Primal Sniper's Mark Effect
Your Sniper's Mark visuals are replaced with a primal effect.


Active
Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| Breaking Some Eggs | Duelist | 1 | 1 |
| Breaking Some Eggs | Ranger | 1 | 1 |
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
5% increased Damage taken from Projectile Hits
Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.
Compatibility is derived from the game skill-type constraints.
| Gem level | Required level | Cost | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 4 | 16 Mana | 10% increased Damage taken from Projectile Hits | 841 | 0 |
| 2 | 6 | 17 Mana | 11% increased Damage taken from Projectile Hits | 3,099 | 841 |
| 3 | 9 | 18 Mana | 12% increased Damage taken from Projectile Hits | 7,433 | 3,940 |
| 4 | 12 | 19 Mana | 13% increased Damage taken from Projectile Hits | 22,895 | 11,373 |
| 5 | 16 | 21 Mana | 14% increased Damage taken from Projectile Hits | 49,725 | 34,268 |
| 6 | 20 | 22 Mana | 15% increased Damage taken from Projectile Hits | 95,714 | 83,993 |
| 7 | 24 | 23 Mana | 16% increased Damage taken from Projectile Hits | 169,595 | 179,707 |
| 8 | 28 | 24 Mana | 17% increased Damage taken from Projectile Hits | 283,759 | 349,302 |
| 9 | 32 | 25 Mana | 18% increased Damage taken from Projectile Hits | 453,996 | 633,061 |
| 10 | 36 | 26 Mana | 19% increased Damage taken from Projectile Hits | 703,128 | 1,087,057 |
| 11 | 40 | 26 Mana | 20% increased Damage taken from Projectile Hits | 1,061,223 | 1,790,185 |
| 12 | 44 | 27 Mana | 21% increased Damage taken from Projectile Hits | 2,065,870 | 2,851,408 |
| 13 | 48 | 28 Mana | 22% increased Damage taken from Projectile Hits | 2,507,110 | 4,917,278 |
| 14 | 52 | 29 Mana | 23% increased Damage taken from Projectile Hits | 2,573,731 | 7,424,388 |
| 15 | 55 | 29 Mana | 24% increased Damage taken from Projectile Hits | 7,611,351 | 9,998,119 |
| 16 | 58 | 30 Mana | 25% increased Damage taken from Projectile Hits | 13,437,908 | 17,609,470 |
| 17 | 61 | 31 Mana | 26% increased Damage taken from Projectile Hits | 25,052,147 | 31,047,378 |
| 18 | 64 | 31 Mana | 27% increased Damage taken from Projectile Hits | 43,869,436 | 56,099,525 |
| 19 | 67 | 32 Mana | 28% increased Damage taken from Projectile Hits | 242,081,178 | 99,968,961 |
| 20 | 70 | 33 Mana | 29% increased Damage taken from Projectile Hits | — | 342,050,139 |
| Gem level | Required level | Cost | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 34 Mana | 30% increased Damage taken from Projectile Hits | — | — |
| 22 | 74 | 34 Mana | 31% increased Damage taken from Projectile Hits | — | — |
| 23 | 76 | 35 Mana | 32% increased Damage taken from Projectile Hits | — | — |
| 24 | 78 | 36 Mana | 33% increased Damage taken from Projectile Hits | — | — |
| 25 | 80 | 36 Mana | 34% increased Damage taken from Projectile Hits | — | — |
| 26 | 82 | 37 Mana | 35% increased Damage taken from Projectile Hits | — | — |
| 27 | 84 | 38 Mana | 36% increased Damage taken from Projectile Hits | — | — |
| 28 | 86 | 39 Mana | 37% increased Damage taken from Projectile Hits | — | — |
| 29 | 88 | 39 Mana | 38% increased Damage taken from Projectile Hits | — | — |
| 30 | 90 | 40 Mana | 39% increased Damage taken from Projectile Hits | — | — |
| 31 | 91 | 40 Mana | 39% increased Damage taken from Projectile Hits | — | — |
| 32 | 92 | 41 Mana | 40% increased Damage taken from Projectile Hits | — | — |
| 33 | 93 | 41 Mana | 40% increased Damage taken from Projectile Hits | — | — |
| 34 | 94 | 42 Mana | 41% increased Damage taken from Projectile Hits | — | — |
| 35 | 95 | 42 Mana | 41% increased Damage taken from Projectile Hits | — | — |
| 36 | 96 | 42 Mana | 42% increased Damage taken from Projectile Hits | — | — |
| 37 | 97 | 43 Mana | 42% increased Damage taken from Projectile Hits | — | — |
| 38 | 98 | 43 Mana | 43% increased Damage taken from Projectile Hits | — | — |
| 39 | 99 | 43 Mana | 43% increased Damage taken from Projectile Hits | — | — |
| 40 | 100 | 44 Mana | 44% increased Damage taken from Projectile Hits | — | — |
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 1.25% increased Damage taken from Projectile Hits |
| 10% | 2.5% increased Damage taken from Projectile Hits |
| 15% | 3.75% increased Damage taken from Projectile Hits |
| 20% | 5% increased Damage taken from Projectile Hits |
| 23% | 5.75% increased Damage taken from Projectile Hits |
| 30% | 7.5% increased Damage taken from Projectile Hits |
Your Sniper's Mark visuals are replaced with a primal effect.