Expeditious Munitions
50% increased Trap Trigger Area of Effect
12% increased Trap Throwing Speed
Crafting & reference
Find oil combinations for notable passives, ring enchantments and Blighted maps. Search by passive, effect or oil name.
576 references · page 4 of 10
50% increased Trap Trigger Area of Effect
12% increased Trap Throwing Speed
20% increased Effect of your Marks
Mine Damage Penetrates 10% Elemental Resistances
30% increased Fire Damage
12% increased Area of Effect
+30% to Brand Critical Strike Multiplier
30% increased Brand Attachment range
15% increased Armour
10% increased maximum Energy Shield
+8% to all Elemental Resistances
Damage with Weapons Penetrates 8% Cold Resistance
30% increased Cold Damage with Attack Skills
20% increased Global Physical Damage
20% increased Chaos Damage
5% increased Movement Speed
base dexterity: 20 (untranslated stat)
24% increased Damage with Bows
6% increased Attack Speed with Bows
16% increased Accuracy Rating with Bows
24% increased Damage Over Time with Bow Skills
50% increased Critical Strike Chance with Swords
+25% to Critical Strike Multiplier with Swords
+10% to Damage over Time Multiplier for Poison
+10% to Chaos Resistance
30% increased Damage with Poison
Minions have 60% increased Critical Strike Chance
Minions have +20% to Critical Strike Multiplier
+10% Chance to Block Attack Damage while Dual Wielding
8% increased Movement Speed while Dual Wielding
Axe Attacks deal 30% increased Damage with Hits and Ailments
+40% to Critical Strike Multiplier with Axes
+200 to Accuracy Rating with Axes
15% chance to Knock Enemies Back on hit
25% increased Knockback Distance
+1 to Maximum Frenzy Charges
30% increased Life Recovery from Flasks
Life Flasks gain a Charge when you hit an Enemy, no more than once each second
8% increased Attack Speed
15% increased Global Accuracy Rating
base dexterity: 20 (untranslated stat)
Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed
30% chance to Freeze Enemies which are Chilled
25% increased Fire Damage
5% increased Cast Speed with Fire Skills
+15% to Fire Resistance
25% increased Cold Damage
15% chance to Freeze
30% increased Effect of Cold Ailments
Dagger Attacks deal 24% increased Damage with Hits and Ailments
12% increased Attack Speed with Daggers
18% increased Accuracy Rating with Daggers
30% increased Evasion Rating
5% increased Movement Speed
30% increased Cooldown Recovery Rate of Movement Skills
Retaliation Skills deal 30% increased Damage
Gain 5 Rage on Hit with Retaliation Skills
Damage Penetrates 15% Chaos Resistance
Gain 10% of Physical Damage as Extra Chaos Damage
4% increased Attack and Cast Speed
15% chance to Impale Enemies on Hit with Attacks
10% increased Impale Effect
Attack Damage Penetrates 10% of Enemy Elemental Resistances
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
30% increased maximum Mana
10% increased Mana Cost of Skills
40% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
base dexterity: 20 (untranslated stat)
+1 to Maximum Frenzy Charges
12% increased Attack Speed with Daggers
40% increased Elusive Effect
25% increased Cold Damage
5% increased Cast Speed with Cold Skills
+15% to Cold Resistance
20% increased Projectile Speed
20% increased Projectile Damage
base strength: 20 (untranslated stat)
15% increased Attack Speed with Wands
30% increased Accuracy Rating with Wands
10% increased Accuracy Rating with Maces or Sceptres
30% increased Elemental Damage with Maces or Sceptres
Damage with Weapons Penetrates 5% Elemental Resistances
Enemies permanently take 1% increased Damage for each second they've ever been Chilled by you, up to a maximum of 10%
10% increased Attack Speed when on Full Life
1% of Physical Attack Damage Leeched as Life
40% increased Attack Damage while Leeching
40% increased Accuracy Rating while you have at least 1 nearby Ally
15% increased Area of Effect for Attacks while you have at least 1 nearby Ally
+1 to maximum number of Summoned Golems
40% increased Effect of Buffs granted by your Golems
10% increased maximum Life
Regenerate 1.6% of Life per second
50% chance to double Stun Duration
30% increased Effect of Onslaught on you
10% chance to gain Onslaught for 4 seconds on Kill
% increased Armour and Evasion Rating during Onslaught
Minions have +27% to Chaos Resistance
Minions gain 20% of Maximum Life as Extra Maximum Energy Shield
+7% to Chaos Resistance
Minions have 8% chance to deal Double Damage
+12% to Damage over Time Multiplier
Regenerate 1% of Life per second
15% increased Life Recovery from Flasks
25% less Damage over Time taken during Effect of any Life Flask
20% chance to Impale Enemies on Hit with Two Handed Weapons
30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies
50% increased Impale Duration
8% increased Attack Speed
6% increased Cast Speed
5% increased Movement Speed
+12% to Damage Over Time Multiplier with Spell Skills
20% reduced Duration of Ailments on You
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
12% increased Impale Effect
30% increased Damage Over Time with Spell Skills
8% increased Cast Speed
10% reduced Skill Effect Duration
Axe Attacks deal 24% increased Damage with Hits and Ailments
10% increased Attack Speed with Axes
20% chance to gain Onslaught for 4 seconds on Kill
8% increased maximum Life
12% increased maximum Mana
27% increased Chaos Damage
Damage Penetrates 7% Chaos Resistance
30% increased Fire Damage
Damage Penetrates 6% Fire Resistance
30% increased Cold Damage
Damage Penetrates 6% Cold Resistance
8% increased maximum Life
20% chance to Avoid being Stunned
Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds
+20 to maximum Life
10% increased maximum Life
base strength: 10 (untranslated stat)