Sceptres
Mon'tregul's Grasp
Overview
Unique sceptre based on Void Sceptre.
Properties
- Base
- Void Sceptre
Related reference
Versions and modifiers
Version labels distinguish historical and current forms; they do not guarantee current drop availability.
Pre 1.2.0 · Void Sceptre
Requires Level 68, 104 Str, 122 Int
15% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +500 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
Pre 2.3.0 · Void Sceptre
Requires Level 68, 104 Str, 122 Int
15% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +2000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
Pre 2.6.0 · Void Sceptre
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +2000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
Pre 3.19.0 · Void Sceptre
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
Current · Void Sceptre
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical Damage