Journeyman's
Path of Exile modifier
Modifier
(20–24)% increased Physical Damage
+(21–46) to Accuracy Rating
- Family
- LocalIncreasedPhysicalDamagePercentAndAccuracyRating
- Type
- Prefix
- Modifier level
- 11
- Effective requirement
- 8
- Craft tags
- physical_damage, Damage, Physical, Attack
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, experimental_base, wand_can_roll_caster_modifiers
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, top_tier_base_item_type
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, weapon_can_roll_minion_modifiers, wand_can_roll_caster_modifiers
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, wand_can_roll_caster_modifiers
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, atlas_base_type, wandatlas1, weapon_can_roll_minion_modifiers, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, top_tier_base_item_type
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, experimental_base
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, maraketh, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh
Modifiers sharing a family
Modifiers sharing underlying stats
59 modifiers in the item reference
- Squire's · level 1
- Reaver's · level 23
- Mercenary's · level 35
- Champion's · level 46
- Conqueror's · level 60
- Emperor's · level 73
- Dictator's · level 83
- Heavy · level 1
- Serrated · level 11
- Wicked · level 23
- Vicious · level 35
- Bloodthirsty · level 46
- Cruel · level 60
- Tyrannical · level 73
- Merciless · level 83
- Upgraded · level 20
- Upgraded · level 40
- Upgraded · level 60
- Upgraded · level 80
- Upgraded · level 60
- Upgraded · level 72
- Upgraded · level 81
- Upgraded · level 60
- Upgraded · level 72
- Upgraded · level 81
- Upgraded · level 60
- Upgraded · level 72
- Upgraded · level 81
- Upgraded · level 60
- Upgraded · level 72
- Upgraded · level 81
- of Steadiness · level 1
- of Precision · level 20
- of the Sniper · level 40
- of the Marksman · level 60
- of the Ranger · level 75
- of Craft · level 20
- of Craft · level 40
- of Craft · level 68
- of Craft · level 60
- of Craft · level 75
- of Lioneye · level 85
- +165 to Accuracy Rating · level 1
- +250 to Accuracy Rating · level 1
- +45 to Accuracy Rating · level 1
- +330 to Accuracy Rating · level 1
- +190 to Accuracy Rating · level 1
- +475 to Accuracy Rating · level 1
- +400 to Accuracy Rating · level 1
- +350 to Accuracy Rating · level 1
- +400 to Accuracy Rating · level 1
- +305 to Accuracy Rating · level 1
- +60 to Accuracy Rating · level 1
- +185 to Accuracy Rating · level 1
- +360 to Accuracy Rating · level 1
- +120 to Accuracy Rating · level 1
- +460 to Accuracy Rating · level 1
- +470 to Accuracy Rating · level 1
- +240 to Accuracy Rating · level 1