Gore Sunder Effect
Your Sunder becomes a gory effect.


Transfigured
Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. When the wave reaches a target or terrain, it can restart aiming towards an enemy, if one is in range. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
Wave has 10% reduced delay between Areas
Regular, transfigured, Vaal, and awakened versions are joined from the game records.
Compatibility is derived from the game skill-type constraints.
| Gem level | Required level | Cost | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 1 | 12 | 8 | 10500% | — | 15,249 | 0 |
| 2 | 15 | 9 | 11900% | 1% more Area of Effect Wave has 1% reduced delay between Areas | 41,517 | 15,249 |
| 3 | 19 | 9 | 13300% | 2% more Area of Effect Wave has 3% reduced delay between Areas | 81,983 | 56,766 |
| 4 | 23 | 9 | 14700% | 3% more Area of Effect Wave has 4% reduced delay between Areas | 147,968 | 138,749 |
| 5 | 27 | 10 | 16100% | 4% more Area of Effect Wave has 5% reduced delay between Areas | 250,557 | 286,717 |
| 6 | 31 | 10 | 17500% | 5% more Area of Effect Wave has 7% reduced delay between Areas | 405,086 | 537,274 |
| 7 | 35 | 10 | 18900% | 6% more Area of Effect Wave has 8% reduced delay between Areas | 447,718 | 942,360 |
| 8 | 38 | 11 | 20300% | 7% more Area of Effect Wave has 9% reduced delay between Areas | 615,318 | 1,390,078 |
| 9 | 41 | 11 | 21700% | 8% more Area of Effect Wave has 11% reduced delay between Areas | 834,639 | 2,005,396 |
| 10 | 44 | 11 | 23100% | 9% more Area of Effect Wave has 12% reduced delay between Areas | 1,570,760 | 2,840,035 |
| 11 | 47 | 11 | 24500% | 10% more Area of Effect Wave has 13% reduced delay between Areas | 1,633,987 | 4,410,795 |
| 12 | 50 | 12 | 25900% | 11% more Area of Effect Wave has 14% reduced delay between Areas | 2,151,030 | 6,044,782 |
| 13 | 53 | 12 | 27300% | 12% more Area of Effect Wave has 16% reduced delay between Areas | 2,812,189 | 8,195,812 |
| 14 | 56 | 12 | 28700% | 13% more Area of Effect Wave has 17% reduced delay between Areas | 5,099,360 | 11,008,001 |
| 15 | 59 | 12 | 30100% | 14% more Area of Effect Wave has 18% reduced delay between Areas | 9,400,731 | 16,107,361 |
| 16 | 62 | 13 | 31500% | 15% more Area of Effect Wave has 20% reduced delay between Areas | 15,273,366 | 25,508,092 |
| 17 | 64 | 13 | 32900% | 16% more Area of Effect Wave has 21% reduced delay between Areas | 26,286,582 | 40,781,458 |
| 18 | 66 | 13 | 34300% | 17% more Area of Effect Wave has 22% reduced delay between Areas | 62,890,590 | 67,068,040 |
| 19 | 68 | 13 | 35700% | 18% more Area of Effect Wave has 24% reduced delay between Areas | 212,046,017 | 129,958,630 |
| 20 | 70 | 13 | 37100% | 19% more Area of Effect Wave has 25% reduced delay between Areas | — | 342,004,647 |
| Gem level | Required level | Cost | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 21 | 72 | 14 | 38500% | 20% more Area of Effect Wave has 26% reduced delay between Areas | — | — |
| 22 | 74 | 14 | 39900% | 21% more Area of Effect Wave has 28% reduced delay between Areas | — | — |
| 23 | 76 | 14 | 41300% | 22% more Area of Effect Wave has 29% reduced delay between Areas | — | — |
| 24 | 78 | 14 | 42700% | 23% more Area of Effect Wave has 30% reduced delay between Areas | — | — |
| 25 | 80 | 14 | 44100% | 24% more Area of Effect Wave has 32% reduced delay between Areas | — | — |
| 26 | 82 | 14 | 45500% | 25% more Area of Effect Wave has 33% reduced delay between Areas | — | — |
| 27 | 84 | 15 | 46900% | 26% more Area of Effect Wave has 34% reduced delay between Areas | — | — |
| 28 | 86 | 15 | 48300% | 27% more Area of Effect Wave has 36% reduced delay between Areas | — | — |
| 29 | 88 | 15 | 49700% | 28% more Area of Effect Wave has 37% reduced delay between Areas | — | — |
| 30 | 90 | 15 | 51100% | 29% more Area of Effect Wave has 38% reduced delay between Areas | — | — |
| 31 | 91 | 15 | 51800% | 29% more Area of Effect Wave has 39% reduced delay between Areas | — | — |
| 32 | 92 | 15 | 52500% | 30% more Area of Effect Wave has 39% reduced delay between Areas | — | — |
| 33 | 93 | 15 | 53200% | 30% more Area of Effect Wave has 40% reduced delay between Areas | — | — |
| 34 | 94 | 15 | 53900% | 31% more Area of Effect Wave has 41% reduced delay between Areas | — | — |
| 35 | 95 | 16 | 54600% | 31% more Area of Effect Wave has 41% reduced delay between Areas | — | — |
| 36 | 96 | 16 | 55300% | 32% more Area of Effect Wave has 42% reduced delay between Areas | — | — |
| 37 | 97 | 16 | 56000% | 32% more Area of Effect Wave has 43% reduced delay between Areas | — | — |
| 38 | 98 | 16 | 56700% | 33% more Area of Effect Wave has 43% reduced delay between Areas | — | — |
| 39 | 99 | 16 | 57400% | 33% more Area of Effect Wave has 44% reduced delay between Areas | — | — |
| 40 | 100 | 16 | 58100% | 34% more Area of Effect Wave has 45% reduced delay between Areas | — | — |
Your Sunder becomes a gory effect.
Your Sunder becomes a Glimmerwood Effect.