Two Hand Maces
Tidebreaker
Overview
Unique two hand mace based on Imperial Maul.
Properties
- Base
- Imperial Maul
Related reference
Versions and modifiers
Version labels distinguish historical and current forms; they do not guarantee current drop availability.
Pre 3.5.0 · Imperial Maul
Requires Level 65, 212 Str
30% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (60-70) to (300-350) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Pre 3.11.0 · Imperial Maul
Requires Level 65, 212 Str
30% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Pre 3.29.0 · Imperial Maul
Requires Level 65, 212 Str
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Current · Imperial Maul
Requires Level 65, 212 Str
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
(20-30)% reduced Enemy Stun Threshold with this Weapon
50% chance to gain a Brine Charge instead of an Endurance Charge