Upgraded
Path of Exile modifier
Modifier
Hits can't be Evaded
- Family
- AlwaysHits
- Type
- Prefix
- Modifier level
- 60
- Effective requirement
- 48
- Craft tags
- unveiled_mod, Attack
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, top_tier_base_item_type
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, not_for_sale, experimental_base
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh