Support
Chance to Flee Support
Overview
Supports any skill that hits enemies.
Properties
- Gem type
- Support
- Colour
- Green
- Attribute
- Dexterity
- Drop level
- 8
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- 25% chance to cause Monsters to Flee when Hit
At 20% quality
20% chance to cause Monsters to Flee when Hit
Compatibility rules
- Allowed skill types
- Attack or Damage
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 428
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 8 | 100% | 25% chance to cause Monsters to Flee when Hit | 3,231 | 0 |
| 2 | 10 | 100% | 26% chance to cause Monsters to Flee when Hit | 9,569 | 3,231 |
| 3 | 13 | 100% | 27% chance to cause Monsters to Flee when Hit | 28,189 | 12,800 |
| 4 | 17 | 100% | 28% chance to cause Monsters to Flee when Hit | 59,146 | 40,989 |
| 5 | 21 | 100% | 29% chance to cause Monsters to Flee when Hit | 111,192 | 100,135 |
| 6 | 25 | 100% | 30% chance to cause Monsters to Flee when Hit | 193,800 | 211,327 |
| 7 | 29 | 100% | 31% chance to cause Monsters to Flee when Hit | 320,280 | 405,127 |
| 8 | 33 | 100% | 32% chance to cause Monsters to Flee when Hit | 507,839 | 725,407 |
| 9 | 37 | 100% | 33% chance to cause Monsters to Flee when Hit | 554,379 | 1,233,246 |
| 10 | 40 | 100% | 34% chance to cause Monsters to Flee when Hit | 755,049 | 1,787,625 |
| 11 | 43 | 100% | 35% chance to cause Monsters to Flee when Hit | 1,016,533 | 2,542,674 |
| 12 | 46 | 100% | 36% chance to cause Monsters to Flee when Hit | 1,898,602 | 3,559,207 |
| 13 | 49 | 100% | 37% chance to cause Monsters to Flee when Hit | 1,964,019 | 5,457,809 |
| 14 | 52 | 100% | 38% chance to cause Monsters to Flee when Hit | 2,573,731 | 7,421,828 |
| 15 | 55 | 100% | 39% chance to cause Monsters to Flee when Hit | 7,610,839 | 9,995,559 |
| 16 | 58 | 100% | 40% chance to cause Monsters to Flee when Hit | 13,436,884 | 17,606,398 |
| 17 | 61 | 100% | 41% chance to cause Monsters to Flee when Hit | 25,050,611 | 31,043,282 |
| 18 | 64 | 100% | 42% chance to cause Monsters to Flee when Hit | 43,867,388 | 56,093,893 |
| 19 | 67 | 100% | 43% chance to cause Monsters to Flee when Hit | 242,078,618 | 99,961,281 |
| 20 | 70 | 100% | 44% chance to cause Monsters to Flee when Hit | — | 342,039,899 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 100% | 45% chance to cause Monsters to Flee when Hit | — | — |
| 22 | 74 | 100% | 46% chance to cause Monsters to Flee when Hit | — | — |
| 23 | 76 | 100% | 47% chance to cause Monsters to Flee when Hit | — | — |
| 24 | 78 | 100% | 48% chance to cause Monsters to Flee when Hit | — | — |
| 25 | 80 | 100% | 49% chance to cause Monsters to Flee when Hit | — | — |
| 26 | 82 | 100% | 50% chance to cause Monsters to Flee when Hit | — | — |
| 27 | 84 | 100% | 51% chance to cause Monsters to Flee when Hit | — | — |
| 28 | 86 | 100% | 52% chance to cause Monsters to Flee when Hit | — | — |
| 29 | 88 | 100% | 53% chance to cause Monsters to Flee when Hit | — | — |
| 30 | 90 | 100% | 54% chance to cause Monsters to Flee when Hit | — | — |
| 31 | 91 | 100% | 54% chance to cause Monsters to Flee when Hit | — | — |
| 32 | 92 | 100% | 55% chance to cause Monsters to Flee when Hit | — | — |
| 33 | 93 | 100% | 55% chance to cause Monsters to Flee when Hit | — | — |
| 34 | 94 | 100% | 56% chance to cause Monsters to Flee when Hit | — | — |
| 35 | 95 | 100% | 56% chance to cause Monsters to Flee when Hit | — | — |
| 36 | 96 | 100% | 57% chance to cause Monsters to Flee when Hit | — | — |
| 37 | 97 | 100% | 57% chance to cause Monsters to Flee when Hit | — | — |
| 38 | 98 | 100% | 58% chance to cause Monsters to Flee when Hit | — | — |
| 39 | 99 | 100% | 58% chance to cause Monsters to Flee when Hit | — | — |
| 40 | 100 | 100% | 59% chance to cause Monsters to Flee when Hit | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 5% chance to cause Monsters to Flee when Hit |
| 10% | 10% chance to cause Monsters to Flee when Hit |
| 15% | 15% chance to cause Monsters to Flee when Hit |
| 20% | 20% chance to cause Monsters to Flee when Hit |
| 23% | 23% chance to cause Monsters to Flee when Hit |
| 30% | 30% chance to cause Monsters to Flee when Hit |