Belts
Hyperboreus
Overview
Unique belt based on Leather Belt.
Properties
- Base
- Leather Belt
- Introduced in
- Betrayal
Related reference
Versions and modifiers
Version labels distinguish historical and current forms; they do not guarantee current drop availability.
Pre 3.11.0 (Life Regen) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}Regenerate 2% of Life per second during any Flask Effect
Pre 3.11.0 (Fire and Chaos Resistances) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(8-15)% to Fire and Chaos Resistances
Pre 3.11.0 (Cold and Chaos Resistances) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(8-15)% to Cold and Chaos Resistances
Pre 3.11.0 (Light and Chaos Resistances) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(8-15)% to Lightning and Chaos Resistances
Pre 3.11.0 (Strength and Dexterity) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(6-17) to Strength and Dexterity
Pre 3.11.0 (Dexterity and Intelligence) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(6-17) to Dexterity and Intelligence
Pre 3.11.0 (Strength and Intelligence) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(6-17) to Strength and Intelligence
Pre 3.11.0 (Trap Throwing Speed) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}(7-12)% increased Trap Throwing Speed
Pre 3.11.0 (Energy Shield Regen) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
Pre 3.11.0 (Lucky Crit Chance while Focused) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15-25)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}Your Critical Strike Chance is Lucky while Focused
Fire and Chaos Resistances (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(16-20)% to Fire and Chaos Resistances
Cold and Chaos Resistances (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(16-20)% to Cold and Chaos Resistances
Lightning and Chaos Resistances (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(16-20)% to Lightning and Chaos Resistances
Strength and Dexterity (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(31-35) to Strength and Dexterity
Dexterity and Intelligence (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(31-35) to Dexterity and Intelligence
Strength and Intelligence (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}+(31-35) to Strength and Intelligence
Trap Throwing Speed (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}(14-16)% increased Trap Throwing Speed
Energy Shield Regen (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
Lucky Crit Chance while Focused (Current) · Leather Belt
LevelReq: 60
+(25-40) to maximum Life
+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
{crafted}Your Critical Strike Chance is Lucky while Focused
{crafted}Focus has (5-8)% increased Cooldown Recovery Rate
Acquisition reference
Drops from Transportation Leaders in Safehouses