PoE Ref

Scion

Ascendant

Properties

Base class
Scion
Passive nodes
85

Related reference

Ascendancy passives 85

Path of the Ranger

2 Display Can Take Character Start Point

Path of the Witch

3 Display Can Take Character Start Point

Path of the Marauder

1 Display Can Take Character Start Point

Path of the Duelist

4 Display Can Take Character Start Point

Path of the Shadow

6 Display Can Take Character Start Point

Path of the Templar

5 Display Can Take Character Start Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Strength

40 Strength

Dexterity

40 Dexterity

Intelligence

40 Intelligence

Strength and Dexterity

20 Strength And Dexterity

Strength and Intelligence

20 Strength And Intelligence

Dexterity and Intelligence

20 Dexterity And Intelligence

Marauder Ascendancy

Ranger Ascendancy

Witch Ascendancy

Duelist Ascendancy

Templar Ascendancy

Shadow Ascendancy

Juggernaut

1 Gain Endurance Charge Per Second If Have Been Hit Recently

1 Cannot Be Chilled

5 Damage +% Per Endurance Charge

1000 Accuracy Rating

1 Cannot Be Stunned

Berserker

1000 Rage Loss Delay Ms

1 Cannot Be Stunned With 25 Rage

15 Berserker Damage +% Final

5 Damage Taken +%

200 Life And Mana Leech From Attack Damage Permyriad If Killed Recently

Chieftain

20 Apply Covered In Ash To Attacker On Hit % Vs Rare Or Unique Enemy

1 Unaffected By Ignite

10 Strength +%

20 Warcry Buff Effect +%

Warden

1 Can Apply Additional Tincture

8 Attack Damage Penetrates Elemental Resist %

20 Spell Suppression Chance %

Deadeye

3 Gain A Frenzy Charge Every X Seconds While Moving

1 Number Of Additional Projectiles

25 Mark Skills Curse Effect +%

Pathfinder

1 Remove Bleed On Flask Use

10 Movement Speed +% During Flask Effect

10 Attack Speed +% During Flask Effect

3 Flask Charges Recovered Per 3 Seconds

25 Flasks % Chance To Not Consume Charges

Occultist

1 Number Of Additional Curses Allowed

90 Energy Shield Regeneration Rate Per Minute %

10 Curse Effect +%

1 Occultist Immune To Stun While Has Energy Shield

Elementalist

-20 Exposure You Inflict Applies Extra % To Affected Resistance

10 Shock Minimum Damage Taken Increase %

1 Number Of Golems Allowed

1 Cannot Take Reflected Elemental Damage

Necromancer

30 Minion Damage +%

1 Offerings Also Buff You

-50 Self Offering Effect +%

2 Auras Grant Attack And Cast Speed +% To You And Your Allies

30 Area Of Effect +% For You And Minions If Consumed Corpse Recently

Slayer

1 Life Leech Does Not Stop At Full Life

1 Kill Enemy On Hit If Under 10% Life

30 Skill Area Of Effect +% If Enemy Killed Recently

1 Cannot Take Reflected Physical Damage

Gladiator

1 Dual Wield Inherent Bonuses Are Doubled

50 Block Chance From Equipped Shield Is %

25 Aggravate Bleeding On Attack Hit Chance %

1 Gladiator Damage Vs Rare Unique Enemies +% Final Per 2 Seconds In Your Presence Up To 50%

Champion

1 Permanently Intimidate Enemies You Hit On Full Life

100 Chance To Taunt On Hit %

10 Taunted Enemies Damage Taken +%

50 Chance To Fortify On Melee Hit +%

15 Non Curse Aura Effect +%

Inquisitor

8 Penetrate Elemental Resistances %

10 Create Consecrated Ground On Hit % Vs Rare Or Unique Enemy

4000 Your Consecrated Ground Effect Lingers For Ms After Leaving The Area

Hierophant

8 Damage Removed From Mana Before Life %

1 Number Of Additional Totems Allowed

25 Maximum Mana +%

1 Gain Arcane Surge On Spell Hit By You Or Your Totems

10 Arcane Surge On You Spell Damage +% Final From Hierophant

Guardian

25 Reservation Efficiency +%

3000 Guardian Gain Life Regeneration Per Minute % For 1 Second Every 10 Seconds

10 You And Allies Additional Block % If Have Attacked Recently

10 You And Allies Additional Spell Block % If Cast Spell Recently

Assassin

10 Add Power Charge On Critical Strike %

75 Additional Base Critical Strike Chance

1 Damage Cannot Be Reflected

10 Gain Elusive On Crit % Chance

Trickster

200 Energy Shield Leech From Any Damage Permyriad

2 Trickster Damage +% Final Per Different Mastery

6 Spell Damage % Suppressed While On Full Energy Shield

Saboteur

25 Global Chance To Blind On Hit %

15 Cooldown Speed +%

30 Skill Area Of Effect +%

20 % Chance To Deal 150% Area Damage +% Final

Unleashed Potential

1 Max Endurance Charges

1 Max Frenzy Charges

1 Max Power Charges

400 Charge Duration +%

25 Power Frenzy Or Endurance Charge On Kill %

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Passive Point

Scavenged Caster Weapon

Scavenged Martial Weapon

Scavenged Armour

Scavenged Jewellery

Leadership's Price

1 Gain Scorching Sapping Brittle Confluxes While Two Highest Attributes Equal

1 Never Ignite Chill Freeze Shock

Zerphi's Heart

1 Chaos Damage Can Ignite Chill And Shock

Doedre's Tongue

1 Cannot Receive Elemental Ailments From Cursed Enemies

Doomfletch

25 Weapon Physical Damage % To Add As Each Element

Nycta's Lantern

1 Keystone Battlemage

50 Light Radius +%

Blunderbore

1 Has Unique Massive Shrine Effect

1 Has Unique Brutal Shrine Effect

40 Shrine Buff Effect On Self +%

The Fulcrum

25 Physical Damage % To Convert To Fire

25 Physical Damage % To Convert To Lightning

25 Physical Damage % To Convert To Cold

1 Elemental Ailments Reflected To Self

Midnight Bargain

2 Number Of Zombies Allowed

3 Number Of Support Ghosts Allowed

5 Number Of Raging Spirits Allowed

1 Number Of Spectres Allowed

3 Number Of Skeletons Allowed

Obliteration

30 Explode Enemies For 25% Life As Chaos On Kill Chance %

Sinvicta's Mettle

1 Add Frenzy Charge Every 50 Rampage Stacks

2 Area Of Effect +% Per 25 Rampage Stacks

1 Player Gain Rampage Stacks

Oro's Sacrifice

1 Gain Frenzy Charge If Attack Ignites

1 Culling Strike On Burning Enemies

50 Chance To Ignite %

Tawhoa's Felling

20 Local Display Grants Skill Mirage Chieftain

Shavronne's Wrappings

1 Chaos Damage Does Not Bypass Energy Shield

Cloak of Flame

30 Physical Hit And Dot Damage % Taken As Fire

Stasis Prison

50 Damage Taken Goes To Life Over 4 Seconds %

50 Debuff Time Passed +%

Tainted Pact

1 Chaos Damage Over Time Heals While Leeching Life

Death Rush

5 Gain Adrenaline For X Seconds On Kill

Fury Valve

1 Modifiers To Number Of Projectiles Instead Apply To Splitting

2 Number Of Additional Projectiles

Cerberus Limb

5 Physical Damage Reduction Rating Per 5 Evasion On Shield

20 Evasion Rating + Per 5 Maximum Energy Shield On Shield

1 Maximum Energy Shield + Per 5 Armour On Shield

50 Life Leech From Spell Damage Permyriad If Shield Has 30% Block Chance

Void Battery

1 Max Power Charges

15 Spell Damage +% Per Power Charge

Soul Taker

1 Melee Attacks Usable Without Mana Cost

1 Physical Damage Can Chill

Starforge

1 Physical Damage Can Shock

30 Attack Area Of Effect +%

Foxshade

-1 Enemy Extra Damage Rolls When On Full Life

20 Movement Velocity +% When On Full Life

80 Evasion Rating +% When On Full Life

Tabula Rasa

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