

Active
Storm Burst
Overview
Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in a small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.
Properties
- Gem type
- Active
- Colour
- Blue
- Attribute
- Strength
- Drop level
- 12
- Cast time
- 0.2 sec
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| The Siren's Cadence | Templar | 1 | 1 |
| The Siren's Cadence | Scion | 1 | 1 |
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Orbs jump every 0.4 seconds
- Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
- 50% of Physical Damage Converted to Lightning Damage
- Base duration is 1.2 seconds
- Deals 6 to 8 Physical Damage
+0.4 seconds to Base duration
Acquisition
Related gem versions 1
Regular, transfigured, Vaal, and awakened versions are joined from the game records.
Compatibility inputs
- Skill types
- Spell, Damage, Totemable, Lightning, Channel, Area, Duration, Area Spell, Physical
- Granted minion skill types
- None recorded
- Can be supported
- Yes
Support compatibility is evaluated against these recorded types. A support is omitted when its allowed expression does not match, its excluded expression matches, or this skill is marked as unable to be supported.
Compatible support gems 86
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
| Gem level | Required level | Cost | Crit. chance | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|---|
| 1 | 12 | 2 Mana | 6% | 45% | Deals 6 to 8 Physical Damage | 15,249 | 0 |
| 2 | 15 | 2 Mana | 6% | 45% | Deals 7 to 11 Physical Damage | 41,517 | 15,249 |
| 3 | 19 | 2 Mana | 6% | 45% | Deals 10 to 15 Physical Damage | 81,983 | 56,766 |
| 4 | 23 | 2 Mana | 6% | 45% | Deals 13 to 19 Physical Damage | 147,968 | 138,749 |
| 5 | 27 | 2 Mana | 6% | 45% | Deals 17 to 25 Physical Damage +0.1 metres to radius | 250,557 | 286,717 |
| 6 | 31 | 2 Mana | 6% | 45% | Deals 22 to 33 Physical Damage +0.1 metres to radius | 405,086 | 537,274 |
| 7 | 35 | 2 Mana | 6% | 45% | Deals 28 to 42 Physical Damage +0.1 metres to radius | 447,718 | 942,360 |
| 8 | 38 | 2 Mana | 6% | 45% | Deals 34 to 50 Physical Damage +0.1 metres to radius | 615,318 | 1,390,078 |
| 9 | 41 | 3 Mana | 6% | 45% | Deals 40 to 60 Physical Damage +0.2 metres to radius | 834,639 | 2,005,396 |
| 10 | 44 | 3 Mana | 6% | 45% | Deals 48 to 71 Physical Damage +0.2 metres to radius | 1,570,760 | 2,840,035 |
| 11 | 47 | 3 Mana | 6% | 45% | Deals 56 to 85 Physical Damage +0.2 metres to radius | 1,633,987 | 4,410,795 |
| 12 | 50 | 3 Mana | 6% | 45% | Deals 67 to 100 Physical Damage +0.2 metres to radius | 2,151,030 | 6,044,782 |
| 13 | 53 | 3 Mana | 6% | 45% | Deals 79 to 118 Physical Damage +0.3 metres to radius | 2,812,189 | 8,195,812 |
| 14 | 56 | 4 Mana | 6% | 45% | Deals 92 to 139 Physical Damage +0.3 metres to radius | 5,099,360 | 11,008,001 |
| 15 | 59 | 4 Mana | 6% | 45% | Deals 108 to 163 Physical Damage +0.3 metres to radius | 9,400,731 | 16,107,361 |
| 16 | 62 | 4 Mana | 6% | 45% | Deals 127 to 191 Physical Damage +0.3 metres to radius | 15,273,366 | 25,508,092 |
| 17 | 64 | 4 Mana | 6% | 45% | Deals 141 to 212 Physical Damage +0.4 metres to radius | 26,286,582 | 40,781,458 |
| 18 | 66 | 4 Mana | 6% | 45% | Deals 156 to 235 Physical Damage +0.4 metres to radius | 62,890,590 | 67,068,040 |
| 19 | 68 | 4 Mana | 6% | 45% | Deals 173 to 260 Physical Damage +0.4 metres to radius | 212,046,017 | 129,958,630 |
| 20 | 70 | 4 Mana | 6% | 45% | Deals 192 to 288 Physical Damage +0.4 metres to radius | — | 342,004,647 |
Show extended levels 21–40
| Gem level | Required level | Cost | Crit. chance | Damage effectiveness | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|---|---|
| 21 | 72 | 4 Mana | 6% | 45% | Deals 213 to 319 Physical Damage +0.5 metres to radius | — | — |
| 22 | 74 | 5 Mana | 6% | 45% | Deals 235 to 353 Physical Damage +0.5 metres to radius | — | — |
| 23 | 76 | 5 Mana | 6% | 45% | Deals 260 to 390 Physical Damage +0.5 metres to radius | — | — |
| 24 | 78 | 5 Mana | 6% | 45% | Deals 287 to 431 Physical Damage +0.5 metres to radius | — | — |
| 25 | 80 | 5 Mana | 6% | 45% | Deals 318 to 476 Physical Damage +0.6 metres to radius | — | — |
| 26 | 82 | 5 Mana | 6% | 45% | Deals 351 to 526 Physical Damage +0.6 metres to radius | — | — |
| 27 | 84 | 5 Mana | 6% | 45% | Deals 387 to 580 Physical Damage +0.6 metres to radius | — | — |
| 28 | 86 | 5 Mana | 6% | 45% | Deals 427 to 640 Physical Damage +0.6 metres to radius | — | — |
| 29 | 88 | 5 Mana | 6% | 45% | Deals 470 to 706 Physical Damage +0.6 metres to radius | — | — |
| 30 | 90 | 6 Mana | 6% | 45% | Deals 518 to 778 Physical Damage +0.6 metres to radius | — | — |
| 31 | 91 | 6 Mana | 6% | 45% | Deals 544 to 816 Physical Damage +0.7 metres to radius | — | — |
| 32 | 92 | 6 Mana | 6% | 45% | Deals 571 to 857 Physical Damage +0.7 metres to radius | — | — |
| 33 | 93 | 6 Mana | 6% | 45% | Deals 599 to 899 Physical Damage +0.7 metres to radius | — | — |
| 34 | 94 | 6 Mana | 6% | 45% | Deals 629 to 943 Physical Damage +0.7 metres to radius | — | — |
| 35 | 95 | 6 Mana | 6% | 45% | Deals 660 to 990 Physical Damage +0.7 metres to radius | — | — |
| 36 | 96 | 6 Mana | 6% | 45% | Deals 692 to 1038 Physical Damage +0.7 metres to radius | — | — |
| 37 | 97 | 6 Mana | 6% | 45% | Deals 726 to 1089 Physical Damage +0.7 metres to radius | — | — |
| 38 | 98 | 6 Mana | 6% | 45% | Deals 762 to 1142 Physical Damage +0.7 metres to radius | — | — |
| 39 | 99 | 6 Mana | 6% | 45% | Deals 799 to 1198 Physical Damage +0.7 metres to radius | — | — |
| 40 | 100 | 6 Mana | 6% | 45% | Deals 838 to 1257 Physical Damage +0.8 metres to radius | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | +0.1 seconds to Base duration |
| 10% | +0.2 seconds to Base duration |
| 15% | +0.3 seconds to Base duration |
| 20% | +0.4 seconds to Base duration |
| 23% | +0.46 seconds to Base duration |
| 30% | +0.6 seconds to Base duration |