Support
Cull the Weak Support
Overview
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Properties
- Gem type
- Support
- Colour
- Green
- Attribute
- Dexterity
- Drop level
- 72
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Kill Normal and Magic Rarity Enemies that have 30% Life or lower when Hit
Recover 2% of Life when this Skill Culls an Enemy
Related gem versions 1
Regular, transfigured, Vaal, and awakened versions are joined from the game records.
Compatibility rules
- Allowed skill types
- Damage or Attack
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 428
Compatibility is derived from the game skill-type constraints.
Gem progression 15 standard levels
The multiplier applies to supported skills: 120% means 1.2× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 72 | 120% | Kill Normal and Magic Rarity Enemies that have 30% Life or lower when Hit | 226,854,909 | 0 |
| 2 | 74 | 120% | Kill Normal and Magic Rarity Enemies that have 32% Life or lower when Hit | 1,439,190,228 | 226,854,909 |
| 3 | 76 | 120% | Kill Normal and Magic Rarity Enemies that have 34% Life or lower when Hit | — | 1,666,045,137 |
| 4 | 78 | 120% | Kill Normal and Magic Rarity Enemies that have 36% Life or lower when Hit | — | — |
| 5 | 80 | 120% | Kill Normal and Magic Rarity Enemies that have 37% Life or lower when Hit | — | — |
| 6 | 82 | 120% | Kill Normal and Magic Rarity Enemies that have 38% Life or lower when Hit | — | — |
| 7 | 84 | 120% | Kill Normal and Magic Rarity Enemies that have 39% Life or lower when Hit | — | — |
| 8 | 86 | 120% | Kill Normal and Magic Rarity Enemies that have 40% Life or lower when Hit | — | — |
| 9 | 88 | 120% | Kill Normal and Magic Rarity Enemies that have 41% Life or lower when Hit | — | — |
| 10 | 90 | 120% | Kill Normal and Magic Rarity Enemies that have 42% Life or lower when Hit | — | — |
| 11 | 91 | 120% | Kill Normal and Magic Rarity Enemies that have 43% Life or lower when Hit | — | — |
| 12 | 92 | 120% | Kill Normal and Magic Rarity Enemies that have 44% Life or lower when Hit | — | — |
| 13 | 93 | 120% | Kill Normal and Magic Rarity Enemies that have 45% Life or lower when Hit | — | — |
| 14 | 94 | 120% | Kill Normal and Magic Rarity Enemies that have 46% Life or lower when Hit | — | — |
| 15 | 95 | 120% | Kill Normal and Magic Rarity Enemies that have 47% Life or lower when Hit | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | — |
| 10% | Recover 1% of Life when this Skill Culls an Enemy |
| 15% | Recover 1.5% of Life when this Skill Culls an Enemy |
| 20% | Recover 2% of Life when this Skill Culls an Enemy |
| 23% | Recover 2.3% of Life when this Skill Culls an Enemy |
| 30% | Recover 3% of Life when this Skill Culls an Enemy |