Support
Chance to Bleed Support
Overview
Supports attack skills.
Properties
- Gem type
- Support
- Colour
- Red
- Attribute
- Strength
- Drop level
- 5
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| Mercy Mission | Templar | 1 | 1 |
| Mercy Mission | Marauder | 1 | 1 |
| Mercy Mission | Scion | 1 | 1 |
Starting equipment for 1
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- 25% chance to cause Bleeding
- 10% more Damage with Bleeding
10% increased Damage with Bleeding
Acquisition
Compatibility rules
- Allowed skill types
- Attack or Threshold Jewel Ranged Attack
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 235
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
The multiplier applies to supported skills: 120% means 1.2× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 1 | 120% | 10% more Damage with Bleeding | 70 | 0 |
| 2 | 2 | 120% | 11% more Damage with Bleeding | 308 | 70 |
| 3 | 4 | 120% | 12% more Damage with Bleeding | 1,554 | 378 |
| 4 | 7 | 120% | 13% more Damage with Bleeding | 6,667 | 1,932 |
| 5 | 11 | 120% | 14% more Damage with Bleeding | 26,047 | 8,599 |
| 6 | 16 | 120% | 15% more Damage with Bleeding | 49,725 | 34,646 |
| 7 | 20 | 120% | 16% more Damage with Bleeding | 95,714 | 84,371 |
| 8 | 24 | 120% | 17% more Damage with Bleeding | 169,595 | 180,085 |
| 9 | 28 | 120% | 18% more Damage with Bleeding | 283,759 | 349,680 |
| 10 | 32 | 120% | 19% more Damage with Bleeding | 453,996 | 633,439 |
| 11 | 36 | 120% | 20% more Damage with Bleeding | 703,128 | 1,087,435 |
| 12 | 40 | 120% | 21% more Damage with Bleeding | 1,061,223 | 1,790,563 |
| 13 | 44 | 120% | 22% more Damage with Bleeding | 2,065,870 | 2,851,786 |
| 14 | 48 | 120% | 23% more Damage with Bleeding | 2,507,110 | 4,917,656 |
| 15 | 52 | 120% | 24% more Damage with Bleeding | 5,798,936 | 7,424,766 |
| 16 | 56 | 120% | 25% more Damage with Bleeding | 15,083,919 | 13,223,702 |
| 17 | 60 | 120% | 26% more Damage with Bleeding | 27,792,735 | 28,307,621 |
| 18 | 64 | 120% | 27% more Damage with Bleeding | 43,869,739 | 56,100,356 |
| 19 | 67 | 120% | 28% more Damage with Bleeding | 242,081,556 | 99,970,095 |
| 20 | 70 | 120% | 29% more Damage with Bleeding | — | 342,051,651 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 120% | 30% more Damage with Bleeding | — | — |
| 22 | 74 | 120% | 31% more Damage with Bleeding | — | — |
| 23 | 76 | 120% | 32% more Damage with Bleeding | — | — |
| 24 | 78 | 120% | 33% more Damage with Bleeding | — | — |
| 25 | 80 | 120% | 34% more Damage with Bleeding | — | — |
| 26 | 82 | 120% | 35% more Damage with Bleeding | — | — |
| 27 | 84 | 120% | 36% more Damage with Bleeding | — | — |
| 28 | 86 | 120% | 37% more Damage with Bleeding | — | — |
| 29 | 88 | 120% | 38% more Damage with Bleeding | — | — |
| 30 | 90 | 120% | 39% more Damage with Bleeding | — | — |
| 31 | 91 | 120% | 39% more Damage with Bleeding | — | — |
| 32 | 92 | 120% | 40% more Damage with Bleeding | — | — |
| 33 | 93 | 120% | 40% more Damage with Bleeding | — | — |
| 34 | 94 | 120% | 41% more Damage with Bleeding | — | — |
| 35 | 95 | 120% | 41% more Damage with Bleeding | — | — |
| 36 | 96 | 120% | 42% more Damage with Bleeding | — | — |
| 37 | 97 | 120% | 42% more Damage with Bleeding | — | — |
| 38 | 98 | 120% | 43% more Damage with Bleeding | — | — |
| 39 | 99 | 120% | 43% more Damage with Bleeding | — | — |
| 40 | 100 | 120% | 44% more Damage with Bleeding | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Damage with Bleeding |
| 10% | 5% increased Damage with Bleeding |
| 15% | 7.5% increased Damage with Bleeding |
| 20% | 10% increased Damage with Bleeding |
| 23% | 11.5% increased Damage with Bleeding |
| 30% | 15% increased Damage with Bleeding |