PoE Ref
Gem
Skill

Active

Blood and Sand

Overview

Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.

Properties

Gem type
Active
Colour
Red
Attribute
Strength
Drop level
5

Quest reward sources

These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.

QuestClassesAmountReward item level
Breaking Some EggsDuelist11

Compare gem levels and variants

Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.

Mechanics at a glance

  • Melee Skills have 5% less Area of Effect while in Blood Stance
  • Melee Skills deal 5% less Area Damage while in Sand Stance
  • Melee Skills deal 10% more Area Damage while in Blood Stance
  • Melee Skills have 10% more Area of Effect while in Sand Stance
At 20% quality

10% increased Cooldown Recovery Rate

Acquisition

Compatibility inputs

Skill types
Spell, Buff, Instant, Has Reservation, Instant No Repeat When Held, Instant Shift Attack For Left Mouse, Cooldown, Stance
Granted minion skill types
None recorded
Can be supported
Yes

Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.

Compatible support gems 4

Compatibility is derived from the game skill-type constraints.

Gem progression 20 standard levels

Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
142 sec10%Melee Skills deal 10% more Area Damage while in Blood Stance Melee Skills have 10% more Area of Effect while in Sand Stance16,1540
2122 sec10%Melee Skills deal 11% more Area Damage while in Blood Stance Melee Skills have 11% more Area of Effect while in Sand Stance 10% increased Cooldown Recovery Rate631,11616,154
3282 sec10%Melee Skills deal 12% more Area Damage while in Blood Stance Melee Skills have 12% more Area of Effect while in Sand Stance 20% increased Cooldown Recovery Rate5,714,441647,270
4442 sec10%Melee Skills deal 13% more Area Damage while in Blood Stance Melee Skills have 13% more Area of Effect while in Sand Stance 30% increased Cooldown Recovery Rate33,587,5446,361,711
5582 sec10%Melee Skills deal 14% more Area Damage while in Blood Stance Melee Skills have 14% more Area of Effect while in Sand Stance 40% increased Cooldown Recovery Rate489,216,74839,949,255
6702 sec10%Melee Skills deal 15% more Area Damage while in Blood Stance Melee Skills have 15% more Area of Effect while in Sand Stance 50% increased Cooldown Recovery Rate—529,166,003
7722 sec10%Melee Skills deal 16% more Area Damage while in Blood Stance Melee Skills have 16% more Area of Effect while in Sand Stance 60% increased Cooldown Recovery Rate——
8742 sec10%Melee Skills deal 17% more Area Damage while in Blood Stance Melee Skills have 17% more Area of Effect while in Sand Stance 70% increased Cooldown Recovery Rate——
9762 sec10%Melee Skills deal 18% more Area Damage while in Blood Stance Melee Skills have 18% more Area of Effect while in Sand Stance 80% increased Cooldown Recovery Rate——
10782 sec10%Melee Skills deal 19% more Area Damage while in Blood Stance Melee Skills have 19% more Area of Effect while in Sand Stance 90% increased Cooldown Recovery Rate——
11802 sec10%Melee Skills deal 20% more Area Damage while in Blood Stance Melee Skills have 20% more Area of Effect while in Sand Stance 100% increased Cooldown Recovery Rate——
12822 sec10%Melee Skills deal 21% more Area Damage while in Blood Stance Melee Skills have 21% more Area of Effect while in Sand Stance 110% increased Cooldown Recovery Rate——
13842 sec10%Melee Skills deal 22% more Area Damage while in Blood Stance Melee Skills have 22% more Area of Effect while in Sand Stance 120% increased Cooldown Recovery Rate——
14862 sec10%Melee Skills deal 23% more Area Damage while in Blood Stance Melee Skills have 23% more Area of Effect while in Sand Stance 130% increased Cooldown Recovery Rate——
15882 sec10%Melee Skills deal 24% more Area Damage while in Blood Stance Melee Skills have 24% more Area of Effect while in Sand Stance 140% increased Cooldown Recovery Rate——
16902 sec10%Melee Skills deal 25% more Area Damage while in Blood Stance Melee Skills have 25% more Area of Effect while in Sand Stance 150% increased Cooldown Recovery Rate——
17912 sec10%Melee Skills deal 25% more Area Damage while in Blood Stance Melee Skills have 25% more Area of Effect while in Sand Stance 160% increased Cooldown Recovery Rate——
18922 sec10%Melee Skills deal 26% more Area Damage while in Blood Stance Melee Skills have 26% more Area of Effect while in Sand Stance 170% increased Cooldown Recovery Rate——
19932 sec10%Melee Skills deal 26% more Area Damage while in Blood Stance Melee Skills have 26% more Area of Effect while in Sand Stance 180% increased Cooldown Recovery Rate——
20942 sec10%Melee Skills deal 27% more Area Damage while in Blood Stance Melee Skills have 27% more Area of Effect while in Sand Stance 190% increased Cooldown Recovery Rate——
Show extended levels 21–26
Gem levelRequired levelCooldownMana reservationEffectsExp. to nextTotal exp.
21952 sec10%Melee Skills deal 27% more Area Damage while in Blood Stance Melee Skills have 27% more Area of Effect while in Sand Stance 200% increased Cooldown Recovery Rate——
22962 sec10%Melee Skills deal 28% more Area Damage while in Blood Stance Melee Skills have 28% more Area of Effect while in Sand Stance 210% increased Cooldown Recovery Rate——
23972 sec10%Melee Skills deal 28% more Area Damage while in Blood Stance Melee Skills have 28% more Area of Effect while in Sand Stance 220% increased Cooldown Recovery Rate——
24982 sec10%Melee Skills deal 29% more Area Damage while in Blood Stance Melee Skills have 29% more Area of Effect while in Sand Stance 230% increased Cooldown Recovery Rate——
25992 sec10%Melee Skills deal 29% more Area Damage while in Blood Stance Melee Skills have 29% more Area of Effect while in Sand Stance 240% increased Cooldown Recovery Rate——
261002 sec10%Melee Skills deal 30% more Area Damage while in Blood Stance Melee Skills have 30% more Area of Effect while in Sand Stance 250% increased Cooldown Recovery Rate——

Quality progression

Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.

QualityEffects
0%No quality bonus
5%2.5% increased Cooldown Recovery Rate
10%5% increased Cooldown Recovery Rate
15%7.5% increased Cooldown Recovery Rate
20%10% increased Cooldown Recovery Rate
23%11.5% increased Cooldown Recovery Rate
30%15% increased Cooldown Recovery Rate

Alternate effects 3

Celestial Blood and Sand Stance Effect

Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.

Polaris Blood and Sand Effect

Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.

Sunrise Blood and Sand Effect

Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.

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