PoE Ref

Strength, Dexterity

Duelist

The exile

You were born to be swift and strong. What did you do with your gifts, Duelist? You squandered them on self-indulgence. Sin has led you here, your path inked in the blood of gratuitous murder. You have betrayed the Grand Arena. Now Wraeclast shall be your audience... and your foe.

Starting attributes

Strength
23
Dexterity
23
Intelligence
14

Base character values

Base life
38
Base mana
34
Base physical damage
2–6

Unmodified values from the character record; equipped items and other bonuses change your in-game totals.

Ascendancies

Slayer

No judge. No jury. Just the executioner.

32 passive nodes · 15 notables

Explore Slayer →

Gladiator

Raise your hand to the roaring crowd and pledge your allegiance to glory.

32 passive nodes · 14 notables

Explore Gladiator →

Champion

Champion that which you love. He who fights for nothing, dies for nothing.

35 passive nodes · 15 notables

Explore Champion →

Starting gear & gems

The weapon and introductory gems assigned to this class at the start of the game. These are starting references, not restrictions on what the class can equip.

Quest rewards 245 choices

Reward offers that include Duelist, plus rewards shared by all classes. Multiple offers can belong to one quest; completing a quest does not grant every option shown. This is a reward selection guide, not a vendor stock list.

Act 1 12 reward offers
Act 2 5 reward offers
Act 3 9 reward offers
Act 4 3 reward offers
Act 5 5 reward offers
Act 6 6 reward offers
Act 7 8 reward offers
Act 8 5 reward offers
Act 9 5 reward offers
Act 10 6 reward offers
Other & regional rewards 74

Includes shared rewards outside the main campaign, regional variants, and historical offers. A listing does not establish current availability.

bandit_respec

Book of ReformAll classes

Contract: Credit Where Credit's Due

Poisoned LockpickAll classes

Contract: Disengagement

Tullina's Engagement RingAll classes

Contract: Findings for Fidium

Admiral Darnaw's PapersAll classes

Contract: Karst's Revenge

"The Kiss Goodnight"All classes

Contract: Opal's Jewels

Tibbs' WealthAll classes

Contract: Trial Run

Contract: Trial RunAll classes

Kingsmarch Disenchanting

3000 × GoldAll classes

Kingsmarch Farming

2500 × GoldAll classes

Kingsmarch Mapping

5000 × GoldAll classes

Kingsmarch Shipping

4000 × GoldAll classes

Kingsmarch Smelting

3000 × GoldAll classes

Lost Voidstones

Ceremonial VoidstoneAll classes
Decayed VoidstoneAll classes
Eldritch VoidstoneAll classes
Originator VoidstoneAll classes

A Glimpse Beyond

Blood CrucibleAll classes

Maiden Voyage

Sandy Seabed ChartReward level 2All classes

Maiden Voyage

Sulphur PurifierAll classes

In Search of the Sanctum

Censer RelicAll classes

Exploring Kingsmarch

2500 × GoldAll classes

Exploring Kingsmarch

2000 × GoldAll classes

The Atlas of Worlds

Map (Tier 1)Reward level 68All classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Elder

Atlas Book of SkillAll classes

The Maven's Game

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Turning the Tide

Velka's AllflameAll classes

Turning the Tide

Ducat of the Grasping DeepAll classes
Ducat of the Foul KinAll classes
Ducat of Tsoatha's GiftAll classes
Ducat of the Undead SeaAll classes
Ducat of the Eucarid IsleAll classes
Ducat of the Fallen StarsAll classes

Passive tree

The introductory paths below are preserved game tutorials with historical tree URLs. They are not current build recommendations.

Duelist starting nodeTree node 50986
Archived introductory paths 2

Physical Attack Damage and Life

This will increase your attack damage and grant you some life, allowing you to hit harder and live longer.

Tutorial notable: Master of the Arena

Open saved tree ↗

Attack Speed and Accuracy

This will increase your attack speed and accuracy, allowing you to attack more quickly and hit more often.

Tutorial notable: Art of the Gladiator

Open saved tree ↗

Dialogue & game flavor

Full text includes story spoilers and historical dialogue.

Duelist voice lines 128

Enter Cannibal Bay

Not the most pleasant of arenas, but it'll have to do, for now.

Kill Bite Zombie

Even the dead rise to challenge me here.

Enter Prison

It's to be a cage fight then. I can live with that.

Kill Brutus

Skill beats size, every time.

Kill Merveil

We stand at death's door. Ladies first, fair Merveil.

Enter Ship Graveyard

I almost feel sorry for these doomed sea dogs.

Kill Fairgraves

It's not everyday that I get to duel with a legend. Thank you, Fairgraves.

Kill Oak

Well fought, Oak. A shame we have only the trees for audience.

Kill Kraityn

A pity your mind wasn't as swift as your blades, bridge rat.

Kill Alira

It's hard to cast a spell with a blade in your throat, isn't it, witch?

Enter Chamberof Sins

A place of soiled dreams. I'll have to tread carefully here.

Event Unleash Darkness

This can't be good.

Kill Vaal Oversoul

A duel like no other. I think I'm starting to like this Wraeclast.

Duelist14

I favour a fair fight. I doubt I'll get one in this place.

Enter Solaris Temple

It's seems there's glory in the old empire yet.

Enter Lunaris2

Piety's home away from home. Let's see if the sick witch is in.

Kill Gravicius

Dying in battle... the only honourable thing you've ever done, Gravicius.

Kill Piety

Sorry, beautiful, but someone had to put a stop to all this ugliness.

Enter Sceptre Of God

Climb the tower, kill the mad king. Just like the stories my mum used to read to me.

Kill Dominus

A just death to address an unjust exile. I think we're even now, High Templar.

Enter Aqueduct

A stroll along a picturesque canal. Some time in the mountains. What could be more relaxing?

Enter Dried Lake

Now this is... grim.

Kill Voll

It seemed to me, Voll, that I just did you a favour.

Enter Mines1

There's nothing like making a ground-shaking entrance.

Enter Mines2

Actually, I'm really not sure I like the sound of that.

Event Freed Deshret

Always happy to help a damsel in distress.

Enter Crystal Veins

Buried under tons of rock? Not a good way to end this tale of mine.

Duelist28

Damn me, it's good to be back in the arena!

Kill Daresso

Your glory will be remembered in song forever, Daresso. I promise you that.

Enter Kaom Dream

I once heard a Karui mention their 'island of the dead'. Perhaps this is it.

Kill Kaom

Just be happy that you got a warrior's death, Kaom.

Enter Belly Of The Beast

I'm inside it... the Beast itself!

Enter Harvest

This thing gets more twisted with every step I take.

Kill Maligaro

Take comfort, Maligaro. An artist's work is always worth more when he's dead.

Kill Shavronne

Flattery will get you nowhere with me, m'lady.

Kill Doedre

I didn't catch a word of what you said, Doedre. That's probably a good thing.

Event Piety Sacrifice

Oh, well, far be it from me to deny a lady's final wish.

Kill Malachai

It's a strange feeling, when the fighting is done. I've won. The nightmare is ended.

Quest Item

I think this'll come in handy at some point.

Quest Item

I think this'll come in handy at some point.

Low DEX

Need to be a little more deft to use this.

Low DEX

Need to be a little more deft to use this.

Flask Low Life To High Life

Ah... that hit the spot.

Flask Low Life To High Life

Ah... that hit the spot.

Low INT

Can't quite get my head around this one.

Low INT

Can't quite get my head around this one.

Inv Full

I believe in travelling light.

Inv Full

I believe in travelling light.

Kill Rare

A worthy opponent!

Kill Rare

A worthy opponent!

Kill Rare

You die rather well!

Kill Rare

You die rather well!

Kill Rare

Didn't even break a sweat!

Kill Rare

Didn't even break a sweat!

Kill Rare

Practice makes perfect!

Kill Rare

Practice makes perfect!

Kill Rare

I do love the stink of victory!

Kill Rare

I do love the stink of victory!

No Mana

My spirit is spent.

No Mana

My spirit is spent.

Cooldown

I can't do this just yet.

Cooldown

I can't do this just yet.

Low STR

I'll need to build up some muscle for this one.

Low STR

I'll need to build up some muscle for this one.

Duelist65

There'll be time for that soon enough.

Skill Town

There'll be time for that soon enough.

Level Up2

It's nice not to be dead, yet.

Level Up3

It seems this new arena suits me.

Level Up5

Couldn't ask for a better training ground than Wraeclast.

Level Up10

My fans in Oriath will barely recognise me.

Level Up15

I'm starting to think there's more to life than prize or perish.

Level Up20

I believe I could give the great Daresso a run for his money, now.

Level Up30

I think it's time to shed the dream of home. It's a little tight around the collar.

Enter Slave Pens

This is not exactly how I pictured my triumphant return to Oriath.

Enter Oriath Square

I see the ugliness of Oriath has finally reached the surface.

Enter Templar Courts

I should think of something flashy to say to the judges that exiled me... before I kill them.

Enter Chamber Of Innocence

Time to take my grievance right to the top!

Enter Torched Courts

Ah, they saved me the trouble of burning this place down!

Enter Ruined Square

I wanted to raze the place... but this is just excessive.

Approach Lilly

Is this what losing a fight feels like? Ugh...

Enter Ossuary

Whatever happened to a good old fashioned graveyard?

Enter Twilight Strand A6

Back to where it all began.

Enter Coast A6

Time for an encore!

Enter The Prison A6

There's a lady in a tower, but this is no fairytale.

Enter The Reef A6

I've never dueled a king before. First time for everything!

Enter Maligaro Sanctum

Where am I?

Glyph Arakaali Shrine

This Arakaali sounds like my kind of woman!

Enter Temple Of Decay2

This 'Goddess of Lust' better be worth it!

Enter A8Town

Ah, smells just like the Theopolis dueling pits.

Enter Toxic Conduits

It's hard to look good when I'm always braving sewers...

Enter Lunaris Temple A8

The blood has washed away, but I will never forget what you became, Vinia.

Enter Belly Of The Beast A9

Here I go again...

Enter Ravaged Square A10

It's time to end this.

Enter Canals

I don't suppose there's time to convince Innocence to put on some clothes for this battle...

Entered Maps

Like stepping into a dream...

Kill Krow

It feels good to have an audience again!

Kill Casticus

Not my proudest trophy...

Seen Innocence

This is new!

Face Kitava A5

Now seems a good time to question my life decisions.

Kill Shavronne A6

Always a pleasure, m'lady.

Kill Maligaro A7

That's two for me, artist. But who's counting?

Kill Doedre A8

After that... I need a bath.

Kill Gemling Legion

Honourable deaths. My gift to you, gemlings.

Kill Unholy Trio

With luck, that was the last time I'll have to sully myself with those three.

Kill Avarius A10

I'm getting really tired of grudge matches!

Kill Baran

I'm sorry, Kirac. Your brother was mad.

Kill Veritania

A pity, m'lady. I adored your wings.

Kill Drox

Warlord, what's the point of all this combat if there's no one around to see it?

Kill Al Hezmin

A man makes his own fate, Al.

Kill Sirus

I'm truly sorry. It had to be done.

Met Sin A6

I've never been one for history class...

Met Sin Tukohama

That was the Tukohama? Best not mention this to the Karui...

Met Sin Abberath

And now I stink of goat.

Met Sin Ryslatha

I will never get this smell out of my clothes.

Met Sin Brine King

I'm sorry, Lady Nessa, but there was nothing I could do for you.

Met Sin Ralakesh

I wonder if this means Helena's available... ah, best leave that be.

Met Sin Gruthkul

There's no joy in slaying a mother. Just a hollow victory.

Met Sin Arakaali

If that was the Goddess of Lust, then I'm considering an oath of celibacy.

Met Sin Yugul

I've never been scared of mirrors. After all, I'm in them.

Met Sin Solaris Lunaris

A shame. I would have enjoyed further sparring matches with those two.

Met Sin Garukhan

Well, that's one way to end a marriage.

Met Sin Shakari

It's hard to be proud of this one. Your own daughter...

Pick Up Miasmeter

Daring dark and dingy spaces, for 'science!'

Pick Up Sign Of Purity

This feels like... power.

Pick Up Maligaro Map

Touching this makes me feel quite strange...

Pick Up Trarthan Powder

Oh, Trarthus, how I miss your opium dens!

Event Greust Honoured

I was never one for eulogies. And I'm still not.

Event After Tolman

The things we do for love.
Nessa 2

Nessa

Now there's a face I never expected to see in exile. The maidens of Oriath must be wailing in their beds now that their mighty Duelist has left them. Or is that why you're here? Did you perhaps choose the wrong bed in which to celebrate your conquests? I'm Nessa, and I suppose I should thank you for ridding us of Hillock, that putrid giant you felled out there. Back in Oriath, I disdained your kind. In Wraeclast, I don't have that luxury.

Nessa

So strong, so dedicated. A man like you would never disappoint a lady in need. You're a gift, don't you see? A sumptuous feast for his majesty on his wedding day. Really, we are both so touched by your generosity.
Bestel 1

Bestel

A dashing Duelist, drenched and deserted on the dreary strand. That's the first line of the poem I'm writing about you, exile. Easy, lad. You could lacerate a bloke with a look like that. The name's Bestel, captain of the good ship 'Merry Gull'. Alas, my Merry Gull is gone. My crew is gone. But my wits remain... after a fashion.
Hargan 2

Hargan

Now you're a familiar face! A face that cost me a good deal of coin back at the arenas in Theopolis. Took you for a privileged pretty boy with a death wish. Bet all I had against you. Turns out you're as dandy with a blade as you were with your wardrobe. Maybe now's a good chance to pay me back, Duelist. We're missing some doe-eyed lovers, Clarissa and Tolman. Last I saw, they were headed out into the city. Do us a favour and keep your eyes peeled when you're out there, eh?

Hargan

Now you're a familiar face! A face that cost me a good deal of coin back at the arenas in Theopolis. Took you for a privileged pretty boy with a death wish. Bet all I had against you. Turns out you're as dandy with a blade as you were with your wardrobe. Well, at least you've brought Clarissa back to us. I'll take that as half payment of what I figure you owe me. Problem is, {one} doe-eyed lover isn't much good to anyone. Like gloves, they tend to be more useful in pairs. The missing glove, in this case, is a young fella named Tolman. Fetch Tolman back for us and you and I can happily call it quits.
Gravicius 1

Gravicius

Give up the fight, Duelist! Your soul was lost long ago!
Piety 7

Piety

That sombre expression doesn't become those fetching features at all. Cheer up and dance with me!

Piety

So you've chosen to end our affair, Duelist? I shall cherish your memory.

Piety

I recognise that pretty face. Grand Arena, Theopolis. I've a future in mind that I think would suit you, Duelist.

Piety

You're a fine blade in need of forging, Duelist!

Piety

Does nothing clench that proud jaw of yours, Duelist? Do share your secret with me some time.

Piety

That's twice now that I've experienced a 'little death' with you, Duelist. This time it was just the rude awakening I needed. When we shared our 'moment' back in the Lunaris temple, part of me wishes I'd died at your feet as intended. The little girl within me that shies from darkness, from greatness.

Piety

You, my champion, have caused me more pain than any other man in my life. Yet do you know from whence my true agony has originated? Not from the violence you have inflicted upon me. I'm a big girl. I can take it. No, it is having to look into those pretty eyes of yours across this chasm of creed that separates us. Until this moment.
Dominus 1

Dominus

Welcome to the greatest of arenas, Duelist. God is watching.
Lady Dialla, Lady Dialla 1

Lady Dialla, Lady Dialla

You have mounted the summit of the Empire, Not-a-Cockroach. You have crushed the bug emperor and wiped his maggot dreams from the skin of Wraeclast. Dominus exiled you, naked and alone, unto the palm of Death. But you would not die, would you? No, no... you cuddled Death, promised it the world, made it your conquest and so generously shared it with all your fleeting friends here in Wraeclast. Not once did you forget what you were. Not a cockroach feeding on the corpse of a dead empire, like the pests you crushed as you walked. A man. The sort of man that planted the seed of this Empire right here in Sarn, so long ago. What teetering and twisted life it still holds dear, this land owes to you, Duelist.
Dialla 1

Dialla

I've met just one other man like you upon this long and twisted thread that is my life. Chitus. A man who understood what it took to give himself absolutely to Glory. Yet, you and he are different in one tiny, little way. Chitus died gloriously. You did not. And now it is my Malachai who is dead. I knew it, felt it, understood it the moment you struck the final blow. I am, I was... the Gemling Queen, and now my King is dead.
Piety, Piety 3

Piety, Piety

Oh Duelist, you're so cute when you're bewildered.

Piety, Piety

My beautiful champion. I knew I could rely on you.

Piety, Piety

This is what I get for trying to be a bloody hero. An honest death... the only redemption I was ever likely to get. You know, it's a question that's always haunted me... whose will be the last face I see. I like the answer. Go, my pretty champion. I want that fine arse of yours to be the last thing I see.
Leo, Wolf of the Pits 1

Leo, Wolf of the Pits

Good to see a man cut from the same cloth as myself. Leo Redmane's the name, though no doubt the Grand Arena still remembers me.
Oyun 1

Oyun

It is the path of blood and glory that leads you to our gate. We Maraketh understand this path, yet we fight for our tribe, our {akhara}. You fight only for yourself, care only for yourself. That is your strength. Love breeds fear. You have no such weakness, and that is why you will kill the Beast within the mountain. Lady Dialla has told me this. She has much faith in you, Duelist. The question is... can we Maraketh share in her faith?
Kira 2

Kira

Pride is a common flaw in men. We Maraketh beat such sickness out of our boys. Do you know why, Duelist? If left unchecked, pride becomes a plague. There is a cure, of course. It's called 'devotion'.

Kira

The Beast is dead, and Wraeclast owes you its life. Is this the grand ending you were hoping for, Duelist? Yes, you must be very proud of yourself.
Petarus and Vanja 2

Petarus and Vanja

Petarus: I saw you fight, back in Theopolis. You were good. But what you did back there in Sarn, it was truly... Vanja: ...terrifying. Don't misunderstand me. Piety, the rest, they deserved what they got. But there's no one like that here. These Maraketh, they're good people. Petarus: He knows that, Vanja! Vanja: I hope so, Petarus.

Petarus and Vanja

Petarus: There's no arena, no trophy, no accolade, no title... Vanja: ...no end to what Petarus could spout in your honour. Petarus: In this case, I think it's all right to do so for a bit, don't you? We're standing in the presence of the greatest Duelist that ever lived. Vanja: For once, I actually agree with him. Petarus: You've done more than attain glory, Duelist. You've saved the entire bloody world! Vanja: We needed a hero and you rose to the occasion. Thank you.
Tasuni 2

Tasuni

You have bled and you have murdered, Duelist. Why? For your precious glory? And where are you now? At the end of a world on the brink of extinction. Glorious!

Tasuni

You are a confusing creature, Duelist. Your heart beats for no one but yourself yet you have committed the greatest and most selfless of acts. Was it an act of the heart or merely... an act? Regardless, you may now stride heroically into the sunset, back to your grand arena. Yes, in Oriath. Upon the mountain high, a gateway has opened, one that shall lead you back home. Hurry, for as the death throes of Beast soften and still, I see the gate beginning to close. Ever pursue your glory, Duelist, lest you be forgotten.
Malachai 1

Malachai

What a pleasure to finally meet you, Duelist. You and I will create the most beautiful of Nightmares together. Let us bathe you in blood, Duelist. So that this world might be bathed in glory!
Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald 1

Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald

You're naught but skin and bones, Exile, but you've made it this far. Clearly, you must have some talent. Care to lend your skills to a matter of honour?
Rog, the Dealer, Rog, the Dealer, Rog 1

Rog, the Dealer, Rog, the Dealer, Rog

I'm Rog. Gwennen said you'd be heading this way! Said you've got quite the moves. You're the kind of man that faces monsters with bravery and skill, are you? I prefer to avoid fighting, myself. This continent is fraught with danger. I specialise in logistics and planning, so I'm happy to support your fighting with my supply skills. Care to check out some of my deals?
Gwennen, the Gambler, Gwennen, the Gambler, Gwennen 1

Gwennen, the Gambler, Gwennen, the Gambler, Gwennen

Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
Tujen, the Haggler, Tujen, Tujen, the Haggler 1

Tujen, the Haggler, Tujen, Tujen, the Haggler

The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it.
Lilly Roth, Lilly Roth 1

Lilly Roth, Lilly Roth

By the high seas, you actually did it! You won a duel for the ages against Kitava himself! Sailors will be singing shanties about your victory for generations to come. But if I've learned anything from you, Duelist: it's best to leave them wanting more. Let's find you a flagon of ale and a fresh start. Leave the rebuilding to those better suited than scoundrels like us.
Cadiro Perandus 1

Cadiro Perandus

Ah, I was hoping it was you Prospero was sending me to do business with! He only mentioned a Duelist, not that I would be getting the best of the best, Oriath's greatest showman! I made a fortune dealing in bets on you. Not on your fights, mind you, but on which noblewoman you would bed next, and when you might finally get yourself exiled. Consider me your biggest fan.
Navali 2

Navali

A Duelist, lonely and hollow, seeks to put on a show for us.

Navali

The Duelist is our new Champion!

Tutorials & archives

Some descriptions, tree links, and presets refer to older versions or special events.

Skill tutorials 16

A physical/cold based melee single target attack. Glacial Hammer has a built in chance to freeze and will shatter frozen enemies if they are on low life.

Melee Physical Damage Support
Grants more melee physical damage for Glacial Hammer. Because 50% of physical damage is converted to cold damage, this support will also increase the cold damage done by Glacial Hammer.
Multistrike Support
Causes Glacial Hammer to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Splash Support
Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Ancestral Call Support
Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Ice Bite Support
Adds flat cold damage to Glacial Hammer, an increased chance to freeze, chance to generate frenzy charges on killing frozen enemies and adds cold damage per frenzy charge on you. This synergises well with Glacial Hammer's built in shatter against frozen enemies on low life.
Hypothermia Support
Increases Glacial Hammer's damage and freeze chance against enemies that are chilled. Also increases the slow effect of chills applied by your Glacial Hammer.

A melee single target attack skill that converts 25% of physical damage to chaos damage and has a high chance to poison the targeted enemy.

Melee Splash Support
Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Viper Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Viper Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Ancestral Call Support
Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Vile Toxins Support
Increases the damage of poisons applied from Viper Strike. In addition your Viper Strikes hits gain 5% more damage per poison on the enemy.
Deadly Ailments Support
Reduces hit damage in exchange for more ailment damage. This allows the poison inflicted by Viper Strike to deal far more damage over time.

Throws a copy of your weapon as a projectile at enemies. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time.

Multiple Projectiles Support
Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Vicious Projectiles Support
Grants more physical damage with Spectral Throw. It also provides more damage with inflicted bleeds and poisons.
Maim Support
Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Slower Projectiles Support
Reduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage.
Added Fire Damage Support
Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

Fires an arrow that converts 60% of physical damage to cold. When an arrow hits a target it leaves a patch of chilled ground, slowing affected enemies. It also deals a cone of cold area damage behind the target on impact.

Multiple Projectiles Support
Increases the amount of projectiles Ice Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Ice Shot. Converting all physical damage from Ice Shot to elemental damage maximizes the benefit this support provides.
Mirage Archer Support
When Ice Shot hits an enemy, an apparition is created above you that fires a copy of Ice Shot at enemies, at a reduced rate and with less damage.
Pierce Support
Allows projectiles from Ice Shot to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Cold Penetration Support
Reduces enemy resistance to cold damage, making them take more cold damage from Ice Shot.
Slower Projectiles Support
Reduces the projectile speed of Ice Shot but grants more projectile damage.

Release a ferocious burst of lightning from your bow. The burst damages close enemies and shoots three arrows in a cone infront of you. The arrows do not last long, and fizzle after a short duration. Galvanic arrow is a skill best used against nearby enemies.

Physical to Lightning Support
This gem makes all of Galvanic Arrows physical damage turn to lightning damage. This causes Galvanic Arrow deal full lightning damage, instead of 50% lightning and 50% physical damage. This gem makes it much easier to increase your damage. If you get any skills that increase your lighting or elemental damage, it will increase the full lightning damage dealt by Galvanic Arrow.
Elemental Damage with Attacks Support
Increase Galvanic Arrow's elemental damage, hitting enemies harder for more damage. This gem will not increase the physical damage dealt by Galvanic Arrow, but it will increase the lightning damage it deals. This gem is very good when paired with the Physical to Lightning support gem, as it will increase the full lightning damage dealt by Galvanic Arrow.
Faster Projectiles Support
Increase the size of Galvanic Arrow's lightning burst, and the speed of its arrows before they dissipate. This gem is invaluable for making your lightning burst bigger and your arrows fire further, hitting more enemies with each shot.
Lightning Penetration Support
Allow Galvanic Arrow's lightning damage to penetrate lightning resistance on enemies. This allows for more consistent damage against lightning-resistant enemies, such as Bosses, Rares, and Magic enemies. This will not allow Galvanic Arrow's physical damage to penetrate resistance, as physical damage is unaffected by lightning resistance. Monsters show if they are resistant to damage in their mods. Hover over monsters to see their mods.
Mirage Archer Support
Summon a Mirage Archer above your head when Galvanic Arrow hits an enemy. This Mirage Archer will fire Galvanic Arrows at nearby enemies until it disappears. This gem has many uses. Use it to attack enemies while you're moving, to attack enemies you're not facing, or to deal more damage.
Barrage Support
Let loose a flurry of arrows with the Barrage support gem. With each Galvanic Arrow fired, lightning will burst from your bow.This will stop your arrows from firing in a cone, and instead make them fire in sequence. This gem is invaluable for unleashing a flurry of attacks on strong enemies, like bosses. Be careful using it in dangerous dangerous situations. You cannot move while firing, so you cannot escape dangerous enemies.

A simple projectile attack that fires multiple arrows.

Pierce Support
Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Vicious Projectiles Support
Grants more physical damage with Split Arrow. It also provides more damage with inflicted bleeds and poisons.
Mirage Archer Support
When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.
Added Fire Damage Support
Grants additional fire damage based on your physical damage.
Faster Attacks Support
Increases the attack speed of Split Arrow, allowing players to fire arrows more frequently
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.

An area of effect, melee attack that deals a wave of area damage with your main hand weapon. Enemies closer to you take more damage. Ground Slam also has an increased chance to stun enemies.

Multistrike Support
Causes Ground Slam to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Ground Slam. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.
Maim Support
Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.
Brutality Support
Greatly increases the physical damage of Ground Slam but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.
Increased Area of Effect Support
Increases the area of effect of Ground Slam allowing it to hit a greater number of targets at once.

A simple melee single target attack that can knock enemies back.

Melee Splash Support
Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Heavy Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Heavy Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.
Ancestral Call Support
Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Brutality Support
Greatly increases the physical damage of Heavy Strike but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.

An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.

Multistrike Support
Causes Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Maim Support
Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Increased Area of Effect Support
Increases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Concentrated Effect Support
Reduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.

A simple single target melee attack that hits a targeted enemy twice in rapid succession. It deals extra physical damage against bleeding enemies.

Melee Splash Support
Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Double Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.
Melee Physical Damage Support
Grants more melee physical damage for Double Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Ancestral Call Support
Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Fortify Support
Applies a buff that reduces incoming damage from all hits, whilst also providing an increase to melee physical damage with Double Strike.

An area of effect, melee attack that launches molten projectile balls at enemies. 50% of physical damage is converted to fire damage.

Ancestral Call Support
Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.
Melee Physical Damage Support
Grants more melee physical damage for Molten Strike. Because 60% of physical damage is converted to fire damage, this support will also increase the fire damage done by Molten Strike.
Multistrike Support
Causes Molten Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Molten Strike. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.
Concentrated Effect Support
Reduces the spread of Molten Strike's projectiles while greatly increasing the area damage they deal. This makes it ideal for formidable individual monsters.
Elemental Focus Support
Removes the ability for Molten Strike to inflict elemental ailments, such as ignite, on enemies. However, it significantly boosts the amount of elemental damage Molten Strike does. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.

A projectile attack that creates a patch of caustic ground on hit which deals chaos damage over time to affected enemies.

Vicious Projectiles Support
Greatly increases both the physical damage from hits and chaos damage over time component of Caustic Arrow.
Mirage Archer Support
When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.
Void Manipulation Support
Grants more chaos damage but lowers the elemental damage of Caustic Arrow. The Caustic ground effect only deals chaos damage, so Void Manipulation gives more damage at no drawback.
Swift Affliction Support
Decreases the duration of Caustic Arrow's ground effect, but compensates for this by increasing damage over time dealt.
Pierce Support
Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.
Multiple Projectiles Support
Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.

Slam the ground to launch deadly spikes up at enemies. The spikes are tightly packed, can hit multiple enemies, and can hit the same enemy multiple times. Switch to Sand Stance using Blood & Sand gems to explode spikes out over a wider area.

Maim Support
Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.
Melee Physical Damage Support
This gem causes Perforate to deal more damage. A simple but invaluable way to quickly kill enemies.
Close Combat Support
Close Combat improves your damage against monsters close to you. As Perforate only hits nearby enemies (without Sand stance), this support is a valuable way to increase your damage. Travel Skills are also quicker after you hit enemies with this gem. Travel skills move you quickly to avoid danger.
Impale Support
Deal more physical damage and Impale enemies with the Impale debuff. Impaling enemies stores some of your damage on the enemy. For the next 5 hits on that enemy you deal extra stored damage. You can impale the same enemy more than once for extra damage from attacks.
Brutality Support
Cause Perforate to deal much more physical damage, but reduce any elemental damage it deals to zero. Try not to get any modifiers that grant lightning, fire, cold or chaos damage with this support gem. Only physical damage will be increased by this gem.
Multistrike Support
Greatly increase Perforate's attacking speed by performing three attacks in quick succession, dealing more damage on the second and third attacks. You cannot stop or move while multistriking. This gem greatly improves damage but be careful not to get stuck while monsters damage you.

Dash is a Travel utility skill that moves you a short distance, useful for dodging out of harm's way. Travel skills do not get much benefit from support gems, and Dash can be used well without supports.

Strengthen your defense, greatly reducing damage taken from hits for a short duration. Steelskin is a Guard utility skill that blocks an amount of damage. Once depleted, the damage will go through to you. Guard skills do not benefit much from support gems, and Steelskin can be used well without supports.

More Duration Support
Allow Steelskin's bonus to last longer, to defend against more hits from enemies. A simple but valuable way to improve defense.
Cast when Damage Taken Support
Automatically cast Steelskin after taking damage. This is valuable for defending against surprise attacks. Steelskin can not be cast manually with this gem, and cannot be used to defend against a monster about to hit you. It's important to have another way to defend against monsters if you use this gem.

Throw a splitting bolt of steel from your weapon that explodes on impact, dealing damage in an area. Use the Call of Steel ability from this gem to create Steel Shards that launch with Splitting Steel, exploding into multiple shards to damage nearby enemies.

Impale Support
Deal more physical damage and Impale enemies, dealing additional damage to enemies with additional hits. You can impale enemies up to five times to deal even more additional damage to enemies.
Brutality Support
Cause Splitting Steel to deal much more physical damage, but no elemental damage. Try not to get additional lightning, fire, cold or chaos damage with this support gem, as they will be reduced to zero.
Multiple Projectiles Support
Increase the number of shards that explode from Splitting Steel when you launch a Steel Shard, hitting more enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.
Vicious Projectiles Support
Greatly increases the physical damage dealt by Splitting Steel, at the cost of slightly reducing your attack speed. An invaluable way to increase your damage.
Maim Support
Support Splitting Steel with this gem to Maim enemies, dealing more physical damage and slowing their movement. Slow monsters to make them easier to avoid.
Slower Projectiles Support
Slow down your bolts of Splitting Steel to make them hit harder for more damage. The projectiles that explode from Call of Steel's shards are also slower, and deal more damage.
Class-linked support tutorials 47

Multiple Projectiles Support

Freezing Pulse + LMP

Increases the amount of projectiles Freezing Pulse casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Volley Support

Freezing Pulse + Volley

Increases the number of projectiles Freezing Pulse casts. Projectiles are in parallel to each other allowing a greater number of targets to be hit at once.

Multiple Projectiles Support

Magma Orb + LMP

Increases the amount of projectiles Rolling Magma casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Multiple Projectiles Support

Fireball + LMP

Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Melee Splash Support

Raise Zombie + Melee Splash

Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack.

Ancestral Call Support

Glacial Hammer + Ancestral Call

Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Melee Splash Support

Glacial Hammer + Melee Splash

Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Pierce Support

Etheral Knives + Pierce

Allows projectiles from Ethereal Knives to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Ancestral Call Support

Frost Blades + Ancestral Call

Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.

Melee Splash Support

Viper Strike + Melee Splash

Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Viper Strike + Ancestral Call

Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Spectral Throw + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.

Multiple Projectiles Support

Spectral Throw + LMP

Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Maim Support

Spectral Throw + Maim

Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.

Multiple Projectiles Support

Ice Shot + LMP

Increases the amount of projectiles Ice Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Mirage Archer Support

Ice Shot + Mirage Archer

When Ice Shot hits an enemy, an apparition is created above you that fires a copy of Ice Shot at enemies, at a reduced rate and with less damage.

Pierce Support

Ice Shot + Pierce

Allows projectiles from Ice Shot to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Multiple Projectiles Support

Shrapnel Shot + LMP

Increases the amount of arrows Shrapnel Shot fires, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.

Mirage Archer Support

Shrapnel Shot + Mirage Archer

When Shrapnel Shot hits an enemy, an apparition is created above you that fires a copy of Shrapnel Shot at enemies, at a reduced rate and with less damage.

Mirage Archer Support

Split Arrow + Mirage Archer

When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.

Pierce Support

Split Arrow + Pierce

Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.

Chance to Bleed Support

Ground Slam + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.

Maim Support

Ground Slam + Maim

Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.

Ancestral Call Support

Heavy Strike + Ancestral Call

Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Heavy Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.

Melee Splash Support

Heavy Strike + Melee Splash

Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Chance to Bleed Support

Cleave + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.

Maim Support

Cleave + Maim

Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.

Ancestral Call Support

Double Strike + Ancestral Call

Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Double Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.

Melee Splash Support

Double Strike + Melee Splash

Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Molten Strike + Ancestral Call

Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.

Pierce Support

Caustic Arrow + Pierce

Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.

Multiple Projectiles Support

Caustic Arrow + LMP

Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.

Mirage Archer Support

Caustic Arrow + Mirage Archer

When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.

Critical Strike Affliction Support

Caustic Arrow + Poison

Gives a high chance for Caustic Arrow to inflict the poison ailment on hit. Poison deals chaos damage over time so it benefits from a lot of the same stats that Caustic Arrow's caustic ground does.

Ancestral Call Support

Smite + Ancestral Call

Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.

Added Fire Damage Support

Spectral Throw + Added Fire Damage

Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

Chance to Bleed Support

Split Arrow + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.

Swift Assembly Support

Stormblast Mine + Swift Assembly

While Swift Assembly supports Stormblast Mine, throwing a Mine grants a chance to throw additional mines. More mines means more Stormblast Explosions

Multiple Projectiles Support

Cobra Lash + LMP

Increase the number of Cobra Lash projectiles thrown, hitting multiple targets over a wider area. Each projectile will bounce between targets to hit large groups of enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.

Maim Support

Perforate + Maim

Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.

Multiple Projectiles Support

Splitting Steel + LMP

Increase the number of shards that explode from Splitting Steel when you launch a Steel Shard, hitting more enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.

Maim Support

Splitting Steel + Maim

Support Splitting Steel with this gem to Maim enemies, dealing more physical damage and slowing their movement. Slow monsters to make them easier to avoid.

Build archetypes 11

Slayer

Crush your foes with the might of two-handed weapons. The best defense is a good offense!

Open saved tree ↗

Gladiator

Whether you're wielding a shield or any combination of weapons, you're ready to tackle any challenge. The key to victory is simply to outlast.

Open saved tree ↗

Champion

Mix might with mettle, and take down the strongest foes you come across. The bigger they are, the harder they fall.

Open saved tree ↗

Champion: Vaal Ancestral Warchief

Ancestral Warchief was always a starting skill for players, you can let your totem be both your vanguard and bodyguard. Now we have the powerful Vaal version of this skill at our disposal, be it a single enemy or multiple packs of enemies, neither can stand against the power of Vaal Ancestral Warchief.

Temporary archetype

Open saved tree ↗

Champion: Spectral Helix

Slice your enemies with a flurry of blades that orbit you at high speeds.

Temporary archetype

Open saved tree ↗

Champion: Double Strike

Overwhelm enemies with your martial prowess. Leave no one standing!

Open saved tree ↗

Gladiator, Bladestorm

Use superior martial ability to bring a typhoon of destruction with the new Bladestorm skill. Switch stances with the new Blood and Sand skill gem to anticipate your foes and outmatch them.

Temporary archetype

Open saved tree ↗

Slayer: Earthshatter Warcry

Taunt enemies and overwhelm them with powerful new warcry skills. Power yourself up or intimidate your foes as you pulverize them with Earthshatter.

Temporary archetype

Open saved tree ↗

Champion: Shield Throw

Shatter your enemies with your deftly thrown shield.

Temporary archetype

Open saved tree ↗
Alternate starting states 12

StrDexDefault

Level 1 · DefaultCharacters

Duelist

Level 12 · Act2TownStart · The Forest Encampment

Duelist

Level 22 · Act3TownStart · The Sarn Encampment

Duelist

Level 32 · Act4TownStart

Duelist

Level 1 · BLAMTRace · The Twilight Strand

Combatant (40)

Level 40 · ConsoleDemo · The Ascent

Go toe-to-toe with your enemies using a range of attacks.

Gladiator (51)

Level 51 · ConsoleDemo · The Brine King's Reef

Conquer your foes with this master of melee attacks.

Combatant (40)

Level 40 · ConsoleDemo · The Ascent

Go toe-to-toe with your enemies using a range of attacks.

Gladiator (50)

Level 50 · ConsoleDemo · The Brine King's Reef

Conquer your foes with this master of melee attacks.

Duelist

Level 1 · ExileRoyale · Path of Exile Royale

Duelist

Level 1 · EndlessDelve · Azurite Mine Encampment

Duelist

Level 1 · EndlessHeist · The Rogue Harbour

Alternate ascendancy names 3

Aristocrat

Alternate name for Slayer

Stop thinking that life is fair. It is not.

Gambler

Alternate name for Gladiator

Life is more enjoyable when the outcome is unexpected.

Paladin

Alternate name for Champion

Faith has taught me it is righteous to protect others ahead of oneself.
← Browse all classes