of Craft
Path of Exile modifier
Modifier
+(10–13) to all Attributes
- Family
- AllAttributes
- Type
- Suffix
- Modifier level
- 50
- Effective requirement
- 40
- Craft tags
- Attribute
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, experimental_base, wand_can_roll_caster_modifiers
- Gloves · default, armour, gloves, int_armour, not_for_sale
- Amulets · default, amulet
- Shields · default, armour, shield, dex_int_armour, dex_int_shield
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Boots · default, armour, boots, dex_int_armour
- Gloves · default, armour, gloves, dex_int_armour
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- Rings · default, ring
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- Gloves · default, armour, gloves, str_armour
- Boots · default, armour, boots, str_armour
- Helmets · default, armour, helmet, dex_int_armour, top_tier_base_item_type, not_for_sale
- Shields · default, armour, shield, int_armour, focus
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Shields · default, armour, shield, str_int_armour, str_int_shield
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Amulets · default, amulet, talisman
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasstrint, str_int_armour
- Gloves · default, armour, gloves, dex_armour, not_for_sale
- Body Armours · default, armour, body_armour, int_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, int_armour, top_tier_base_item_type
- Boots · default, armour, boots, int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, str_int_armour, not_for_sale
- Shields · default, armour, shield, str_int_armour, str_int_shield, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_armour
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- Quivers · default, quiver, not_for_sale, atlas_base_type, quiveratlas1
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, top_tier_base_item_type
- Boots · default, armour, boots, dex_int_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, dex_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, dex_int_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, dex_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type
- Amulets · default, amulet, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_dex_armour, not_for_sale
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Helmets · default, armour, helmet, str_int_armour
- Boots · default, armour, boots, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_armour
- Shields · default, armour, shield, str_dex_armour, str_dex_shield
- Boots · default, armour, boots, str_armour, not_for_sale
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Helmets · default, armour, helmet, str_dex_armour
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- Shields · default, armour, shield, dex_armour, dex_shield
- Body Armours · default, armour, body_armour, str_dex_armour
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon
- Quivers · default, quiver
- Helmets · default, armour, helmet, dex_int_armour, not_for_sale
- Body Armours · default, armour, body_armour, dex_int_armour, top_tier_base_item_type
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas1
- Quivers · default, quiver, trade_market_legacy_item
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- Body Armours · default, armour, body_armour, dex_int_armour
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon
- Helmets · default, armour, helmet, int_armour
- Helmets · default, armour, helmet, not_for_sale, atlas_base_type, helmetatlas1, str_int_armour
- Rings · default, ring, ring_can_roll_minion_modifiers
- Shields · default, armour, shield, int_armour, focus, focus_can_roll_minion_modifiers
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- Rings · default, ring, not_for_sale
- Shields · default, armour, shield, str_armour, str_shield
- Boots · default, armour, boots, str_dex_armour
- Gloves · default, armour, gloves, str_dex_armour
- Body Armours · default, armour, body_armour, dex_armour
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Body Armours · default, armour, body_armour, int_armour
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, weapon_can_roll_minion_modifiers, wand_can_roll_caster_modifiers
- Helmets · default, armour, helmet, dex_int_armour
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Shields · default, armour, shield, str_dex_armour, str_dex_shield, top_tier_base_item_type
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, wand_can_roll_caster_modifiers
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas4
- Boots · default, armour, boots, str_int_armour
- Gloves · default, armour, gloves, str_int_armour
- Body Armours · default, armour, body_armour, str_int_armour
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_dex_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, dex_armour, not_for_sale
- Rings · default, ring, not_for_sale, experimental_base
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Shields · default, armour, shield, dex_armour, dex_shield, not_for_sale, experimental_base
- Shields · default, armour, shield, str_armour, str_shield, top_tier_base_item_type
- Boots · default, armour, boots, int_armour
- Gloves · default, armour, gloves, int_armour
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type, not_for_sale
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, atlas_base_type, wandatlas1, weapon_can_roll_minion_modifiers, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type
- Shields · default, armour, shield, dex_armour, dex_shield, top_tier_base_item_type
- Gloves · default, armour, gloves, str_int_armour, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Boots · default, armour, boots, dex_armour
- Gloves · default, armour, gloves, dex_armour
- Helmets · default, armour, helmet, dex_int_armour, top_tier_base_item_type
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, top_tier_base_item_type
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- Helmets · default, armour, helmet, dex_armour, top_tier_base_item_type, not_for_sale
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- Boots · default, armour, boots, str_dex_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, str_dex_armour, top_tier_base_item_type
- Boots · default, armour, boots, int_armour, not_for_sale
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- Helmets · default, armour, helmet, str_armour, top_tier_base_item_type
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale
- Shields · default, armour, shield, int_armour, focus, not_for_sale, experimental_base
- Shields · default, armour, shield, str_armour, str_shield, not_for_sale, experimental_base
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Shields · default, armour, shield, dex_int_armour, dex_int_shield, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasint, int_armour
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, not_for_sale, experimental_base
- Shields · default, armour, shield, int_armour, focus, focus_can_roll_minion_modifiers, top_tier_base_item_type
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, experimental_base
- Boots · default, armour, boots, not_for_sale, atlas_base_type, bootsatlasdexint, dex_int_armour
- Body Armours · default, armour, body_armour, str_dex_armour, top_tier_base_item_type
- Rings · default, ring, not_for_sale, ring_can_roll_minion_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- Gloves · default, armour, gloves, not_for_sale, demigods
- Boots · default, armour, boots, not_for_sale, demigods
- Shields · default, armour, shield, not_for_sale, demigods
- Rings · default, ring, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale, demigods
- Helmets · default, armour, helmet, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_int_armour, top_tier_base_item_type, not_for_sale
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Body Armours · default, armour, body_armour, str_dex_int_armour, not_for_sale
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasdex, dex_armour
- Gloves · default, armour, gloves, str_armour, not_for_sale
- Shields · default, armour, shield, int_armour, focus, top_tier_base_item_type
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Boots · default, armour, boots, dex_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, dex_armour, top_tier_base_item_type, not_for_sale
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, maraketh, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Helmets · default, armour, helmet, int_armour, top_tier_base_item_type
- Helmets · default, armour, helmet, dex_armour
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Boots · default, armour, boots, dex_int_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, dex_int_armour, top_tier_base_item_type, not_for_sale
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas5
- Amulets · default, amulet, not_for_sale, demigods
- Body Armours · default, armour, body_armour, str_armour, not_for_sale
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type
- Body Armours · default, armour, body_armour, str_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, str_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, int_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, dex_armour, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, maraketh
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas2
- Boots · default, armour, boots, str_int_armour, top_tier_base_item_type, not_for_sale
- Gloves · default, armour, gloves, str_int_armour, top_tier_base_item_type, not_for_sale
- Body Armours · default, armour, body_armour, dex_int_armour, top_tier_base_item_type, not_for_sale
- Helmets · default, armour, helmet, str_dex_armour, top_tier_base_item_type
- Body Armours · default, armour, body_armour, int_armour, top_tier_base_item_type
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas2
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Quivers · default, quiver, not_for_sale
- Amulets · default, amulet, not_for_sale
- Helmets · default, armour, helmet, str_int_armour, top_tier_base_item_type
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh
- Helmets · default, armour, helmet, not_for_sale, ward_armour
- Gloves · default, armour, gloves, not_for_sale, ward_armour
- Boots · default, armour, boots, not_for_sale, ward_armour
- Gloves · default, armour, gloves, int_armour, top_tier_base_item_type, not_for_sale
- Boots · default, armour, boots, int_armour, top_tier_base_item_type, not_for_sale
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas3
- Boots · default, armour, boots, dex_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, dex_armour, top_tier_base_item_type
- Gloves · default, armour, gloves, not_for_sale, atlas_base_type, glovesatlasstr, str_armour
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas1
- Gloves · default, armour, gloves, str_armour, top_tier_base_item_type
- Boots · default, armour, boots, str_armour, top_tier_base_item_type
- Rings · default, ring, twostonering
- Boots · default, armour, boots, not_for_sale, atlas_base_type, bootsatlas1, dex_int_armour
- Rings · default, ring, unset_ring
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas3
Modifiers sharing a family
16 modifiers in the item reference
- of Craft · level 30
- of the Clouds · level 1
- of the Sky · level 11
- of the Meteor · level 22
- of the Comet · level 33
- of the Heavens · level 44
- of the Galaxy · level 55
- of the Universe · level 66
- of the Infinite · level 77
- of the Multiverse · level 85
- of Adaption · level 1
- of Adaption · level 1
- +(16–24) to all Attributes · level 1
- +(8–12) to all Attributes · level 16
- +(16–24) to all Attributes · level 1
- +(10–16) to all Attributes · level 25
Modifiers sharing underlying stats
16 modifiers in the item reference
- of Craft · level 30
- of the Clouds · level 1
- of the Sky · level 11
- of the Meteor · level 22
- of the Comet · level 33
- of the Heavens · level 44
- of the Galaxy · level 55
- of the Universe · level 66
- of the Infinite · level 77
- of the Multiverse · level 85
- of Adaption · level 1
- of Adaption · level 1
- +(16–24) to all Attributes · level 1
- +(8–12) to all Attributes · level 16
- +(16–24) to all Attributes · level 1
- +(10–16) to all Attributes · level 25