Support
Life Leech Support
Overview
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Properties
- Gem type
- Support
- Colour
- Red
- Attribute
- Strength
- Drop level
- 31
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| A Fixture of Fate | Marauder | 1 | 1 |
| A Fixture of Fate | Duelist | 1 | 1 |
| A Fixture of Fate | Ranger | 1 | 1 |
| A Fixture of Fate | Scion | 1 | 1 |
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- 2% of Damage Leeched as Life
10% increased Damage while Leeching Life
Acquisition
Compatibility rules
- Allowed skill types
- Damage or Attack
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 428
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
The multiplier applies to supported skills: 110% means 1.1× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 31 | 110% | 2% of Damage Leeched as Life | 285,815 | 0 |
| 2 | 34 | 110% | 2.1% of Damage Leeched as Life | 252,595 | 285,815 |
| 3 | 36 | 110% | 2.2% of Damage Leeched as Life | 314,394 | 538,410 |
| 4 | 38 | 110% | 2.3% of Damage Leeched as Life | 388,734 | 852,804 |
| 5 | 40 | 110% | 2.4% of Damage Leeched as Life | 477,437 | 1,241,538 |
| 6 | 42 | 110% | 2.5% of Damage Leeched as Life | 583,786 | 1,718,975 |
| 7 | 44 | 110% | 2.6% of Damage Leeched as Life | 710,359 | 2,302,761 |
| 8 | 46 | 110% | 2.7% of Damage Leeched as Life | 1,355,511 | 3,013,120 |
| 9 | 48 | 110% | 2.8% of Damage Leeched as Life | 1,138,877 | 4,368,631 |
| 10 | 50 | 110% | 2.9% of Damage Leeched as Life | 1,368,233 | 5,507,508 |
| 11 | 52 | 110% | 3% of Damage Leeched as Life | 1,638,338 | 6,875,741 |
| 12 | 54 | 110% | 3.1% of Damage Leeched as Life | 1,956,648 | 8,514,079 |
| 13 | 56 | 110% | 3.2% of Damage Leeched as Life | 3,655,184 | 10,470,727 |
| 14 | 58 | 110% | 3.3% of Damage Leeched as Life | 3,017,327 | 14,125,911 |
| 15 | 60 | 110% | 3.4% of Damage Leeched as Life | 7,720,126 | 17,143,238 |
| 16 | 62 | 110% | 3.5% of Damage Leeched as Life | 15,058,455 | 24,863,364 |
| 17 | 64 | 110% | 3.6% of Damage Leeched as Life | 25,964,218 | 39,921,819 |
| 18 | 66 | 110% | 3.7% of Damage Leeched as Life | 62,460,771 | 65,886,037 |
| 19 | 68 | 110% | 3.8% of Damage Leeched as Life | 211,508,743 | 128,346,808 |
| 20 | 70 | 110% | 3.9% of Damage Leeched as Life | — | 339,855,551 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 110% | 4% of Damage Leeched as Life | — | — |
| 22 | 74 | 110% | 4.1% of Damage Leeched as Life | — | — |
| 23 | 76 | 110% | 4.2% of Damage Leeched as Life | — | — |
| 24 | 78 | 110% | 4.3% of Damage Leeched as Life | — | — |
| 25 | 80 | 110% | 4.4% of Damage Leeched as Life | — | — |
| 26 | 82 | 110% | 4.5% of Damage Leeched as Life | — | — |
| 27 | 84 | 110% | 4.6% of Damage Leeched as Life | — | — |
| 28 | 86 | 110% | 4.7% of Damage Leeched as Life | — | — |
| 29 | 88 | 110% | 4.8% of Damage Leeched as Life | — | — |
| 30 | 90 | 110% | 4.9% of Damage Leeched as Life | — | — |
| 31 | 91 | 110% | 5% of Damage Leeched as Life | — | — |
| 32 | 92 | 110% | 5.1% of Damage Leeched as Life | — | — |
| 33 | 93 | 110% | 5.2% of Damage Leeched as Life | — | — |
| 34 | 94 | 110% | 5.3% of Damage Leeched as Life | — | — |
| 35 | 95 | 110% | 5.4% of Damage Leeched as Life | — | — |
| 36 | 96 | 110% | 5.5% of Damage Leeched as Life | — | — |
| 37 | 97 | 110% | 5.6% of Damage Leeched as Life | — | — |
| 38 | 98 | 110% | 5.7% of Damage Leeched as Life | — | — |
| 39 | 99 | 110% | 5.8% of Damage Leeched as Life | — | — |
| 40 | 100 | 110% | 5.9% of Damage Leeched as Life | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Damage while Leeching Life |
| 10% | 5% increased Damage while Leeching Life |
| 15% | 7.5% increased Damage while Leeching Life |
| 20% | 10% increased Damage while Leeching Life |
| 23% | 11.5% increased Damage while Leeching Life |
| 30% | 15% increased Damage while Leeching Life |