Support
Bloodlust Support
Overview
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Properties
- Gem type
- Support
- Colour
- Red
- Attribute
- Strength
- Drop level
- 18
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Cannot cause Bleeding
- 25% more Melee Physical Damage against Bleeding Enemies
10% increased Melee Damage against Bleeding Enemies
Compatibility rules
- Allowed skill types
- Melee
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 137
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
The multiplier applies to supported skills: 140% means 1.4× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 18 | 140% | 25% more Melee Physical Damage against Bleeding Enemies | 69,833 | 0 |
| 2 | 22 | 140% | 25% more Melee Physical Damage against Bleeding Enemies | 128,549 | 69,833 |
| 3 | 26 | 140% | 26% more Melee Physical Damage against Bleeding Enemies | 154,553 | 198,382 |
| 4 | 29 | 140% | 27% more Melee Physical Damage against Bleeding Enemies | 225,374 | 352,935 |
| 5 | 32 | 140% | 28% more Melee Physical Damage against Bleeding Enemies | 320,672 | 578,309 |
| 6 | 35 | 140% | 28% more Melee Physical Damage against Bleeding Enemies | 447,718 | 898,981 |
| 7 | 38 | 140% | 29% more Melee Physical Damage against Bleeding Enemies | 615,318 | 1,346,699 |
| 8 | 41 | 140% | 30% more Melee Physical Damage against Bleeding Enemies | 834,639 | 1,962,017 |
| 9 | 44 | 140% | 31% more Melee Physical Damage against Bleeding Enemies | 1,570,760 | 2,796,656 |
| 10 | 47 | 140% | 31% more Melee Physical Damage against Bleeding Enemies | 1,633,987 | 4,367,416 |
| 11 | 50 | 140% | 32% more Melee Physical Damage against Bleeding Enemies | 2,151,030 | 6,001,403 |
| 12 | 53 | 140% | 33% more Melee Physical Damage against Bleeding Enemies | 2,812,189 | 8,152,433 |
| 13 | 56 | 140% | 34% more Melee Physical Damage against Bleeding Enemies | 3,655,184 | 10,964,622 |
| 14 | 58 | 140% | 34% more Melee Physical Damage against Bleeding Enemies | 3,017,327 | 14,619,806 |
| 15 | 60 | 140% | 35% more Melee Physical Damage against Bleeding Enemies | 7,818,905 | 17,637,133 |
| 16 | 62 | 140% | 36% more Melee Physical Damage against Bleeding Enemies | 15,256,013 | 25,456,038 |
| 17 | 64 | 140% | 37% more Melee Physical Damage against Bleeding Enemies | 26,260,555 | 40,712,051 |
| 18 | 66 | 140% | 37% more Melee Physical Damage against Bleeding Enemies | 62,855,887 | 66,972,606 |
| 19 | 68 | 140% | 38% more Melee Physical Damage against Bleeding Enemies | 212,002,638 | 129,828,493 |
| 20 | 70 | 140% | 39% more Melee Physical Damage against Bleeding Enemies | — | 341,831,131 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 140% | 40% more Melee Physical Damage against Bleeding Enemies | — | — |
| 22 | 74 | 140% | 40% more Melee Physical Damage against Bleeding Enemies | — | — |
| 23 | 76 | 140% | 41% more Melee Physical Damage against Bleeding Enemies | — | — |
| 24 | 78 | 140% | 42% more Melee Physical Damage against Bleeding Enemies | — | — |
| 25 | 80 | 140% | 43% more Melee Physical Damage against Bleeding Enemies | — | — |
| 26 | 82 | 140% | 43% more Melee Physical Damage against Bleeding Enemies | — | — |
| 27 | 84 | 140% | 44% more Melee Physical Damage against Bleeding Enemies | — | — |
| 28 | 86 | 140% | 45% more Melee Physical Damage against Bleeding Enemies | — | — |
| 29 | 88 | 140% | 46% more Melee Physical Damage against Bleeding Enemies | — | — |
| 30 | 90 | 140% | 46% more Melee Physical Damage against Bleeding Enemies | — | — |
| 31 | 91 | 140% | 47% more Melee Physical Damage against Bleeding Enemies | — | — |
| 32 | 92 | 140% | 47% more Melee Physical Damage against Bleeding Enemies | — | — |
| 33 | 93 | 140% | 47% more Melee Physical Damage against Bleeding Enemies | — | — |
| 34 | 94 | 140% | 48% more Melee Physical Damage against Bleeding Enemies | — | — |
| 35 | 95 | 140% | 48% more Melee Physical Damage against Bleeding Enemies | — | — |
| 36 | 96 | 140% | 49% more Melee Physical Damage against Bleeding Enemies | — | — |
| 37 | 97 | 140% | 49% more Melee Physical Damage against Bleeding Enemies | — | — |
| 38 | 98 | 140% | 49% more Melee Physical Damage against Bleeding Enemies | — | — |
| 39 | 99 | 140% | 50% more Melee Physical Damage against Bleeding Enemies | — | — |
| 40 | 100 | 140% | 50% more Melee Physical Damage against Bleeding Enemies | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Melee Damage against Bleeding Enemies |
| 10% | 5% increased Melee Damage against Bleeding Enemies |
| 15% | 7.5% increased Melee Damage against Bleeding Enemies |
| 20% | 10% increased Melee Damage against Bleeding Enemies |
| 23% | 11.5% increased Melee Damage against Bleeding Enemies |
| 30% | 15% increased Melee Damage against Bleeding Enemies |