PoE Ref
Gem
Skill

Active

Wall of Force

Overview

Creates a wall of force which allies and enemies can pass through, but allied projectiles which can collide with enemies will also collide with this wall, and can chain from it to other targets. Projectiles can only collide with a single Wall of Force, and no more than once.

Properties

Gem type
Active
Colour
Blue
Attribute
Intelligence
Drop level
16
Cast time
0.5 sec

Quest reward sources

These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.

QuestClassesAmountReward item level
Intruders in BlackWitch11

Vendor purchases

These are explicitly reviewed shop relationships, separate from free quest rewards. Class eligibility is preserved exactly; omitted stock is unknown, not unavailable.

VendorVendor / unlockClassesEvidence
YeenaIntruders in BlackShadow, ScionOfficial change record

Compare gem levels and variants

Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.

Mechanics at a glance

  • Projectiles cannot Split, Pierce, or Fork when colliding with the wall
    Projectiles can Chain an additional time when colliding with the wall
    Projectiles can only chain to targets on the same side of the wall
  • +4.5 metres to Wall length
  • Projectiles which have collided with the wall deal 30% less Damage
  • Wall is destroyed after 11 Projectile collisions
  • Base duration is 5.1 seconds
At 20% quality

20% increased Cooldown Recovery Rate

Acquisition

Compatibility inputs

Skill types
Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Cooldown
Granted minion skill types
None recorded
Can be supported
Yes

Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.

Compatible support gems 17

Compatibility is derived from the game skill-type constraints.

Gem progression 20 standard levels

Gem levelRequired levelCostCooldownEffectsExp. to nextTotal exp.
1169 Mana9 sec+4.5 metres to Wall length Projectiles which have collided with the wall deal 30% less Damage Wall is destroyed after 11 Projectile collisions Base duration is 5.1 seconds49,7250
22010 Mana9 sec+4.6 metres to Wall length Projectiles which have collided with the wall deal 29% less Damage Wall is destroyed after 11 Projectile collisions Base duration is 5.2 seconds95,71449,725
32411 Mana9 sec+4.7 metres to Wall length Projectiles which have collided with the wall deal 29% less Damage Wall is destroyed after 12 Projectile collisions Base duration is 5.3 seconds169,595145,439
42812 Mana9 sec+4.7 metres to Wall length Projectiles which have collided with the wall deal 28% less Damage Wall is destroyed after 12 Projectile collisions Base duration is 5.4 seconds199,345315,034
53113 Mana9 sec+4.8 metres to Wall length Projectiles which have collided with the wall deal 28% less Damage Wall is destroyed after 12 Projectile collisions Base duration is 5.5 seconds285,815514,379
63415 Mana9 sec+4.9 metres to Wall length Projectiles which have collided with the wall deal 27% less Damage Wall is destroyed after 13 Projectile collisions Base duration is 5.6 seconds401,344800,194
73716 Mana9 sec+5 metres to Wall length Projectiles which have collided with the wall deal 27% less Damage Wall is destroyed after 13 Projectile collisions Base duration is 5.7 seconds554,3791,201,538
84018 Mana9 sec+5.1 metres to Wall length Projectiles which have collided with the wall deal 26% less Damage Wall is destroyed after 13 Projectile collisions Base duration is 5.8 seconds755,0491,755,917
94319 Mana9 sec+5.1 metres to Wall length Projectiles which have collided with the wall deal 26% less Damage Wall is destroyed after 13 Projectile collisions Base duration is 5.9 seconds1,016,5332,510,966
104621 Mana9 sec+5.2 metres to Wall length Projectiles which have collided with the wall deal 25% less Damage Wall is destroyed after 14 Projectile collisions Base duration is 6 seconds1,898,6023,527,499
114922 Mana9 sec+5.3 metres to Wall length Projectiles which have collided with the wall deal 25% less Damage Wall is destroyed after 14 Projectile collisions Base duration is 6.1 seconds1,964,0195,426,101
125223 Mana9 sec+5.4 metres to Wall length Projectiles which have collided with the wall deal 24% less Damage Wall is destroyed after 14 Projectile collisions Base duration is 6.2 seconds2,573,7317,390,120
135525 Mana9 sec+5.5 metres to Wall length Projectiles which have collided with the wall deal 23% less Damage Wall is destroyed after 15 Projectile collisions Base duration is 6.3 seconds4,676,4399,963,851
145826 Mana9 sec+5.5 metres to Wall length Projectiles which have collided with the wall deal 23% less Damage Wall is destroyed after 15 Projectile collisions Base duration is 6.4 seconds3,017,32714,640,290
156027 Mana9 sec+5.6 metres to Wall length Projectiles which have collided with the wall deal 22% less Damage Wall is destroyed after 15 Projectile collisions Base duration is 6.5 seconds7,823,00117,657,617
166229 Mana9 sec+5.7 metres to Wall length Projectiles which have collided with the wall deal 22% less Damage Wall is destroyed after 16 Projectile collisions Base duration is 6.6 seconds15,264,20825,480,618
176430 Mana9 sec+5.8 metres to Wall length Projectiles which have collided with the wall deal 21% less Damage Wall is destroyed after 16 Projectile collisions Base duration is 6.7 seconds26,272,84540,744,826
186631 Mana9 sec+5.9 metres to Wall length Projectiles which have collided with the wall deal 21% less Damage Wall is destroyed after 16 Projectile collisions Base duration is 6.8 seconds62,872,27467,017,671
196832 Mana9 sec+5.9 metres to Wall length Projectiles which have collided with the wall deal 20% less Damage Wall is destroyed after 16 Projectile collisions Base duration is 6.9 seconds212,023,122129,889,945
207033 Mana9 sec+6 metres to Wall length Projectiles which have collided with the wall deal 20% less Damage Wall is destroyed after 17 Projectile collisions Base duration is 7 seconds—341,913,067
Show extended levels 21–40
Gem levelRequired levelCostCooldownEffectsExp. to nextTotal exp.
217234 Mana9 sec+6.1 metres to Wall length Projectiles which have collided with the wall deal 19% less Damage Wall is destroyed after 17 Projectile collisions Base duration is 7.1 seconds——
227434 Mana9 sec+6.2 metres to Wall length Projectiles which have collided with the wall deal 18% less Damage Wall is destroyed after 17 Projectile collisions Base duration is 7.2 seconds——
237635 Mana9 sec+6.3 metres to Wall length Projectiles which have collided with the wall deal 18% less Damage Wall is destroyed after 18 Projectile collisions Base duration is 7.3 seconds——
247836 Mana9 sec+6.3 metres to Wall length Projectiles which have collided with the wall deal 17% less Damage Wall is destroyed after 18 Projectile collisions Base duration is 7.4 seconds——
258036 Mana9 sec+6.4 metres to Wall length Projectiles which have collided with the wall deal 17% less Damage Wall is destroyed after 18 Projectile collisions Base duration is 7.5 seconds——
268237 Mana9 sec+6.5 metres to Wall length Projectiles which have collided with the wall deal 16% less Damage Wall is destroyed after 19 Projectile collisions Base duration is 7.6 seconds——
278438 Mana9 sec+6.6 metres to Wall length Projectiles which have collided with the wall deal 16% less Damage Wall is destroyed after 19 Projectile collisions Base duration is 7.7 seconds——
288639 Mana9 sec+6.7 metres to Wall length Projectiles which have collided with the wall deal 15% less Damage Wall is destroyed after 19 Projectile collisions Base duration is 7.8 seconds——
298839 Mana9 sec+6.7 metres to Wall length Projectiles which have collided with the wall deal 15% less Damage Wall is destroyed after 19 Projectile collisions Base duration is 7.9 seconds——
309040 Mana9 sec+6.8 metres to Wall length Projectiles which have collided with the wall deal 14% less Damage Wall is destroyed after 20 Projectile collisions Base duration is 8 seconds——
319140 Mana9 sec+6.9 metres to Wall length Projectiles which have collided with the wall deal 14% less Damage Wall is destroyed after 20 Projectile collisions Base duration is 8.1 seconds——
329241 Mana9 sec+7 metres to Wall length Projectiles which have collided with the wall deal 13% less Damage Wall is destroyed after 20 Projectile collisions Base duration is 8.2 seconds——
339341 Mana9 sec+7.1 metres to Wall length Projectiles which have collided with the wall deal 12% less Damage Wall is destroyed after 21 Projectile collisions Base duration is 8.3 seconds——
349442 Mana9 sec+7.1 metres to Wall length Projectiles which have collided with the wall deal 12% less Damage Wall is destroyed after 21 Projectile collisions Base duration is 8.4 seconds——
359542 Mana9 sec+7.2 metres to Wall length Projectiles which have collided with the wall deal 11% less Damage Wall is destroyed after 21 Projectile collisions Base duration is 8.5 seconds——
369642 Mana9 sec+7.3 metres to Wall length Projectiles which have collided with the wall deal 11% less Damage Wall is destroyed after 22 Projectile collisions Base duration is 8.6 seconds——
379743 Mana9 sec+7.4 metres to Wall length Projectiles which have collided with the wall deal 10% less Damage Wall is destroyed after 22 Projectile collisions Base duration is 8.7 seconds——
389843 Mana9 sec+7.5 metres to Wall length Projectiles which have collided with the wall deal 10% less Damage Wall is destroyed after 22 Projectile collisions Base duration is 8.8 seconds——
399943 Mana9 sec+7.5 metres to Wall length Projectiles which have collided with the wall deal 9% less Damage Wall is destroyed after 22 Projectile collisions Base duration is 8.9 seconds——
4010044 Mana9 sec+7.6 metres to Wall length Projectiles which have collided with the wall deal 9% less Damage Wall is destroyed after 23 Projectile collisions Base duration is 9 seconds——

Quality progression

Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.

QualityEffects
0%No quality bonus
5%5% increased Cooldown Recovery Rate
10%10% increased Cooldown Recovery Rate
15%15% increased Cooldown Recovery Rate
20%20% increased Cooldown Recovery Rate
23%23% increased Cooldown Recovery Rate
30%30% increased Cooldown Recovery Rate
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