PoE Ref

Strength, Dexterity, Intelligence

Scion

The exile

A Scion is perfection in mind, body, and grace. The crowning glory of our civilization, offering us hope, offering us light. But you gave us only murder and darkness. May Wraeclast embrace you as we cannot, for your very presence has become too painful to bear.

Starting attributes

Strength
20
Dexterity
20
Intelligence
20

Base character values

Base life
38
Base mana
34
Base physical damage
2–6

Unmodified values from the character record; equipped items and other bonuses change your in-game totals.

Ascendancies

85 passive nodes · 17 notables

Explore Ascendant →

35 passive nodes · 4 notables

Explore Reliquarian →

21 passive nodes · 8 notables

Explore Luminary →

Starting gear & gems

The weapon and introductory gems assigned to this class at the start of the game. These are starting references, not restrictions on what the class can equip.

Quest rewards 272 choices

Reward offers that include Scion, plus rewards shared by all classes. Multiple offers can belong to one quest; completing a quest does not grant every option shown. This is a reward selection guide, not a vendor stock list.

Act 1 12 reward offers
Act 2 5 reward offers
Act 3 9 reward offers
Act 4 3 reward offers
Act 5 5 reward offers
Act 6 6 reward offers
Act 7 8 reward offers
Act 8 5 reward offers
Act 9 5 reward offers
Act 10 6 reward offers
Other & regional rewards 74

Includes shared rewards outside the main campaign, regional variants, and historical offers. A listing does not establish current availability.

bandit_respec

Book of ReformAll classes

Contract: Credit Where Credit's Due

Poisoned LockpickAll classes

Contract: Disengagement

Tullina's Engagement RingAll classes

Contract: Findings for Fidium

Admiral Darnaw's PapersAll classes

Contract: Karst's Revenge

"The Kiss Goodnight"All classes

Contract: Opal's Jewels

Tibbs' WealthAll classes

Contract: Trial Run

Contract: Trial RunAll classes

Kingsmarch Disenchanting

3000 × GoldAll classes

Kingsmarch Farming

2500 × GoldAll classes

Kingsmarch Mapping

5000 × GoldAll classes

Kingsmarch Shipping

4000 × GoldAll classes

Kingsmarch Smelting

3000 × GoldAll classes

Lost Voidstones

Ceremonial VoidstoneAll classes
Decayed VoidstoneAll classes
Eldritch VoidstoneAll classes
Originator VoidstoneAll classes

A Glimpse Beyond

Blood CrucibleAll classes

Maiden Voyage

Sandy Seabed ChartReward level 2All classes

Maiden Voyage

Sulphur PurifierAll classes

In Search of the Sanctum

Censer RelicAll classes

Exploring Kingsmarch

2500 × GoldAll classes

Exploring Kingsmarch

2000 × GoldAll classes

The Atlas of Worlds

Map (Tier 1)Reward level 68All classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Elder

Atlas Book of SkillAll classes

The Maven's Game

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Turning the Tide

Velka's AllflameAll classes

Turning the Tide

Ducat of the Grasping DeepAll classes
Ducat of the Foul KinAll classes
Ducat of Tsoatha's GiftAll classes
Ducat of the Undead SeaAll classes
Ducat of the Eucarid IsleAll classes
Ducat of the Fallen StarsAll classes

Passive tree

The introductory paths below are preserved game tutorials with historical tree URLs. They are not current build recommendations.

Scion starting nodeTree node 58833
Archived introductory paths 2

Dialogue & game flavor

Full text includes story spoilers and historical dialogue.

Scion voice lines 148

Event Washed Up

Why not just execute us and be done with it, Dominus?

Kill Bite Zombie

So it's true... dead men walk in Wraeclast.

Kill Hillock

I'll not be joining you today, dead man.

Enter Cannibal Bay

I've a simple choice ahead of me. Kill... or be eaten.

Enter Prison

From Oriath to Axiom, one prison to another.

Kill Brutus

You remind me of my ex-husband.

Enter Ship Graveyard

The wall between life and death is crumbling.

Kill Fairgraves

Shore leave is over, captain.

Kill Merveil

Why must men turn us into monsters?

Enter Southern Forest

Savagery thrives all around me.

Enter Chamberof Sins

The men here should have listened to their hearts. Their minds were not their own.

Kill Fidelitas

Someone had to put an end to this cruel experiment.

Kill Kraityn

After what this land's become, your kind still manages to make it worse.

Kill Alira

Women like you give the rest of us a bad name.

Kill Oak

There's your 'peace', Oak. The only peace that anyone can expect in Wraeclast.

Event Unleash Darkness

Oh my God, no! If there's a way to put this right, I have to find it.

Kill Vaal Oversoul

The least we can do in life is tidy up after ourselves.

Enter City Of Sarn

Sarn, where emperors ruled... and died, just like everyone else.

Enter Sewer Aqueduct

You are remembered only for the mess you leave behind.

Event Approach Sphincter

If left to its own devices, all of Wraeclast would come to be this way.

Enter Solaris Temple

It seems that even Time loses its will in Wraeclast.

Kill Gravicius

Men like you shall not inherit Wraeclast.

Enter Lunaris2

I know of only one woman capable of such depravity. Piety.

Kill Piety

You should die a thousand times over for what you've done.

Enter Sceptre Of God

This tower says it all. Pride killed the Eternal Empire.

Kill Dominus

I prefer the view from where I'm standing now, Dominus.

Enter Aqueduct

I've killed the puppet. Now I just need to follow the strings to his master.

Enter Dried Lake

The Empire didn't need a cataclysm. It created its own desolation.

Kill Voll

Sin is the crack through which Nightmare seeps. What was your Sin, Voll? Pride?

Enter Mines1

The Beast knows that I'm here.

Enter Mines2

Yes, Beast, you have every reason to be afraid.

Event Freed Deshret

You will be the first of many to throw off Nightmare's shackles, Deshret.

Enter Crystal Veins

As your terror grows, Beast, so does my resolve.

Scion34

You have my pity, slave.

Kill Daresso

Love was the blade that you turned upon yourself, Sword King.

Enter Kaom Dream

I stand within the tortured mind of Kaom himself.

Kill Kaom

Save your breath for the Ancestors, Kaom. You'll need it.

Enter Belly Of The Beast

Nightmare, made real.

Enter Harvest

This twisting of flesh and life... both brilliant and insane.

Kill Maligaro

I'm sorry, Maligaro, but I can be quite critical when it comes to Art.

Kill Shavronne

The world doesn't want your kind of 'beauty', Shavronne.

Kill Doedre

This was the only way to satisfy your appetite, Doedre.

Event Piety Sacrifice

I have the only answer I need, Piety. The Beast dies.

Kill Malachai

Poor Malachai. You spent three centuries fighting Death, and in all that time, not once did you take the time to live.

Scion45

Though we were worlds apart before, exile has brought us together. Back in Oriath, there were those that referred to me as the wonder child, but as you've likely discovered, titles mean little here. Wonder, Exile, monster, hero... it's not the name that defines you. It's what you do that makes you what you are in Wraeclast. Thank you. You have given me what matters most: the freedom to finish what I started.

Cooldown

Can I not have but a moment's respite?

Cooldown

Can I not have but a moment's respite?

Low DEX

I haven't quite the finesse for this.

Low DEX

I haven't quite the finesse for this.

Flask Low Life To High Life

Ah... much better.

Flask Low Life To High Life

Ah... much better.

Low INT

I wouldn't know where to start with that.

Low INT

I wouldn't know where to start with that.

Inv Full

Far too much baggage.

Inv Full

Far too much baggage.

No Mana

I have nothing more to give.

No Mana

I have nothing more to give.

Quest Item

I'll be needing that in the near future.

Quest Item

I'll be needing that in the near future.

Kill Rare

Your death is a mercy.

Kill Rare

Your death is a mercy.

Kill Rare

Sleep now, little nightmare.

Kill Rare

Sleep now, little nightmare.

Kill Rare

And kindly stay dead.

Kill Rare

And kindly stay dead.

Kill Rare

That felt disturbingly good.

Kill Rare

That felt disturbingly good.

Kill Rare

Your torment is over.

Kill Rare

Your torment is over.

Skill Town

Neither the time nor the place.

Skill Town

Neither the time nor the place.

Low STR

Too weighty a prospect for me.

Low STR

Too weighty a prospect for me.

Level Up2

Exile is a lesson and I've always been a fast study.

Level Up3

Life grows, even in a graveyard.

Level Up5

I learn, I kill, I live.

Level Up10

I might just earn my 'wonder child' title yet.

Level Up15

Power corrupts and corruption empowers.

Level Up20

There's no resting on your laurels in Wraeclast.

Level Up30

I have become a walking nightmare.

Enter The Ascent

I will save Oriath... or die trying.

Enter Slave Pens

These are the slave pens? I never knew it was this bad.

Kill Krow

Let this be the end of slavery in Oriath!

Pick Up Miasmeter

You could have been so much more, Piety.

Kill Casticus

The Templars should have seen this coming.

Enter Oriath Square

I return home with the power to make a difference.

Enter Templar Courts

These corrupt courts should be burned to the ground.

Enter Chamber Of Innocence

Such a beautiful house of lies.

Seen Avarius

Who among us is qualified to judge? You?!

Seen Innocence

God is real?!... good. Someone must be made to answer.

Met Sin Innocence

I'm starting to think destroying the Beast was not the best idea...

Enter Torched Courts

It seems my wish has been granted!

Enter Ruined Square

This 'feast' seems more like a funeral pyre. I have to put a stop to this madness!

Kill Utula

The Karui deserve freedom, Utula, but you took it too far.

Enter Ossuary

They've been throwing bones in here since before the Eternal Empire. How does anyone keep track?

Pick Up Sign Of Purity

This feeling... is this Divinity?

Face Kitava A5

I won't let you destroy my home!

Approach Lilly

This isn't over. I will return. I vow to save Oriath.

Met Sin A6

There is so much more to this world than what I was taught in the Academy.

Enter Twilight Strand A6

The first moment of true freedom in my entire life was right here on this shore...

Enter Coast A6

Something's changed. The very air seems alive with strange energies...

ScionReactsToNessa

I'll do what I can, my friend.

Met Sin Tukohama

If we must wage war on the gods to save humanity, so be it.

Enter The Prison A6

Once more into the den of misery.

Kill Shavronne A6

The world ill needs women like you, Shavronne. Beauty is so much more than skin deep.

Met Sin Abberath

You might have been their progenitor, foul alchemist, but the goatmen deserve freedom from tyranny just as much as anyone else.

Met Sin Ryslatha

I'm beginning to understand. She was the Azmeri Goddess of Motherhood, but over time, she grew toward the extreme...

ScionNoAzmeri

The Azmeri are gone! What's happened?

ScionReactsToNessaTwo

Something seems off about her...

Enter The Reef A6

The gods seem to reshape the world around them wherever they go.

Met Sin Brine King

I never had a chance to save you, Nessa. You were already gone.

Pick Up Maligaro Map

I know this strange sensation. Why is it familiar?

Enter Chamber Of Sins A7

Everywhere I've gone, evil springs forth once more. Have I even made a difference?

Enter Maligaro Sanctum

I'm dreaming while I'm awake. How is this possible?

Kill Maligaro A7

It's time you were part of a dark experiment, Maligaro.

Enter Ashen Fields

More divine devastation! Wraeclast can never heal so long as the gods trample us underfoot!

Met Sin Ralakesh

First Nessa, now Greust. How many more innocents will pay the price?

Event Greust Honoured

I hope your soul evades the grip of your gods, Greust. I hope you find peace.

Glyph Arakaali Shrine

Another parasite on the emotions and faith of mankind.

Met Sin Gruthkul

You alone, I forgive, Gruthkul. You're like Sin. You never wanted this, and it cost you everything.

ScionReactToYeenaTransforming

How did she do that without a virtue gem?

Enter Temple Of Decay2

Another twisted domain of the divine. One more ancient tyrant I must depose.

ScionReactToArakaali

She's part machine... which means she can be dismantled!

ScionReactToSilkDeath

Silk! No!

Met Sin Arakaali

Silk's death will be the last. I vow it. I will banish every last mad god on this damned continent!

Enter A8Town

This place isn't cursed. That's the smell of alchemical byproducts. Somebody's brewing...

Enter Toxic Conduits

Doedre is close. I'll follow the flow of chemicals and fumes.

Kill Doedre A8

I could have used a mind like yours against the tyranny of the gods, Doedre. I'll settle for your soul, though.

Event After Tolman

I would have given anything to feel a love like that, Clarissa. Treasure what you had.

Kill Gemling Legion

Centuries in one spot because of a single order... they were little more than machines, in the end.

Met Sin Yugul

Yugul! The only god being honest about his rule through fear.

Enter Lunaris Temple A8

This place has been transformed by divine madness... but the stench of death remains.

Pick Up Sun Orb

Visions... there lies a secret in the heart of the Sun...

Pick Up Moon Orb

A vision... the Moon... I never knew...

Met Sin Solaris Lunaris

Imagine what you two could have accomplished had you worked together. Madness, pure madness.

Pick Up Basilisk Acid

Now it's my turn to delve into forbidden alchemy, I suppose.

Met Sin Garukhan

I can only imagine what you have lost, my friend... but she was a god. She had to be put down.

Met Sin Shakari

She wasn't your daughter, my friend. She was nothing more than a dangerous husk... though I imagine it still hurts, just the same.

Pick Up Trarthan Powder

Nothing good ever comes from Trarthus. Let's hope this is the exception.

Enter Belly Of The Beast A9

If only I had time to study this place, I could advance science a thousand years...

Kill Unholy Trio

It is done. Now we have everything we need to face Kitava.

Enter Ravaged Square A10

Oriath... what have they done to you? This nightmare must be put to an end!

Kill Avarius A10

Good riddance.

Enter Canals

I won't fail this time!

Kill Kitava A10

Fall, damn you! This world belongs to mortals!

Wake Up Karui Shores

Hard to believe it's been a year already.

Entered Maps

This place... I'm dreaming while awake, just like in Maligaro's Sanctuary...

Event Drop Oni Goroshi

What? I'm free? You did this? Well, anything is better than being stuck in that. His mindless thirst fell far short of My desires, simple though they are. But now there's you: so vital, so defiant... So take Me. This dying world is but kindling, yet its unquickened blood may boil once again...and I've waited so long for a real bath.
Nessa 2

Nessa

Welcome to our home away from home... for what it's worth. I'm Nessa. That putrid giant you just laid to rest? That was Hillock. You're lucky; he's eaten stronger exiles than you. Don't count on that luck lasting. It's in short supply here in Wraeclast. Still, you've rid us of a curse, and we owe you our thanks.

Nessa

So courageous, such a fine example of womanhood. I simply knew you wouldn't disappoint me. Or my husband. You see, his majesty could never be satiated on his wedding day by one bride alone. Thank you, my new sister. I shall always treasure your company.
Bestel 1

Bestel

Judging by those eyes of yours, I'd best count you a friend. I wouldn't last long as a foe. The name's Bestel, captain of the good ship 'Merry Gull'. Swift and pretty, she was. Nothing like the High Templar's rubbish scow that brought you here. Alas, the Merry Gull is gone... my crew is gone. But my wits remain... after a fashion.
Gravicius 1

Gravicius

God gave this world to Man, not to you, little girl!
Piety 7

Piety

I'm so glad you could make it, my lady. There are answers inside you that I'd like to see.

Piety

I see it now, wonder child. You are but a reflection. A mirror that I must now break.

Piety

The wonder child? I saw you perform for Dominus, girl. You were very good. Good enough to survive Wraeclast? We'll see.

Piety

If you're ever in Sarn, do drop in, wonder child!

Piety

Don't forget, Scion. You were born amidst the blood and the screaming, just like me.

Piety

I was always told to respect my 'betters'. Not once did I ever consider taking that advice... until meeting you. Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.

Piety

Fate has a sick sense of humour, doesn't it? When I saw you that day in Axiom Prison, I genuinely thought it'd be for the last time. Yet here we are, the whore and the wonder child, committing a mutual act that will be felt for centuries to come.
Dominus 1

Dominus

I offered the gift of exile and you used it to reinvent yourself. I couldn't wish for a more potent instrument.
Lady Dialla, Lady Dialla 1

Lady Dialla, Lady Dialla

You have mounted the summit of the Empire, Not-a-Cockroach. You have crushed the bug emperor and wiped his maggot dreams from the skin of Wraeclast. Dominus exiled you, naked and alone, unto the palm of Death. But you would not die, would you? No, no... you cuddled Death, promised it the world, made it your consort and so generously shared it with all your fleeting friends here in Wraeclast. Not once did you forget what you were. Not a cockroach feeding on the corpse of a dead empire, like the pests you crushed as you walked. A woman. The sort of woman that planted the seed of this Empire right here in Sarn, so long ago. What teetering and twisted life it still holds dear, this land owes to you, Scion.
Dialla 1

Dialla

It was said that Malachai was the greatest mind of our age. Our age is gone. This new age, it belongs to you. It was also said that 'great minds think alike'. Let's hope not. So my Malachai is dead? Yes... I knew it, felt it, understood it the moment you struck the final blow. I am, I was... the Gemling Queen, and now my King is dead.
Piety, Piety 3

Piety, Piety

Who is the wonder child now, Scion?

Piety, Piety

Let's not make this a habit. It really hurts.

Piety, Piety

This is what I get for trying to be a bloody hero. Not that long ago, you represented all that I hated. But there you stand, possessing the one thing I have always dreamed of. A chance to change the world. Go on then. I've played my part. I asked the difficult questions. Now it's up to you to get the answers.
Leo, Wolf of the Pits 1

Leo, Wolf of the Pits

Leo Redmane's the name, m'lady, and it would be an honour to have one of such beauty and prowess grace my humble affrays. Welcome to the ruckus, darling. I am so looking forward to seeing you in action.
Oyun 1

Oyun

I see a woman before me, a woman strong of body and mind. You have the bearing of a {sekhema}, the poise of a warrior, yet... when I look into your eyes, I see nothing that I know. That is good. It takes the unknown to destroy the unknowable. That is why you will kill the Beast within the mountain. Lady Dialla has told me this. She has much faith in you, Scion. The question is... can we Maraketh share in her faith?
Kira 2

Kira

We Maraketh have a saying, Scion. "Only the night can understand the darkness. Only the sun can bring about the dawn."

Kira

The Nightmare is gone and my {akhara} is free to return to the plains. We thank you, Lady of Oriath... but do not mistake our gratitude for debt.
Petarus and Vanja 2

Petarus and Vanja

Petarus: My lady, what you achieved back there in Sarn was truly... Vanja: ...terrifying. Don't misunderstand me. Piety, the rest, they deserved what they got. But there's no one like that here. These Maraketh, they're good people. Petarus: She knows that, Vanja! Vanja: I hope so, Petarus.

Petarus and Vanja

Petarus: We are in your debt, my Lady, and soon enough all of Wraeclast will understand the thanks it owes you. Vanja: You're actually the first highborn woman I've ever met who {deserves} to be called 'my Lady'. Petarus: Vanja! Vanja: It's true and she knows it. Leadership isn't about power, it's about responsibility, and this Lady took the burden from the entire world. Petarus: Well said, Vanja! Vanja: It'd pay for Petarus to listen to me more often, but when it comes to you, Scion, I'm glad he didn't.
Tasuni 2

Tasuni

There are few who understand the enormity of Nightmare. That kind of mind, that you and I both possess, are as rare as rhoa's teeth. All the answers, Scion, are in that beautiful skull of yours.

Tasuni

You had no idea who you were when you left Oriath, did you? A slave to the names others gave you. So you went ahead and forged yourself anew. Bane of Nightmare, Purger of Corruption. But that leaves us with a rather tricky question, doesn't it? Who are you, when everything you have lived for is gone? Perhaps the answer awaits you in Oriath. Yes, Oriath. Upon the mountain high, a gateway has opened, one that shall lead you back home. Hurry, for as the death throes of Beast soften and still, I see the gate beginning to close. So many questions, Scion. Yet the answer is so often the same.
Malachai 1

Malachai

You could not be more perfect, Scion. So now it is up to us to commit one final act of creation. A single death that will mark the rebirth of an entire world!
Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald 1

Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald

You're naught but skin and bones, Exile, but you've made it this far. Clearly, you must have some talent. Care to lend your skills to a matter of honour?
Rog, the Dealer, Rog, the Dealer, Rog 1

Rog, the Dealer, Rog, the Dealer, Rog

I'm Rog. Tujen said you'd be heading this way! Said you're educated, ambitious. You're gonna fight for what's right, I just know it. I specialise in logistics and planning, so I'm happy to support you with my supply skills. Care to check out some of my deals?
Gwennen, the Gambler, Gwennen, the Gambler, Gwennen 1

Gwennen, the Gambler, Gwennen, the Gambler, Gwennen

Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
Tujen, the Haggler, Tujen, Tujen, the Haggler 1

Tujen, the Haggler, Tujen, Tujen, the Haggler

The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it.
Lilly Roth, Lilly Roth 1

Lilly Roth, Lilly Roth

The world's saved then, it seems. I never doubted you, Scion. But what will you do now? Somehow, I think a woman like you thrives on a challenge. There's a whole world out there, and you can go anywhere, do anything. Me and this old ship of mine'll take you. Least I can do, what for saving our lives and all. Say the word, and we'll set sail towards the future.
Cadiro Perandus 1

Cadiro Perandus

A woman of noble bearing and talent such as yours, exiled? Simply unthinkable. I am happy to set up shop here and do business with you, my lady. I have a feeling we shall get along famously.
Navali 2

Navali

A Scion has come to us, to realize her potential.

Navali

The Scion is our new Champion!

Tutorials & archives

Some descriptions, tree links, and presets refer to older versions or special events.

Skill tutorials 22

A channelled, area of effect chaos spell that applies a debuff to enemies. Debuffed enemies take chaos damage over time as well as having reduced movement speed.

Efficacy Support
Increases the damage over time and spell damage of Blight. The increased skill effect duration also increases the duration of Blight's debuff on enemies.
Controlled Destruction Support
Grants more spell damage but reduces critical strike chance. However, Blight cannot critically hit meaning Controlled Destruction gives more spell damage with no drawbacks.
Void Manipulation Support
Grants more chaos damage but lowers the elemental damage of Blight. Blight only deals chaos damage so Void Manipulation gives more damage at no drawback.
Swift Affliction Support
Decreases the total duration of Blight's debuff effect but compensates for this by increasing damage over time dealt by Blight.
Increased Area of Effect Support
Increases the area of effect of Blight allowing it to affect a greater number of targets at once.
More Duration Support
Increases the duration of Blight's slow effect and chaos damage over time debuff on enemies.

An area of effect, channelled spell that deals pulses of lightning damage to enemies. The skill releases a stronger pulse every 4 pulses.

Controlled Destruction Support
Grants more spell damage to Lightning Tendrils but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage, not contingent on critical strikes.
Lightning Penetration Support
Reduces enemy resistance to lightning damage, making them take more lightning damage from Lightning Tendrils.
Elemental Focus Support
Removes the ability for Lightning Tendrils to inflict elemental ailments, such as shock, on enemies. However, it significantly boosts Lightning Tendril's elemental damage.
Added Lightning Damage Support
Increases the amount of flat lightning damage your Lightning Tendrils does.
Concentrated Effect Support
Reduces the area of effect of Lightning Tendrils but significantly increases the area damage Lightning Tendrils does. This makes it an excellent choice for difficult individual monsters.
Increased Area of Effect Support
Increases the area of effect of Lightning Tendrils allowing it to hit a greater number of targets at once.

A fire based, projectile, area of effect spell. Projectiles bounce towards the target dealing fire damage. The skill chains at higher levels resulting in the projectiles bouncing more times.

Combustion Support
Gives Rolling Magma more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.
Fire Penetration Support
Reduces enemy resistance to fire damage, making them take more fire damage from Rolling Magma.
Multiple Projectiles Support
Increases the amount of projectiles Rolling Magma casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Spell Echo Support
Repeats Rolling Magma an additional time while also greatly increasing the cast speed.
Slower Projectiles Support
Increases Rolling Magma's damage and decreases the distance between each chain, allowing one orb to impact on a pack of monsters multiple times.
Faster Casting Support
Increases the cast speed of Rolling Magma, allowing the projectiles to be cast more frequently.

A fire based, projectile, area of effect spell that deals fire damage to enemies with a high chance to ignite, causing fire damage over time.

Combustion Support
Gives Fireball more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.
Burning Damage Support
Greatly increases the damage over time dealt by ignites inflicted from Fireball.
Ignite Proliferation Support
Increases the chance to inflict ignites on enemies with Fireball, whilst also enabling ignites to spread to nearby enemies.
Multiple Projectiles Support
Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Deadly Ailments Support
Reduces the hit damage of Fireball in exchange for more ailment damage. This makes it particularly strong for Fireball characters that want to focus on scaling the damage over time of ignites.
Swift Affliction Support
Decreases the total duration of ignites on enemies but increases the damage that ignites deal, allowing your ignites to burn faster and stronger.

A minion spell that raises a zombie from a corpse. The zombie will follow and fight for you with melee attacks.

Melee Splash Support
Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack.
Minion Damage Support
Provides more damage to your zombie minions.
Multistrike Support
Causes your zombie minion's powerful ground slam area of effect skill to repeat an additional two times.
Melee Physical Damage Support
Grants more melee physical damage for your Zombie minions attacks. This support also increases the amount of damage inflicted bleeds and poisons do.
Faster Attacks Support
Increases the attack speed of your zombie minions.
Minion Life Support
Increases the maximum life of your zombie minions, allowing them to survive longer against hard hitting enemies.

Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.

Cluster Traps Support
Allows you to throw 2 additional Explosive Traps at once.
Trap and Mine Damage Support
Grants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed.
Elemental Focus Support
Removes the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides.
Controlled Destruction Support
Grants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Charged Traps Support
Grants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge.
Physical to Lightning Support
Converts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.

A projectile based melee attack skill that converts 60% of physical damage to cold damage. The melee strike splits into multiple projectiles when hitting the targeted enemy, potentially dealing damage to multiple secondary targets.

Ancestral Call Support
Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.
Multistrike Support
Causes Frost Blades to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Frost Blades. Converting all physical damage from Frost Blades to elemental damage maximizes the benefit this support provides.
Melee Physical Damage Support
Grants more melee physical damage for Frost Blades. Because 60% of physical damage is converted to cold damage, this support will also increase the cold damage done by Frost Blades.
Cold Penetration Support
Reduces enemy resistance to cold damage, making them take more cold damage from Frost Blades.
Ice Bite Support
Adds additional cold damage to Frost Blades, increasing freeze chance, and granting a chance to gain a Frenzy Charge on killing a frozen enemy. Frenzy Charges increase a player's attack speed, cast speed and damage.

A melee single target attack skill that converts 25% of physical damage to chaos damage and has a high chance to poison the targeted enemy.

Melee Splash Support
Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Viper Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Viper Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Ancestral Call Support
Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Vile Toxins Support
Increases the damage of poisons applied from Viper Strike. In addition your Viper Strikes hits gain 5% more damage per poison on the enemy.
Deadly Ailments Support
Reduces hit damage in exchange for more ailment damage. This allows the poison inflicted by Viper Strike to deal far more damage over time.

Throws a copy of your weapon as a projectile at enemies. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time.

Multiple Projectiles Support
Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Vicious Projectiles Support
Grants more physical damage with Spectral Throw. It also provides more damage with inflicted bleeds and poisons.
Maim Support
Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Slower Projectiles Support
Reduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage.
Added Fire Damage Support
Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

Fires an arrow that converts 60% of physical damage to cold. When an arrow hits a target it leaves a patch of chilled ground, slowing affected enemies. It also deals a cone of cold area damage behind the target on impact.

Multiple Projectiles Support
Increases the amount of projectiles Ice Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Ice Shot. Converting all physical damage from Ice Shot to elemental damage maximizes the benefit this support provides.
Mirage Archer Support
When Ice Shot hits an enemy, an apparition is created above you that fires a copy of Ice Shot at enemies, at a reduced rate and with less damage.
Pierce Support
Allows projectiles from Ice Shot to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Cold Penetration Support
Reduces enemy resistance to cold damage, making them take more cold damage from Ice Shot.
Slower Projectiles Support
Reduces the projectile speed of Ice Shot but grants more projectile damage.

Release a ferocious burst of lightning from your bow. The burst damages close enemies and shoots three arrows in a cone infront of you. The arrows do not last long, and fizzle after a short duration. Galvanic arrow is a skill best used against nearby enemies.

Physical to Lightning Support
This gem makes all of Galvanic Arrows physical damage turn to lightning damage. This causes Galvanic Arrow deal full lightning damage, instead of 50% lightning and 50% physical damage. This gem makes it much easier to increase your damage. If you get any skills that increase your lighting or elemental damage, it will increase the full lightning damage dealt by Galvanic Arrow.
Elemental Damage with Attacks Support
Increase Galvanic Arrow's elemental damage, hitting enemies harder for more damage. This gem will not increase the physical damage dealt by Galvanic Arrow, but it will increase the lightning damage it deals. This gem is very good when paired with the Physical to Lightning support gem, as it will increase the full lightning damage dealt by Galvanic Arrow.
Faster Projectiles Support
Increase the size of Galvanic Arrow's lightning burst, and the speed of its arrows before they dissipate. This gem is invaluable for making your lightning burst bigger and your arrows fire further, hitting more enemies with each shot.
Lightning Penetration Support
Allow Galvanic Arrow's lightning damage to penetrate lightning resistance on enemies. This allows for more consistent damage against lightning-resistant enemies, such as Bosses, Rares, and Magic enemies. This will not allow Galvanic Arrow's physical damage to penetrate resistance, as physical damage is unaffected by lightning resistance. Monsters show if they are resistant to damage in their mods. Hover over monsters to see their mods.
Mirage Archer Support
Summon a Mirage Archer above your head when Galvanic Arrow hits an enemy. This Mirage Archer will fire Galvanic Arrows at nearby enemies until it disappears. This gem has many uses. Use it to attack enemies while you're moving, to attack enemies you're not facing, or to deal more damage.
Barrage Support
Let loose a flurry of arrows with the Barrage support gem. With each Galvanic Arrow fired, lightning will burst from your bow.This will stop your arrows from firing in a cone, and instead make them fire in sequence. This gem is invaluable for unleashing a flurry of attacks on strong enemies, like bosses. Be careful using it in dangerous dangerous situations. You cannot move while firing, so you cannot escape dangerous enemies.

A simple projectile attack that fires multiple arrows.

Pierce Support
Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Vicious Projectiles Support
Grants more physical damage with Split Arrow. It also provides more damage with inflicted bleeds and poisons.
Mirage Archer Support
When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.
Added Fire Damage Support
Grants additional fire damage based on your physical damage.
Faster Attacks Support
Increases the attack speed of Split Arrow, allowing players to fire arrows more frequently
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.

A simple melee single target attack that can knock enemies back.

Melee Splash Support
Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Heavy Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Heavy Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.
Ancestral Call Support
Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Brutality Support
Greatly increases the physical damage of Heavy Strike but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.

An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.

Multistrike Support
Causes Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Maim Support
Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Increased Area of Effect Support
Increases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Concentrated Effect Support
Reduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.

A simple single target melee attack that hits a targeted enemy twice in rapid succession. It deals extra physical damage against bleeding enemies.

Melee Splash Support
Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Double Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.
Melee Physical Damage Support
Grants more melee physical damage for Double Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Ancestral Call Support
Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Fortify Support
Applies a buff that reduces incoming damage from all hits, whilst also providing an increase to melee physical damage with Double Strike.

An area of effect, melee attack that launches molten projectile balls at enemies. 50% of physical damage is converted to fire damage.

Ancestral Call Support
Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.
Melee Physical Damage Support
Grants more melee physical damage for Molten Strike. Because 60% of physical damage is converted to fire damage, this support will also increase the fire damage done by Molten Strike.
Multistrike Support
Causes Molten Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Molten Strike. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.
Concentrated Effect Support
Reduces the spread of Molten Strike's projectiles while greatly increasing the area damage they deal. This makes it ideal for formidable individual monsters.
Elemental Focus Support
Removes the ability for Molten Strike to inflict elemental ailments, such as ignite, on enemies. However, it significantly boosts the amount of elemental damage Molten Strike does. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.

A melee attack that causes lightning to strike a targeted location or nearby enemy, dealing area of effect damage. Smite also grants an aura on hit which provides additional lightning damage to you and your allies for a short duration.

Ancestral Call Support
Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.
Melee Physical Damage Support
Grants more melee physical damage for Smite. Because 50% of physical damage is converted to lightning damage, this support will also increase the lightning damage done by Smite.
Physical to Lightning Support
Converts 50% of Smite's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. Because 50% of physical damage is already converted to lightning from the skill gem this causes all physical damage with Smite to deal lightning damage instead.
Multistrike Support
Causes Smite to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Smite. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides.
Elemental Focus Support
Removes the ability for Smite to inflict elemental ailments, such as shock, on enemies. However, it significantly boosts the amount of elemental damage Smite does. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides.

A projectile attack that creates a patch of caustic ground on hit which deals chaos damage over time to affected enemies.

Vicious Projectiles Support
Greatly increases both the physical damage from hits and chaos damage over time component of Caustic Arrow.
Mirage Archer Support
When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.
Void Manipulation Support
Grants more chaos damage but lowers the elemental damage of Caustic Arrow. The Caustic ground effect only deals chaos damage, so Void Manipulation gives more damage at no drawback.
Swift Affliction Support
Decreases the duration of Caustic Arrow's ground effect, but compensates for this by increasing damage over time dealt.
Pierce Support
Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.
Multiple Projectiles Support
Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.

Fires a slow-moving projectile spell that pierces through enemies, dealing cold damage with a chance to inflict chill and freeze.

Spell Echo Support
Repeats Frostbolt an additional time while also greatly increasing the cast speed.
Hypothermia Support
Provides an increase to chill and freeze chance with Frostbolt, as well as providing more damage against chilled enemies.
Controlled Destruction Support
Grants more spell damage to Frostbolt but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Cold Penetration Support
Reduces enemy resistance to cold damage, making them take more cold damage from Frostbolt.
Added Cold Damage Support
Increases the amount of flat cold damage your Frostbolt does.
Faster Casting Support
Increases the cast speed of Frost Bolt, allowing the projectiles to be cast more frequently.

A Travel utility skill that moves you a short distance, leaving behind an explosion of cold damage and chilled ground to slow enemies. Frostblink is an invaluable skill for avoiding danger. Travel Skills do not benefit much from support gems, and Frostblink can be used well without supports.

Bonechill Support
Bonechill makes Frostblink's chill effect more potent, slowing enemies further to keep you safe. Enemies chilled by Frostblink also take more Cold Damage, making this valuable for your main skill if it deals cold damage.
Increased Area of Effect Support
Increase the size of Frostblink's cold explosion and chilled ground. This is valuable for damaging multiple enemies and leaving them slowed, unable to pursue you.

Dash is a Travel utility skill that moves you a short distance, useful for dodging out of harm's way. Travel skills do not get much benefit from support gems, and Dash can be used well without supports.

Strengthen your defense, greatly reducing damage taken from hits for a short duration. Steelskin is a Guard utility skill that blocks an amount of damage. Once depleted, the damage will go through to you. Guard skills do not benefit much from support gems, and Steelskin can be used well without supports.

More Duration Support
Allow Steelskin's bonus to last longer, to defend against more hits from enemies. A simple but valuable way to improve defense.
Cast when Damage Taken Support
Automatically cast Steelskin after taking damage. This is valuable for defending against surprise attacks. Steelskin can not be cast manually with this gem, and cannot be used to defend against a monster about to hit you. It's important to have another way to defend against monsters if you use this gem.
Class-linked support tutorials 53

Arcane Surge Support

Blight + Arcane Surge

Grants a temporary buff after spending enough mana with Blight. The buff grants Blight more spell damage, and mana regeneration for sustaining casting.

Multiple Projectiles Support

Freezing Pulse + LMP

Increases the amount of projectiles Freezing Pulse casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Volley Support

Freezing Pulse + Volley

Increases the number of projectiles Freezing Pulse casts. Projectiles are in parallel to each other allowing a greater number of targets to be hit at once.

Multiple Projectiles Support

Magma Orb + LMP

Increases the amount of projectiles Rolling Magma casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Multiple Projectiles Support

Fireball + LMP

Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Melee Splash Support

Raise Zombie + Melee Splash

Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack.

Ancestral Call Support

Glacial Hammer + Ancestral Call

Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Melee Splash Support

Glacial Hammer + Melee Splash

Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Pierce Support

Etheral Knives + Pierce

Allows projectiles from Ethereal Knives to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Ancestral Call Support

Frost Blades + Ancestral Call

Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.

Melee Splash Support

Viper Strike + Melee Splash

Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Viper Strike + Ancestral Call

Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Spectral Throw + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.

Multiple Projectiles Support

Spectral Throw + LMP

Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Maim Support

Spectral Throw + Maim

Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.

Multiple Projectiles Support

Ice Shot + LMP

Increases the amount of projectiles Ice Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Mirage Archer Support

Ice Shot + Mirage Archer

When Ice Shot hits an enemy, an apparition is created above you that fires a copy of Ice Shot at enemies, at a reduced rate and with less damage.

Pierce Support

Ice Shot + Pierce

Allows projectiles from Ice Shot to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Multiple Projectiles Support

Shrapnel Shot + LMP

Increases the amount of arrows Shrapnel Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Mirage Archer Support

Shrapnel Shot + Mirage Archer

When Shrapnel Shot hits an enemy, an apparition is created above you that fires a copy of Shrapnel Shot at enemies, at a reduced rate and with less damage.

Mirage Archer Support

Split Arrow + Mirage Archer

When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.

Pierce Support

Split Arrow + Pierce

Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Chance to Bleed Support

Ground Slam + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.

Maim Support

Ground Slam + Maim

Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.

Ancestral Call Support

Heavy Strike + Ancestral Call

Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Heavy Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.

Melee Splash Support

Heavy Strike + Melee Splash

Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Chance to Bleed Support

Cleave + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.

Maim Support

Cleave + Maim

Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.

Ancestral Call Support

Double Strike + Ancestral Call

Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Double Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.

Melee Splash Support

Double Strike + Melee Splash

Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Molten Strike + Ancestral Call

Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.

Void Manipulation Support

Blight + Void Manipulation

Grants more chaos damage but lowers the elemental damage of Blight. Blight only deals chaos damage so Void Manipulation gives more damage at no drawback.

Pierce Support

Caustic Arrow + Pierce

Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.

Multiple Projectiles Support

Caustic Arrow + LMP

Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.

Mirage Archer Support

Caustic Arrow + Mirage Archer

When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.

Critical Strike Affliction Support

Caustic Arrow + Poison

Gives a high chance for Caustic Arrow to inflict the poison ailment on hit. Poison deals chaos damage over time so it benefits from a lot of the same stats that Caustic Arrow's caustic ground does.

Ancestral Call Support

Smite + Ancestral Call

Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.

Spell Totem Support

Frostbolt + Spell Totem

Allows you to summon a totem that uses Frostbolt, freeing up your character to perform other actions. Can become exceeding powerful once your character gains abilities to summon multiple totems.

Added Cold Damage Support

Freezing Pulse + Added Cold Damage

Increases the amount of flat cold damage your Freezing Pulse does.

Added Fire Damage Support

Spectral Throw + Added Fire Damage

Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

Chance to Bleed Support

Split Arrow + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.

Added Lightning Damage Support

Stormblast Mine + Added Lightning

Adds flat lightning damage to Stormblast Mine's explosions. Dealing more damage also increases the strength of Shock, causing more damage taken on Shocked enemies.

Swift Assembly Support

Stormblast Mine + Swift Assembly

While Swift Assembly supports Stormblast Mine, throwing a Mine grants a chance to throw additional mines. More mines means more Stormblast Explosions

Multiple Projectiles Support

Cobra Lash + LMP

Increase the number of Cobra Lash projectiles thrown, hitting multiple targets over a wider area. Each projectile will bounce between targets to hit large groups of enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.

Unbound Ailments Support

Cobra Lash + Unbound Ailments

Unbound Ailments causes Cobra Lash poison to deal more damage and to last longer on enemies. This is valuable for stacking lots of poison on strong enemies, like bosses.

Maim Support

Perforate + Maim

Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.

Build archetypes 2

Ascendant: Tornado

Uses Spark to turn Tornado into a lightning storm that mows down enemies.

Temporary archetype

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Alternate starting states 9

StrDexIntDefault

Level 1 · DefaultCharacters

Scion

Level 12 · Act2TownStart · The Forest Encampment

Scion

Level 22 · Act3TownStart · The Sarn Encampment

Scion

Level 32 · Act4TownStart

Scion

Level 1 · BLAMTRace · The Twilight Strand

High-level Scion (80)

Level 80 · ConsoleDemo · The Eternal Laboratory

Explore the endgame with this high-level Scion

Scion

Level 1 · ExileRoyale · Path of Exile Royale

Scion

Level 1 · EndlessDelve · Azurite Mine Encampment

Scion

Level 1 · EndlessHeist · The Rogue Harbour

Alternate ascendancy names 3
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