30% increased Movement Speed
MonsterImplicitFastRun5Spectre unverified
Revived Guardian
VinktarSquareBoss4Revived
- Life multiplier
- 1600%
- Damage multiplier
- 200%
- Attack time
- 0.855s
- Movement speed
- 34
- Experience multiplier
- 200%
- Ailment threshold multiplier
- 1600%
Unmodified monster values. These multipliers are not final life, DPS or raised-spectre stats. Inspect level baselines.
Skills
SummonSandLeaperVinktars1
Skill ID:
SummonSandLeaperVinktars1· Base cast time 1sSummonSandLeaperVinktars2
Skill ID:
SummonSandLeaperVinktars2· Base cast time 1sFrost Bomb
Skill ID:
LightningBombVinktars· Base cast time 0.5sFrost Bomb
Skill ID:
LightningBombShortVinktars· Base cast time 0.5sFrost Bomb
Skill ID:
LightningBombMediumVinktars· Base cast time 0.5sFrost Bomb
Skill ID:
LightningBombLongVinktars· Base cast time 0.5sBall Lightning
Skill ID:
VinktarsBallLightning· Base cast time 0.8s
Resistances
| Profile | Fire | Cold | Lightning | Chaos |
|---|---|---|---|---|
| Normal profile | 15% | 15% | 15% | 7% |
| Cruel profile | 30% | 30% | 30% | 20% |
| Merciless profile | 40% | 40% | 40% | 25% |
Spectre & corpse access
Spectre eligibility and corpse access have not been verified for this exact variant. Absence from the reviewed roster does not establish ineligibility.
Recorded locations
Area rosters and pack associations can include historical or conditional encounters; they are not guaranteed spawns.
No direct area or pack-to-area association was resolved. This does not prove the monster is unavailable.
Modifiers
Base modifiers · 2
1 untranslated effects
monster_no_drops_or_experience: 1
Special modifiers · 1
7 untranslated effects
cannot_have_azmeri_dust: 1
cant_possess_this: 1
cant_touch_this: 1
cannot_be_tagged_by_sentinel: 1
cannot_be_afflicted: 1
cannot_have_affliction_mods: 1
monster_no_talismans: 1
Variant identity & tags
Metadata/Monsters/VinktarBosses/VinktarSquareBossRevive4
caster · human · humanoid · is_unarmed · lightning_affinity · medium_height · medium_movement · not_dex · not_int · plate_armour · ranged · red_blood
- armour
- 50
- evasion
- 0
- energyShield
- 0
- accuracy
- 100
- altLife1
- false
- altLife2
- false
Same-name variants are preserved separately. Current availability is unverified.