Support
Windburst Support
Overview
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Properties
- Gem type
- Support
- Colour
- Green
- Attribute
- Dexterity
- Drop level
- 31
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| A Fixture of Fate | Duelist | 1 | 1 |
| A Fixture of Fate | Ranger | 1 | 1 |
Vendor purchases
These are explicitly reviewed shop relationships, separate from free quest rewards. Class eligibility is preserved exactly; omitted stock is unknown, not unavailable.
| Vendor | Vendor / unlock | Classes | Evidence |
|---|---|---|---|
| Clarissa | A Fixture of Fate | Shadow, Scion | Official change record |
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Triggers Windburst on Hit, no more than once every 10 metres moved
10% increased Projectile Damage
Acquisition
Compatibility rules
- Allowed skill types
- Attack
- Excluded skill types
- Summons Totem or Trapped or Remote Mined or Disallow Trigger Supports or Triggered or Other Thing Uses Skill
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 220
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
The multiplier applies to supported skills: 120% means 1.2× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 31 | 120% | — | 285,815 | 0 |
| 2 | 34 | 120% | — | 252,595 | 285,815 |
| 3 | 36 | 120% | — | 314,394 | 538,410 |
| 4 | 38 | 120% | — | 388,734 | 852,804 |
| 5 | 40 | 120% | — | 477,437 | 1,241,538 |
| 6 | 42 | 120% | — | 583,786 | 1,718,975 |
| 7 | 44 | 120% | — | 710,359 | 2,302,761 |
| 8 | 46 | 120% | — | 1,355,511 | 3,013,120 |
| 9 | 48 | 120% | — | 1,138,877 | 4,368,631 |
| 10 | 50 | 120% | — | 1,368,233 | 5,507,508 |
| 11 | 52 | 120% | — | 1,638,338 | 6,875,741 |
| 12 | 54 | 120% | — | 1,956,648 | 8,514,079 |
| 13 | 56 | 120% | — | 3,655,184 | 10,470,727 |
| 14 | 58 | 120% | — | 3,017,327 | 14,125,911 |
| 15 | 60 | 120% | — | 7,720,126 | 17,143,238 |
| 16 | 62 | 120% | — | 15,058,455 | 24,863,364 |
| 17 | 64 | 120% | — | 25,964,218 | 39,921,819 |
| 18 | 66 | 120% | — | 62,460,771 | 65,886,037 |
| 19 | 68 | 120% | — | 211,508,743 | 128,346,808 |
| 20 | 70 | 120% | — | — | 339,855,551 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 120% | — | — | — |
| 22 | 74 | 120% | — | — | — |
| 23 | 76 | 120% | — | — | — |
| 24 | 78 | 120% | — | — | — |
| 25 | 80 | 120% | — | — | — |
| 26 | 82 | 120% | — | — | — |
| 27 | 84 | 120% | — | — | — |
| 28 | 86 | 120% | — | — | — |
| 29 | 88 | 120% | — | — | — |
| 30 | 90 | 120% | — | — | — |
| 31 | 91 | 120% | Progression unavailable | — | — |
| 32 | 92 | 120% | — | — | — |
| 33 | 93 | 120% | — | — | — |
| 34 | 94 | 120% | — | — | — |
| 35 | 95 | 120% | — | — | — |
| 36 | 96 | 120% | — | — | — |
| 37 | 97 | 120% | — | — | — |
| 38 | 98 | 120% | — | — | — |
| 39 | 99 | 120% | — | — | — |
| 40 | 100 | 120% | — | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Projectile Damage |
| 10% | 5% increased Projectile Damage |
| 15% | 7.5% increased Projectile Damage |
| 20% | 10% increased Projectile Damage |
| 23% | 11.5% increased Projectile Damage |
| 30% | 15% increased Projectile Damage |