PoE Ref
Gem
Skill

Active

Arctic Armour

Overview

Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.

Properties

Gem type
Active
Colour
Green
Attribute
Dexterity
Drop level
16

Mechanics at a glance

  • Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
  • Immune to Freeze
  • Buff grants 11% less Physical Damage taken from Hits while stationary
  • Buff grants 11% less Fire Damage taken from Hits while stationary
  • Base duration is 2.5 seconds
At 20% quality

20% increased Skill Effect Duration

Acquisition

Related gem versions 1

Regular, transfigured, Vaal, and awakened versions are joined from the game records.

Compatible support gems 16

Compatibility is derived from the game skill-type constraints.

Gem progression 20 standard levels

Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
1161 sec2500%Buff grants 11% less Physical Damage taken from Hits while stationary Buff grants 11% less Fire Damage taken from Hits while stationary Base duration is 2.5 seconds49,7250
2201 sec2500%Buff grants 12% less Physical Damage taken from Hits while stationary Buff grants 11% less Fire Damage taken from Hits while stationary Base duration is 2.6 seconds95,71449,725
3241 sec2500%Buff grants 12% less Physical Damage taken from Hits while stationary Buff grants 12% less Fire Damage taken from Hits while stationary Base duration is 2.7 seconds169,595145,439
4281 sec2500%Buff grants 13% less Physical Damage taken from Hits while stationary Buff grants 12% less Fire Damage taken from Hits while stationary Base duration is 2.8 seconds199,345315,034
5311 sec2500%Buff grants 13% less Physical Damage taken from Hits while stationary Buff grants 13% less Fire Damage taken from Hits while stationary Base duration is 2.9 seconds285,815514,379
6341 sec2500%Buff grants 14% less Physical Damage taken from Hits while stationary Buff grants 13% less Fire Damage taken from Hits while stationary Base duration is 3 seconds401,344800,194
7371 sec2500%Buff grants 14% less Physical Damage taken from Hits while stationary Buff grants 14% less Fire Damage taken from Hits while stationary Base duration is 3.1 seconds554,3791,201,538
8401 sec2500%Buff grants 15% less Physical Damage taken from Hits while stationary Buff grants 14% less Fire Damage taken from Hits while stationary Base duration is 3.2 seconds755,0491,755,917
9431 sec2500%Buff grants 15% less Physical Damage taken from Hits while stationary Buff grants 15% less Fire Damage taken from Hits while stationary Base duration is 3.3 seconds1,016,5332,510,966
10461 sec2500%Buff grants 16% less Physical Damage taken from Hits while stationary Buff grants 15% less Fire Damage taken from Hits while stationary Base duration is 3.4 seconds1,898,6023,527,499
11491 sec2500%Buff grants 16% less Physical Damage taken from Hits while stationary Buff grants 16% less Fire Damage taken from Hits while stationary Base duration is 3.5 seconds1,964,0195,426,101
12521 sec2500%Buff grants 17% less Physical Damage taken from Hits while stationary Buff grants 16% less Fire Damage taken from Hits while stationary Base duration is 3.6 seconds2,573,7317,390,120
13551 sec2500%Buff grants 17% less Physical Damage taken from Hits while stationary Buff grants 17% less Fire Damage taken from Hits while stationary Base duration is 3.7 seconds4,676,4399,963,851
14581 sec2500%Buff grants 18% less Physical Damage taken from Hits while stationary Buff grants 17% less Fire Damage taken from Hits while stationary Base duration is 3.8 seconds3,017,32714,640,290
15601 sec2500%Buff grants 18% less Physical Damage taken from Hits while stationary Buff grants 18% less Fire Damage taken from Hits while stationary Base duration is 3.9 seconds7,823,00117,657,617
16621 sec2500%Buff grants 19% less Physical Damage taken from Hits while stationary Buff grants 18% less Fire Damage taken from Hits while stationary Base duration is 4 seconds15,264,20825,480,618
17641 sec2500%Buff grants 19% less Physical Damage taken from Hits while stationary Buff grants 19% less Fire Damage taken from Hits while stationary Base duration is 4.1 seconds26,272,84540,744,826
18661 sec2500%Buff grants 20% less Physical Damage taken from Hits while stationary Buff grants 19% less Fire Damage taken from Hits while stationary Base duration is 4.2 seconds62,872,27467,017,671
19681 sec2500%Buff grants 20% less Physical Damage taken from Hits while stationary Buff grants 20% less Fire Damage taken from Hits while stationary Base duration is 4.3 seconds212,023,122129,889,945
20701 sec2500%Buff grants 21% less Physical Damage taken from Hits while stationary Buff grants 20% less Fire Damage taken from Hits while stationary Base duration is 4.4 seconds341,913,067
Show extended levels 21–40
Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
21721 sec2500%Buff grants 21% less Physical Damage taken from Hits while stationary Buff grants 21% less Fire Damage taken from Hits while stationary Base duration is 4.5 seconds
22741 sec2500%Buff grants 22% less Physical Damage taken from Hits while stationary Buff grants 21% less Fire Damage taken from Hits while stationary Base duration is 4.6 seconds
23761 sec2500%Buff grants 22% less Physical Damage taken from Hits while stationary Buff grants 22% less Fire Damage taken from Hits while stationary Base duration is 4.7 seconds
24781 sec2500%Buff grants 23% less Physical Damage taken from Hits while stationary Buff grants 22% less Fire Damage taken from Hits while stationary Base duration is 4.8 seconds
25801 sec2500%Buff grants 23% less Physical Damage taken from Hits while stationary Buff grants 23% less Fire Damage taken from Hits while stationary Base duration is 4.9 seconds
26821 sec2500%Buff grants 24% less Physical Damage taken from Hits while stationary Buff grants 23% less Fire Damage taken from Hits while stationary Base duration is 5 seconds
27841 sec2500%Buff grants 24% less Physical Damage taken from Hits while stationary Buff grants 24% less Fire Damage taken from Hits while stationary Base duration is 5.1 seconds
28861 sec2500%Buff grants 25% less Physical Damage taken from Hits while stationary Buff grants 24% less Fire Damage taken from Hits while stationary Base duration is 5.2 seconds
29881 sec2500%Buff grants 25% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.3 seconds
30901 sec2500%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.4 seconds
31911 sec2500%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 25% less Fire Damage taken from Hits while stationary Base duration is 5.45 seconds
32921 sec2500%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.5 seconds
33931 sec2500%Buff grants 26% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.55 seconds
34941 sec2500%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.6 seconds
35951 sec2500%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 26% less Fire Damage taken from Hits while stationary Base duration is 5.65 seconds
36961 sec2500%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.7 seconds
37971 sec2500%Buff grants 27% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.75 seconds
38981 sec2500%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.8 seconds
39991 sec2500%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 27% less Fire Damage taken from Hits while stationary Base duration is 5.85 seconds
401001 sec2500%Buff grants 28% less Physical Damage taken from Hits while stationary Buff grants 28% less Fire Damage taken from Hits while stationary Base duration is 5.9 seconds

Alternate effects 3

Invisible Buff Effect

Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.

Stormcloud Arctic Armour Effect

Your Arctic Armour becomes a stormcloud that showers ice on you.

Jade Arctic Armour

Your Arctic Armour becomes a Jade Effect.

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