of the Gods
Path of Exile modifier
Modifier
+(51–55) to Strength
- Family
- Strength
- Type
- Suffix
- Modifier level
- 82
- Effective requirement
- 65
- Craft tags
- Attribute
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Amulets · default, amulet
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Rings · default, ring
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- Gloves · default, armour, gloves, str_armour
- Boots · default, armour, boots, str_armour
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Shields · default, armour, shield, str_int_armour, str_int_shield
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Amulets · default, amulet, talisman
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasstrint, str_int_armour
- Helmets · default, armour, helmet, str_int_armour, not_for_sale
- Shields · default, armour, shield, str_int_armour, str_int_shield, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_armour
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type
- Amulets · default, amulet, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_dex_armour, not_for_sale
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Helmets · default, armour, helmet, str_int_armour
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_armour
- Shields · default, armour, shield, str_dex_armour, str_dex_shield
- Boots · default, armour, boots, str_armour, not_for_sale
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Helmets · default, armour, helmet, str_dex_armour
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- Body Armours · default, armour, body_armour, str_dex_armour
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas1
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- Helmets · default, armour, helmet, not_for_sale, atlas_base_type, helmetatlas1, str_int_armour
- Rings · default, ring, ring_can_roll_minion_modifiers
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- Rings · default, ring, not_for_sale
- Shields · default, armour, shield, str_armour, str_shield
- Boots · default, armour, boots, str_dex_armour
- Gloves · default, armour, gloves, str_dex_armour
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Shields · default, armour, shield, str_dex_armour, str_dex_shield, top_tier_base_item_type
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas4
- Belts · default, belt
- Boots · default, armour, boots, str_int_armour
- Gloves · default, armour, gloves, str_int_armour
- Body Armours · default, armour, body_armour, str_int_armour
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_dex_armour, top_tier_base_item_type, not_for_sale
- Rings · default, ring, not_for_sale, experimental_base
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Shields · default, armour, shield, str_armour, str_shield, top_tier_base_item_type
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type, not_for_sale
- Belts · default, belt, not_for_sale
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, str_int_armour, top_tier_base_item_type
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas2
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, str_dex_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Shields · default, armour, shield, str_armour, str_shield, not_for_sale, experimental_base
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type
- Rings · default, ring, not_for_sale, ring_can_roll_minion_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- Rings · default, ring, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale, demigods
- Belts · default, belt, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type, not_for_sale
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale
- Gloves · default, armour, gloves, str_armour, not_for_sale
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas5
- Amulets · default, amulet, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_armour, not_for_sale
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, str_armour, top_tier_base_item_type, not_for_sale
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas2
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_int_armour, top_tier_base_item_type, not_for_sale
- Belts · default, belt, experimental_base
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas2
- Amulets · default, amulet, not_for_sale
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas3
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasstr, str_armour
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas1
- Gloves · default, armour, gloves, str_armour, top_tier_base_item_type
- Boots · default, armour, boots, str_armour, top_tier_base_item_type
- Rings · default, ring, twostonering
- Rings · default, ring, unset_ring
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas1
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas3
Modifiers sharing a family
30 modifiers in the item reference
- of the Brute · level 1
- of the Wrestler · level 11
- of the Bear · level 22
- of the Lion · level 33
- of the Gorilla · level 44
- of the Goliath · level 55
- of the Leviathan · level 66
- of the Titan · level 74
- of Craft · level 15
- of Craft · level 20
- of Craft · level 40
- of Craft · level 60
- of Craft · level 75
- of Craft · level 60
- of Craft · level 75
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- of the Essence · level 82
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- +(20–30) to Strength · level 7
- of the Godslayer · level 85
- of Strength · level 1
- of Strength · level 1
- +(25–35) to Strength · level 10
Modifiers sharing underlying stats
20 modifiers in the item reference
- of the Brute · level 1
- of the Wrestler · level 11
- of the Bear · level 22
- of the Lion · level 33
- of the Gorilla · level 44
- of the Goliath · level 55
- of the Leviathan · level 66
- of the Titan · level 74
- of Craft · level 15
- of Craft · level 20
- of Craft · level 40
- of the Essence · level 82
- of Craft · level 60
- of Craft · level 72
- of Craft · level 81
- +(20–30) to Strength · level 7
- of the Godslayer · level 85
- of Strength · level 1
- of Strength · level 1
- +(25–35) to Strength · level 10