

Active
Conflagration
Overview
Fire arrows into the air that rain down around the targeted area, dealing area damage on impact and leaving the arrows stuck in the ground for a duration. If you move close to a stuck arrow, it will explode, dealing area damage and applying a fire damage over time debuff, as well as causing other stuck arrows in range to also explode.
Properties
- Gem type
- Active
- Colour
- Green
- Attribute
- Dexterity
- Drop level
- 28
- Cast time
- 1 sec
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| Sever the Right Hand | Ranger | 1 | 1 |
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Arrows after the first fall within a Base radius of 3 metres
- Impact Base radius is 1 metre
- Explosion deals 50% more Damage with Hits and Ailments
- Maximum 20 stuck arrows
- Base duration is 6 seconds
- Base secondary duration is 4 seconds
- Fires 3 Projectiles
- 100% of Physical Damage Converted to Fire Damage
- Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
- Base tertiary radius is 1.5 metres
- Deals 157.22 Base Fire Damage per second
Explosion deals 30% more Damage with Hits and Ailments
Acquisition
Compatibility inputs
- Skill types
- Attack, Ranged Attack, Fire, Mirage Archer Can Use, Area, Projectile Speed, Projectile Number, Totemable, Trappable, Mineable, Triggerable, Rain, Duration, Damage Over Time
- Granted minion skill types
- None recorded
- Can be supported
- Yes
Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.
Compatible support gems 114
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
| Gem level | Required level | Cost | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 1 | 28 | 9 Mana | 30% | Base tertiary radius is 1.5 metres Deals 157.22 Base Fire Damage per second | 199,345 | 0 |
| 2 | 31 | 9 Mana | 30% | Base tertiary radius is 1.5 metres Deals 198.7 Base Fire Damage per second | 285,815 | 199,345 |
| 3 | 34 | 10 Mana | 31% | Base tertiary radius is 1.6 metres Deals 249.77 Base Fire Damage per second | 401,344 | 485,160 |
| 4 | 37 | 10 Mana | 31% | Base tertiary radius is 1.6 metres Deals 312.5 Base Fire Damage per second | 554,379 | 886,504 |
| 5 | 40 | 10 Mana | 31% | Base tertiary radius is 1.6 metres Deals 389.37 Base Fire Damage per second | 477,437 | 1,440,883 |
| 6 | 42 | 10 Mana | 31% | Base tertiary radius is 1.6 metres Deals 449.93 Base Fire Damage per second | 583,786 | 1,918,320 |
| 7 | 44 | 10 Mana | 32% | Base tertiary radius is 1.7 metres Deals 519.15 Base Fire Damage per second | 710,359 | 2,502,106 |
| 8 | 46 | 11 Mana | 32% | Base tertiary radius is 1.7 metres Deals 598.17 Base Fire Damage per second | 1,355,511 | 3,212,465 |
| 9 | 48 | 11 Mana | 32% | Base tertiary radius is 1.7 metres Deals 688.35 Base Fire Damage per second | 1,138,877 | 4,567,976 |
| 10 | 50 | 11 Mana | 33% | Base tertiary radius is 1.7 metres Deals 791.17 Base Fire Damage per second | 1,368,233 | 5,706,853 |
| 11 | 52 | 11 Mana | 33% | Base tertiary radius is 1.8 metres Deals 908.32 Base Fire Damage per second | 1,638,338 | 7,075,086 |
| 12 | 54 | 11 Mana | 33% | Base tertiary radius is 1.8 metres Deals 1041.73 Base Fire Damage per second | 1,956,648 | 8,713,424 |
| 13 | 56 | 11 Mana | 34% | Base tertiary radius is 1.8 metres Deals 1193.55 Base Fire Damage per second | 3,655,184 | 10,670,072 |
| 14 | 58 | 12 Mana | 34% | Base tertiary radius is 1.8 metres Deals 1366.25 Base Fire Damage per second | 3,017,327 | 14,325,256 |
| 15 | 60 | 12 Mana | 34% | Base tertiary radius is 1.9 metres Deals 1562.57 Base Fire Damage per second | 7,759,995 | 17,342,583 |
| 16 | 62 | 12 Mana | 34% | Base tertiary radius is 1.9 metres Deals 1785.63 Base Fire Damage per second | 15,138,193 | 25,102,578 |
| 17 | 64 | 12 Mana | 35% | Base tertiary radius is 1.9 metres Deals 2038.97 Base Fire Damage per second | 26,083,825 | 40,240,771 |
| 18 | 66 | 12 Mana | 35% | Base tertiary radius is 1.9 metres Deals 2326.52 Base Fire Damage per second | 62,620,247 | 66,324,596 |
| 19 | 68 | 12 Mana | 35% | Base tertiary radius is 2 metres Deals 2652.77 Base Fire Damage per second | 211,708,088 | 128,944,843 |
| 20 | 70 | 13 Mana | 36% | Base tertiary radius is 2 metres Deals 3022.78 Base Fire Damage per second | — | 340,652,931 |
Show extended levels 21–40
| Gem level | Required level | Cost | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|
| 21 | 72 | 13 Mana | 36% | Base tertiary radius is 2 metres Deals 3442.23 Base Fire Damage per second | — | — |
| 22 | 74 | 13 Mana | 36% | Base tertiary radius is 2 metres Deals 3917.55 Base Fire Damage per second | — | — |
| 23 | 76 | 13 Mana | 36% | Base tertiary radius is 2.1 metres Deals 4455.95 Base Fire Damage per second | — | — |
| 24 | 78 | 13 Mana | 37% | Base tertiary radius is 2.1 metres Deals 5065.6 Base Fire Damage per second | — | — |
| 25 | 80 | 13 Mana | 37% | Base tertiary radius is 2.1 metres Deals 5755.65 Base Fire Damage per second | — | — |
| 26 | 82 | 14 Mana | 37% | Base tertiary radius is 2.1 metres Deals 6536.48 Base Fire Damage per second | — | — |
| 27 | 84 | 14 Mana | 38% | Base tertiary radius is 2.2 metres Deals 7419.72 Base Fire Damage per second | — | — |
| 28 | 86 | 14 Mana | 38% | Base tertiary radius is 2.2 metres Deals 8418.45 Base Fire Damage per second | — | — |
| 29 | 88 | 14 Mana | 38% | Base tertiary radius is 2.2 metres Deals 9547.47 Base Fire Damage per second | — | — |
| 30 | 90 | 14 Mana | 39% | Base tertiary radius is 2.2 metres Deals 10823.37 Base Fire Damage per second | — | — |
| 31 | 91 | 14 Mana | 39% | Base tertiary radius is 2.3 metres Deals 11522.15 Base Fire Damage per second | — | — |
| 32 | 92 | 14 Mana | 39% | Base tertiary radius is 2.3 metres Deals 12264.85 Base Fire Damage per second | — | — |
| 33 | 93 | 14 Mana | 39% | Base tertiary radius is 2.3 metres Deals 13054.17 Base Fire Damage per second | — | — |
| 34 | 94 | 15 Mana | 39% | Base tertiary radius is 2.3 metres Deals 13892.95 Base Fire Damage per second | — | — |
| 35 | 95 | 15 Mana | 39% | Base tertiary radius is 2.4 metres Deals 14784.25 Base Fire Damage per second | — | — |
| 36 | 96 | 15 Mana | 39% | Base tertiary radius is 2.4 metres Deals 15731.32 Base Fire Damage per second | — | — |
| 37 | 97 | 15 Mana | 40% | Base tertiary radius is 2.4 metres Deals 16737.55 Base Fire Damage per second | — | — |
| 38 | 98 | 15 Mana | 40% | Base tertiary radius is 2.4 metres Deals 17806.58 Base Fire Damage per second | — | — |
| 39 | 99 | 15 Mana | 40% | Base tertiary radius is 2.5 metres Deals 18942.27 Base Fire Damage per second | — | — |
| 40 | 100 | 15 Mana | 40% | Base tertiary radius is 2.5 metres Deals 20148.67 Base Fire Damage per second | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | Explosion deals 7.5% more Damage with Hits and Ailments |
| 10% | Explosion deals 15% more Damage with Hits and Ailments |
| 15% | Explosion deals 22.5% more Damage with Hits and Ailments |
| 20% | Explosion deals 30% more Damage with Hits and Ailments |
| 23% | Explosion deals 34.5% more Damage with Hits and Ailments |
| 30% | Explosion deals 45% more Damage with Hits and Ailments |