from Hits while stationary Buff grants 18% less Fire Damage taken from Hits while stationary Base duration is 3.9 seconds7,823,00117,657,617
16621 sec25%Buff grants 19% less Physical Damage taken from Hits while stationary Buff grants 18% less Fire Damage taken from Hits while stationary Base duration is 4 seconds15,264,20825,480,618
17641 sec25%Buff grants 19% less Physical Damage taken from Hits while stationary Buff grants 19% less Fire Damage taken from Hits while stationary Base duration is 4.1 seconds26,272,84540,744,826
18661 sec25%Buff grants 20% less Physical Damage taken from Hits while stationary Buff grants 19% less Fire Damage taken from Hits while stationary Base duration is 4.2 seconds62,872,27467,017,671
19681 sec25%Buff grants 20% less Physical Damage taken from Hits while stationary Buff grants 20% less Fire Damage taken from Hits while stationary Base duration is 4.3 seconds212,023,122129,889,945
20701 sec25%Buff grants 21% less Physical Damage taken from Hits while stationary Buff grants 20% less Fire Damage taken from Hits while stationary Base duration is 4.4 seconds—341,913,067
Show extended levels 21–40
Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
21721 sec25%Buff grants 21% less Physical Damage taken from Hits while stationary Buff grants 21% less Fire Damage taken from Hits while stationary Base duration is 4.5 seconds——
22741 sec25%Buff grants 22% less Physical Damage taken from Hits while stationary Buff grants 21% less Fire Damage taken from Hits while stationary Base duration is 4.6 seconds——
23761 sec25%Buff grants 22% less Physical Damage taken from Hits while stationary Buff grants 22% less Fire Damage taken from Hits while stationary Base duration is 4.7 seconds——
24781 sec25%Buff grants 23% less Physical Damage taken from Hits while stationary Buff grants 22% less Fire Damage taken from Hits while stationary Base duration is 4.8 seconds——
25801 sec25%Buff grants 23% less Physical Damage taken from Hits while stationary Buff grants 23% less Fire Damage taken from Hits while stationary Base duration is 4.9 seconds——
26821 sec25%Buff grants 24% less Physical Damage taken from Hits while stationary Buff grants 23% less Fire Damage taken from Hits while stationary Base duration is 5 seconds——
27841 sec25%Buff grants 24% less Physical Damage taken from Hits while stationary Buff grants 24% less Fire Damage taken from Hits while stationary Base duration is 5.1 seconds——
28861 sec25%Buff grants 25% less Physical Damage taken from Hits while stationary Buff grants 24% less Fire Damage taken from Hits while stationary Base duration is 5.2 seconds——
29881 sec25%Buff grants 25% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.3 seconds——
30901 sec25%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.4 seconds——
31911 sec25%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.45 seconds——
32921 sec25%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.5 seconds——
33931 sec25%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.55 seconds——
34941 sec25%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.6 seconds——
35951 sec25%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.65 seconds——
36961 sec25%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.7 seconds——
37971 sec25%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.75 seconds——
38981 sec25%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.8 seconds——
39991 sec25%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.85 seconds——
401001 sec25%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 28% less Fire Damage taken from Hits while stationary Base duration is 5.9 seconds——

Quality progression

Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.

QualityEffects
0%No quality bonus
5%5% increased Skill Effect Duration
10%10% increased Skill Effect Duration
15%15% increased Skill Effect Duration
20%20% increased Skill Effect Duration
23%23% increased Skill Effect Duration
30%30% increased Skill Effect Duration

Alternate effects 3

Invisible Buff Effect

Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.

Stormcloud Arctic Armour Effect

Your Arctic Armour becomes a stormcloud that showers ice on you.

Jade Arctic Armour

Your Arctic Armour becomes a Jade Effect.

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