of Craft
Path of Exile modifier
Modifier
(20–24)% increased Critical Strike Chance
- Family
- CriticalStrikeChanceIncrease
- Type
- Suffix
- Modifier level
- 60
- Effective requirement
- 48
- Craft tags
- Attack, Critical
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, experimental_base, wand_can_roll_caster_modifiers
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, top_tier_base_item_type
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, weapon_can_roll_minion_modifiers, wand_can_roll_caster_modifiers
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, wand_can_roll_caster_modifiers
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, atlas_base_type, wandatlas1, weapon_can_roll_minion_modifiers, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, top_tier_base_item_type
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, experimental_base
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, maraketh, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh
Modifiers sharing a family
54 modifiers in the item reference
- of Needling · level 1
- of Stinging · level 20
- of Piercing · level 30
- of Puncturing · level 44
- of Penetrating · level 59
- of Incision · level 73
- of Craft · level 40
- of Craft · level 75
- of Craft · level 60
- of Craft · level 75
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- of the Essence · level 42
- of the Essence · level 58
- of the Essence · level 74
- of the Essence · level 82
- of Needling · level 5
- of Stinging · level 20
- of Piercing · level 30
- of Rupturing · level 44
- of Penetrating · level 58
- of Incision · level 72
- of Craft · level 50
- of Craft · level 68
- of the Essence · level 82
- (40–45)% increased Global Critical Strike Chance · level 1
- of Craft · level 72
- of Craft · level 81
- of Needling · level 5
- of Stinging · level 20
- of Piercing · level 30
- of Rupturing · level 44
- of Penetrating · level 58
- of Incision · level 72
- of Rending · level 85
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- of Menace · level 1
- (60–65)% increased Global Critical Strike Chance · level 1
- 80% increased Global Critical Strike Chance · level 1
- 50% increased Critical Strike Chance · level 1
- (30–50)% increased Critical Strike Chance · level 1
- (50–55)% increased Global Critical Strike Chance · level 1
- (20–30)% increased Global Critical Strike Chance · level 25
- 100% increased Global Critical Strike Chance · level 1
- 50% increased Critical Strike Chance · level 1
- (40–50)% increased Global Critical Strike Chance · level 1
- of Menace · level 50
- (20–30)% increased Global Critical Strike Chance · level 57
Modifiers sharing underlying stats
13 modifiers in the item reference
- of Needling · level 1
- of Stinging · level 20
- of Piercing · level 30
- of Puncturing · level 44
- of Penetrating · level 59
- of Incision · level 73
- of Craft · level 40
- of Craft · level 75
- of Craft · level 60
- of Craft · level 75
- 50% increased Critical Strike Chance · level 1
- (30–50)% increased Critical Strike Chance · level 1
- 50% increased Critical Strike Chance · level 1