of the Essence
Path of Exile modifier
Modifier
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
- Family
- DecayOnHit
- Type
- Suffix
- Modifier level
- 63
- Effective requirement
- 50
- Craft tags
- chaos_damage, Damage, Chaos
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, experimental_base, wand_can_roll_caster_modifiers
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, weapon_can_roll_minion_modifiers, wand_can_roll_caster_modifiers
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, wand_can_roll_caster_modifiers
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, atlas_base_type, wandatlas1, weapon_can_roll_minion_modifiers, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, experimental_base
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, maraketh, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh