Support
Item Rarity Support
Overview
Supports any skill that can kill enemies.
Properties
- Gem type
- Support
- Colour
- Blue
- Attribute
- Intelligence
- Drop level
- 31
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- 40% increased Rarity of Items Dropped by Slain Enemies
At 20% quality
10% increased Rarity of Items Dropped by Slain Enemies
Compatibility rules
- Allowed skill types
- Damage or Attack or Damage Over Time or Kill No Damage Modifiers
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 452
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 31 | 100% | 40% increased Rarity of Items Dropped by Slain Enemies | 285,815 | 0 |
| 2 | 34 | 100% | 41% increased Rarity of Items Dropped by Slain Enemies | 252,595 | 285,815 |
| 3 | 36 | 100% | 42% increased Rarity of Items Dropped by Slain Enemies | 314,394 | 538,410 |
| 4 | 38 | 100% | 43% increased Rarity of Items Dropped by Slain Enemies | 388,734 | 852,804 |
| 5 | 40 | 100% | 44% increased Rarity of Items Dropped by Slain Enemies | 477,437 | 1,241,538 |
| 6 | 42 | 100% | 45% increased Rarity of Items Dropped by Slain Enemies | 583,786 | 1,718,975 |
| 7 | 44 | 100% | 46% increased Rarity of Items Dropped by Slain Enemies | 710,359 | 2,302,761 |
| 8 | 46 | 100% | 47% increased Rarity of Items Dropped by Slain Enemies | 1,355,511 | 3,013,120 |
| 9 | 48 | 100% | 48% increased Rarity of Items Dropped by Slain Enemies | 1,138,877 | 4,368,631 |
| 10 | 50 | 100% | 49% increased Rarity of Items Dropped by Slain Enemies | 1,368,233 | 5,507,508 |
| 11 | 52 | 100% | 50% increased Rarity of Items Dropped by Slain Enemies | 1,638,338 | 6,875,741 |
| 12 | 54 | 100% | 51% increased Rarity of Items Dropped by Slain Enemies | 1,956,648 | 8,514,079 |
| 13 | 56 | 100% | 52% increased Rarity of Items Dropped by Slain Enemies | 3,655,184 | 10,470,727 |
| 14 | 58 | 100% | 53% increased Rarity of Items Dropped by Slain Enemies | 3,017,327 | 14,125,911 |
| 15 | 60 | 100% | 54% increased Rarity of Items Dropped by Slain Enemies | 7,720,126 | 17,143,238 |
| 16 | 62 | 100% | 55% increased Rarity of Items Dropped by Slain Enemies | 15,058,455 | 24,863,364 |
| 17 | 64 | 100% | 56% increased Rarity of Items Dropped by Slain Enemies | 25,964,218 | 39,921,819 |
| 18 | 66 | 100% | 57% increased Rarity of Items Dropped by Slain Enemies | 62,460,771 | 65,886,037 |
| 19 | 68 | 100% | 58% increased Rarity of Items Dropped by Slain Enemies | 211,508,743 | 128,346,808 |
| 20 | 70 | 100% | 59% increased Rarity of Items Dropped by Slain Enemies | — | 339,855,551 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 100% | 60% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 22 | 74 | 100% | 61% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 23 | 76 | 100% | 62% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 24 | 78 | 100% | 63% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 25 | 80 | 100% | 64% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 26 | 82 | 100% | 65% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 27 | 84 | 100% | 66% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 28 | 86 | 100% | 67% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 29 | 88 | 100% | 68% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 30 | 90 | 100% | 69% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 31 | 91 | 100% | 69% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 32 | 92 | 100% | 70% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 33 | 93 | 100% | 70% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 34 | 94 | 100% | 71% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 35 | 95 | 100% | 71% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 36 | 96 | 100% | 72% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 37 | 97 | 100% | 72% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 38 | 98 | 100% | 73% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 39 | 99 | 100% | 73% increased Rarity of Items Dropped by Slain Enemies | — | — |
| 40 | 100 | 100% | 74% increased Rarity of Items Dropped by Slain Enemies | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Rarity of Items Dropped by Slain Enemies |
| 10% | 5% increased Rarity of Items Dropped by Slain Enemies |
| 15% | 7.5% increased Rarity of Items Dropped by Slain Enemies |
| 20% | 10% increased Rarity of Items Dropped by Slain Enemies |
| 23% | 11.5% increased Rarity of Items Dropped by Slain Enemies |
| 30% | 15% increased Rarity of Items Dropped by Slain Enemies |