Jagged
Path of Exile modifier
Modifier
Reflects (25–50) Physical Damage to Melee Attackers
- Family
- AttackerTakesDamageNoRange
- Type
- Prefix
- Modifier level
- 35
- Effective requirement
- 28
- Craft tags
- physical_damage, Damage, Physical
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Shields · default, armour, shield, dex_int_armour, dex_int_shield
- Boots · default, armour, boots, dex_int_armour
- Boots · default, armour, boots, str_armour
- Helmets · default, armour, helmet, dex_int_armour, top_tier_base_item_type, not_for_sale
- Shields · default, armour, shield, int_armour, focus
- Shields · default, armour, shield, str_int_armour, str_int_shield
- Body Armours · default, armour, body_armour, int_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, str_int_armour, not_for_sale
- Shields · default, armour, shield, str_int_armour, str_int_shield, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_armour
- Boots · default, armour, boots, dex_int_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, dex_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, dex_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, str_dex_armour, not_for_sale
- Helmets · default, armour, helmet, str_int_armour
- Boots · default, armour, boots, not_for_sale
- Helmets · default, armour, helmet, str_armour
- Shields · default, armour, shield, str_dex_armour, str_dex_shield
- Boots · default, armour, boots, str_armour, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour
- Shields · default, armour, shield, dex_armour, dex_shield
- Body Armours · default, armour, body_armour, str_dex_armour
- Helmets · default, armour, helmet, dex_int_armour, not_for_sale
- Body Armours · default, armour, body_armour, dex_int_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, dex_int_armour
- Helmets · default, armour, helmet, int_armour
- Helmets · default, armour, helmet, not_for_sale, atlas_base_type, helmetatlas1, str_int_armour
- Shields · default, armour, shield, int_armour, focus, focus_can_roll_minion_modifiers
- Shields · default, armour, shield, str_armour, str_shield
- Boots · default, armour, boots, str_dex_armour
- Body Armours · default, armour, body_armour, dex_armour
- Body Armours · default, armour, body_armour, int_armour
- Helmets · default, armour, helmet, dex_int_armour
- Shields · default, armour, shield, str_dex_armour, str_dex_shield, top_tier_base_item_type
- Belts · default, belt
- Boots · default, armour, boots, str_int_armour
- Body Armours · default, armour, body_armour, str_int_armour
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, dex_armour, not_for_sale
- Shields · default, armour, shield, dex_armour, dex_shield, not_for_sale, experimental_base
- Shields · default, armour, shield, str_armour, str_shield, top_tier_base_item_type
- Boots · default, armour, boots, int_armour
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type, not_for_sale
- Belts · default, belt, not_for_sale
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type
- Shields · default, armour, shield, dex_armour, dex_shield, top_tier_base_item_type
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas2
- Boots · default, armour, boots, dex_armour
- Helmets · default, armour, helmet, dex_int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, dex_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type
- Boots · default, armour, boots, int_armour, not_for_sale
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type
- Shields · default, armour, shield, int_armour, focus, not_for_sale, experimental_base
- Shields · default, armour, shield, str_armour, str_shield, not_for_sale, experimental_base
- Shields · default, armour, shield, dex_int_armour, dex_int_shield, top_tier_base_item_type
- Shields · default, armour, shield, int_armour, focus, focus_can_roll_minion_modifiers, top_tier_base_item_type
- Boots · default, armour, boots, not_for_sale, atlas_base_type, bootsatlasdexint, dex_int_armour
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type
- Boots · default, armour, boots, not_for_sale, demigods
- Shields · default, armour, shield, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale, demigods
- Belts · default, belt, not_for_sale, demigods
- Helmets · default, armour, helmet, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale
- Shields · default, armour, shield, int_armour, focus, top_tier_base_item_type
- Boots · default, armour, boots, dex_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, dex_armour
- Boots · default, armour, boots, dex_int_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_armour, not_for_sale
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, str_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, int_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, dex_armour, top_tier_base_item_type
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type, not_for_sale
- Belts · default, belt, experimental_base
- Body Armours · default, armour, body_armour, dex_int_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, not_for_sale, ward_armour
- Boots · default, armour, boots, not_for_sale, ward_armour
- Boots · default, armour, boots, int_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, dex_armour, top_tier_base_item_type
- Boots · default, armour, boots, str_armour, top_tier_base_item_type
- Boots · default, armour, boots, not_for_sale, atlas_base_type, bootsatlas1, dex_int_armour
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas1