Dazzling Strikes
50% increased Critical Strike Chance against Blinded Enemies
20% chance to Blind Enemies on Hit with Attacks
20% increased Blind Effect
Crafting & reference
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50% increased Critical Strike Chance against Blinded Enemies
20% chance to Blind Enemies on Hit with Attacks
20% increased Blind Effect
30% increased Damage Over Time with Bow Skills
Damaging Ailments deal damage 10% faster
18% increased Evasion Rating
+12 to maximum Life
16% increased Projectile Damage
base dexterity: 30 (untranslated stat)
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Minions have +18% Chance to Block Attack Damage
Minions have +18% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block
35% increased Warcry Cooldown Recovery Rate
Warcry Skills have 40% increased Area of Effect
20% increased maximum Mana
20% increased Mana Regeneration Rate
base intelligence: 20 (untranslated stat)
+20 to maximum Energy Shield
+20 to maximum Mana
base intelligence: 20 (untranslated stat)
+3% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 24% increased Damage while holding a Shield
60% increased Defences from Equipped Shield
Gain 3 Endurance Charges when you consume maximum Valour to place a Banner
Gain 3 Frenzy Charges when you consume maximum Valour to place a Banner
Curse Skills have 15% increased Cast Speed
Refresh Duration of Chill and Shock on Enemies you Curse
Remove Elemental Ailments when you Cast a Curse Spell
+8% Chance to Block Attack Damage while holding a Shield
25% chance to gain an Endurance Charge when you Block
Impales you inflict gain 50% increased Effect once 1 second of Duration has expired
+100 to Accuracy Rating
20% increased Global Accuracy Rating
25% increased Global Critical Strike Chance
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% increased Attack Speed with Two Handed Melee Weapons
25% increased Stun Duration with Two Handed Melee Weapons on Enemies
60% increased Mine Duration
12% increased Mine Throwing Speed
50% increased Critical Strike Chance with Mines
+25% to Critical Strike Multiplier with Mines
10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy
10% increased maximum Life
25% increased Effect of Consecrated Ground you create
+15% to all Elemental Resistances
+25% to Damage over Time Multiplier for Ailments from Critical Strikes
40% increased Global Critical Strike Chance
Damaging Ailments deal damage 15% faster
+1 to Minimum Power Charges
8% chance to gain a Power Charge on Kill
8% increased Damage per Power Charge
+1 to Minimum Frenzy Charges
8% chance to gain a Frenzy Charge on Kill
8% increased Damage per Frenzy Charge
+1 to Minimum Endurance Charges
8% chance to gain an Endurance Charge on Kill
8% increased Damage per Endurance Charge
+30 to maximum Life
10% increased maximum Life
15% increased Damage for each Herald affecting you
20% increased Effect of Herald Buffs on you
50% increased Melee Critical Strike Chance
+25% to Melee Critical Strike Multiplier
60% increased Critical Strike Chance with Wands
+30% to Critical Strike Multiplier with Wands
base intelligence: 20 (untranslated stat)
40% increased Melee Critical Strike Chance
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
+10 to Strength and Intelligence
20% increased Attack Damage
30% increased Melee Critical Strike Chance
Gain 5% of Physical Damage as Extra Fire Damage
Damage Penetrates 5% Fire Resistance
50% increased Elemental Damage
Gain 5% of Physical Damage as Extra Lightning Damage
Damage Penetrates 5% Lightning Resistance
60% increased Spell Critical Strike Chance
+15% to Critical Strike Multiplier for Spell Damage
30% increased Mana Regeneration Rate
15% increased Mana Cost Efficiency
20% increased maximum Mana
20% increased Flask Effect Duration
18% increased maximum Mana
Guard Skills have 40% increased Duration
+150 to Accuracy Rating
20% increased Global Accuracy Rating
20% increased Global Critical Strike Chance
30% increased Mana Reservation Efficiency of Skills that throw Mines
Mines have a 15% chance to be Detonated an Additional Time
10% increased Wand Damage per Power Charge
10% chance to gain a Power Charge on Kill
20% increased Duration of Elemental Ailments on Enemies
20% increased Elemental Damage
20% increased Effect of Non-Damaging Ailments
+2 to Level of all Link Skill Gems
+1 to Maximum Endurance Charges
20% increased Skill Effect Duration
Minions deal 30% increased Damage if you've used a Minion Skill Recently
20% increased Minion Duration
Enemies inside Glacial Cage take 10% increased Damage
Enemies Petrified by Your Stone Gaze Towers take 10% increased Damage
+8% Chance to Block Spell Damage while wielding a Staff
+8% Chance to Block Attack Damage while wielding a Staff
20% increased Spell Damage while wielding a Staff
+8% Chance to Block Spell Damage while wielding a Staff
3% increased Area of Effect per Power Charge
25% chance to gain a Power Charge when you Block Spell Damage
+12% chance to Suppress Spell Damage
Life Flasks gain Charges when you Suppress Spell Damage
23% increased Damage over Time
10% increased Skill Effect Duration
10% increased Melee Damage for each second you've been affected by a Warcry Buff, up to a maximum of 60%
25% increased Flask Charges gained
15% increased Mana Recovery Rate during Effect of any Mana Flask
15% faster start of Energy Shield Recharge
30% increased Energy Shield Recharge Rate
0.5% of Attack Damage Leeched as Mana
50% increased Maximum total Mana Recovery per second from Leech
100% increased total Recovery per second from Mana Leech
+30 to maximum Energy Shield
20% faster start of Energy Shield Recharge
1% of Spell Damage Leeched as Energy Shield
40% increased Maximum total Energy Shield Recovery per second from Leech
25% increased Skill Effect Duration
15% chance to gain 200 Life on Hit with Attacks
60% increased Damage with Hits against Enemies that are on Low Life
15% increased Area of Effect if you've Killed Recently