PoE Ref

Spectre unverified

Templar Marksman

SanctumGuard6

Life multiplier
600%
Damage multiplier
70%
Attack time
1.5s
Movement speed
40
Experience multiplier
200%
Ailment threshold multiplier
600%

Unmodified monster values. These multipliers are not final life, DPS or raised-spectre stats. Inspect level baselines.

Skills

  • Default Attack

    Skill ID: MeleeLioneyeSanctum · Base cast time 1s

  • EmptyActionSanctumLioneyeAttackLeft

    Skill ID: EmptyActionSanctumLioneyeAttackLeft · Base cast time 1.5s

  • EmptyActionSanctumLioneyeAttackRight

    Skill ID: EmptyActionSanctumLioneyeAttackRight · Base cast time 1.5s

  • EmptyActionSanctumLioneyeAttackBack

    Skill ID: EmptyActionSanctumLioneyeAttackBack · Base cast time 1.5s

  • LioneyeTriggeredProjectileSanctum

    Skill ID: LioneyeTriggeredProjectileSanctum · Base cast time 1s

  • GTSanctumLioneyeArrowstorm

    Skill ID: GTSanctumLioneyeArrowstorm · Base cast time 3s

  • SanctumLioneyeFireCircleBombard

    Skill ID: SanctumLioneyeFireCircleBombard · Base cast time 1s

  • EmptyActionSanctumLioneyeFlareStorm

    Skill ID: EmptyActionSanctumLioneyeFlareStorm · Base cast time 3s

  • SanctumLioneyeSpawnFlareObject

    Skill ID: SanctumLioneyeSpawnFlareObject · Base cast time 1s

Resistances

Recorded resistance profiles; profile selection, modifiers and encounter rules apply separately.
ProfileFireColdLightningChaos
Normal profile10%10%10%5%
Cruel profile20%20%20%12%
Merciless profile30%30%30%20%

Spectre & corpse access

Spectre eligibility and corpse access have not been verified for this exact variant. Absence from the reviewed roster does not establish ineligibility.

Compare this variant · Raise Spectre gem

Recorded locations

Area rosters and pack associations can include historical or conditional encounters; they are not guaranteed spawns.

No direct area or pack-to-area association was resolved. This does not prove the monster is unavailable.

Modifiers

Base modifiers · 3
MonsterTagSanctumGuard
MonsterSanctumGuardVolatileOnDeath
MonsterSanctumGuardSummonGargoyle
Variant identity & tags

Metadata/Monsters/LeagueSanctum/Guards/Guard6

bone_armour · caster · fast_movement · fire_affinity · has_bow · human · humanoid · large_height · not_int · puncturing_weapon · ranged · red_blood · sanctum_guard · sanctum_monster

armour
50
evasion
50
energyShield
0
accuracy
100
altLife1
false
altLife2
false

Same-name variants are preserved separately. Current availability is unverified.