Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.


Active
Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
10% increased Cooldown Recovery Rate
Compatibility is derived from the game skill-type constraints.
| Gem level | Required level | Cooldown | Mana reservation | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 1 | 4 | 2 sec | 1000% | Melee Skills deal 10% more Area Damage while in Blood Stance Melee Skills have 10% more Area of Effect while in Sand Stance | 16,154 | 0 |
| 2 | 12 | 2 sec | 1000% | Melee Skills deal 11% more Area Damage while in Blood Stance Melee Skills have 11% more Area of Effect while in Sand Stance 10% increased Cooldown Recovery Rate | 631,116 | 16,154 |
| 3 | 28 | 2 sec | 1000% | Melee Skills deal 12% more Area Damage while in Blood Stance Melee Skills have 12% more Area of Effect while in Sand Stance 20% increased Cooldown Recovery Rate | 5,714,441 | 647,270 |
| 4 | 44 | 2 sec | 1000% | Melee Skills deal 13% more Area Damage while in Blood Stance Melee Skills have 13% more Area of Effect while in Sand Stance 30% increased Cooldown Recovery Rate | 33,587,544 | 6,361,711 |
| 5 | 58 | 2 sec | 1000% | Melee Skills deal 14% more Area Damage while in Blood Stance Melee Skills have 14% more Area of Effect while in Sand Stance 40% increased Cooldown Recovery Rate | 489,216,748 | 39,949,255 |
| 6 | 70 | 2 sec | 1000% | Melee Skills deal 15% more Area Damage while in Blood Stance Melee Skills have 15% more Area of Effect while in Sand Stance 50% increased Cooldown Recovery Rate | — | 529,166,003 |
| 7 | 72 | 2 sec | 1000% | Melee Skills deal 16% more Area Damage while in Blood Stance Melee Skills have 16% more Area of Effect while in Sand Stance 60% increased Cooldown Recovery Rate | — | — |
| 8 | 74 | 2 sec | 1000% | Melee Skills deal 17% more Area Damage while in Blood Stance Melee Skills have 17% more Area of Effect while in Sand Stance 70% increased Cooldown Recovery Rate | — | — |
| 9 | 76 | 2 sec | 1000% | Melee Skills deal 18% more Area Damage while in Blood Stance Melee Skills have 18% more Area of Effect while in Sand Stance 80% increased Cooldown Recovery Rate | — | — |
| 10 | 78 | 2 sec | 1000% | Melee Skills deal 19% more Area Damage while in Blood Stance Melee Skills have 19% more Area of Effect while in Sand Stance 90% increased Cooldown Recovery Rate | — | — |
| 11 | 80 | 2 sec | 1000% | Melee Skills deal 20% more Area Damage while in Blood Stance Melee Skills have 20% more Area of Effect while in Sand Stance 100% increased Cooldown Recovery Rate | — | — |
| 12 | 82 | 2 sec | 1000% | Melee Skills deal 21% more Area Damage while in Blood Stance Melee Skills have 21% more Area of Effect while in Sand Stance 110% increased Cooldown Recovery Rate | — | — |
| 13 | 84 | 2 sec | 1000% | Melee Skills deal 22% more Area Damage while in Blood Stance Melee Skills have 22% more Area of Effect while in Sand Stance 120% increased Cooldown Recovery Rate | — | — |
| 14 | 86 | 2 sec | 1000% | Melee Skills deal 23% more Area Damage while in Blood Stance Melee Skills have 23% more Area of Effect while in Sand Stance 130% increased Cooldown Recovery Rate | — | — |
| 15 | 88 | 2 sec | 1000% | Melee Skills deal 24% more Area Damage while in Blood Stance Melee Skills have 24% more Area of Effect while in Sand Stance 140% increased Cooldown Recovery Rate | — | — |
| 16 | 90 | 2 sec | 1000% | Melee Skills deal 25% more Area Damage while in Blood Stance Melee Skills have 25% more Area of Effect while in Sand Stance 150% increased Cooldown Recovery Rate | — | — |
| 17 | 91 | 2 sec | 1000% | Melee Skills deal 25% more Area Damage while in Blood Stance Melee Skills have 25% more Area of Effect while in Sand Stance 160% increased Cooldown Recovery Rate | — | — |
| 18 | 92 | 2 sec | 1000% | Melee Skills deal 26% more Area Damage while in Blood Stance Melee Skills have 26% more Area of Effect while in Sand Stance 170% increased Cooldown Recovery Rate | — | — |
| 19 | 93 | 2 sec | 1000% | Melee Skills deal 26% more Area Damage while in Blood Stance Melee Skills have 26% more Area of Effect while in Sand Stance 180% increased Cooldown Recovery Rate | — | — |
| 20 | 94 | 2 sec | 1000% | Melee Skills deal 27% more Area Damage while in Blood Stance Melee Skills have 27% more Area of Effect while in Sand Stance 190% increased Cooldown Recovery Rate | — | — |
| Gem level | Required level | Cooldown | Mana reservation | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 21 | 95 | 2 sec | 1000% | Melee Skills deal 27% more Area Damage while in Blood Stance Melee Skills have 27% more Area of Effect while in Sand Stance 200% increased Cooldown Recovery Rate | — | — |
| 22 | 96 | 2 sec | 1000% | Melee Skills deal 28% more Area Damage while in Blood Stance Melee Skills have 28% more Area of Effect while in Sand Stance 210% increased Cooldown Recovery Rate | — | — |
| 23 | 97 | 2 sec | 1000% | Melee Skills deal 28% more Area Damage while in Blood Stance Melee Skills have 28% more Area of Effect while in Sand Stance 220% increased Cooldown Recovery Rate | — | — |
| 24 | 98 | 2 sec | 1000% | Melee Skills deal 29% more Area Damage while in Blood Stance Melee Skills have 29% more Area of Effect while in Sand Stance 230% increased Cooldown Recovery Rate | — | — |
| 25 | 99 | 2 sec | 1000% | Melee Skills deal 29% more Area Damage while in Blood Stance Melee Skills have 29% more Area of Effect while in Sand Stance 240% increased Cooldown Recovery Rate | — | — |
| 26 | 100 | 2 sec | 1000% | Melee Skills deal 30% more Area Damage while in Blood Stance Melee Skills have 30% more Area of Effect while in Sand Stance 250% increased Cooldown Recovery Rate | — | — |
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.