Upgraded
Path of Exile modifier
Modifier
(15–23)% increased Elemental Damage with Attack Skills
- Family
- IncreasedWeaponElementalDamagePercent
- Type
- Prefix
- Modifier level
- 30
- Effective requirement
- 24
- Craft tags
- elemental_damage, Damage, Elemental, Attack
The base and other modifiers may require a higher item level.
Referenced crafting pools
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, experimental_base, wand_can_roll_caster_modifiers
- Amulets · default, amulet
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, experimental_base
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon
- Rings · default, ring
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier
- Amulets · default, amulet, talisman
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, experimental_base
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon
- Quivers · default, quiver, not_for_sale, atlas_base_type, quiveratlas1
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, top_tier_base_item_type
- Amulets · default, amulet, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, experimental_base
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, experimental_base
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, maraketh
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon
- Quivers · default, quiver
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas1
- Quivers · default, quiver, trade_market_legacy_item
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon
- Rings · default, ring, ring_can_roll_minion_modifiers
- One Hand Maces · default, weapon, onehand, mace, one_hand_weapon, not_for_sale, experimental_base
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon
- Rings · default, ring, not_for_sale
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, weapon_can_roll_minion_modifiers, wand_can_roll_caster_modifiers
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, wand_can_roll_caster_modifiers
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas4
- Belts · default, belt
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale
- Rings · default, ring, not_for_sale, experimental_base
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, atlas_base_type, wandatlas1, weapon_can_roll_minion_modifiers, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Belts · default, belt, not_for_sale
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, not_for_sale, maraketh
- Staves · default, weapon, twohand, staff, two_hand_weapon, not_for_sale, maraketh
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas2
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, not_for_sale, maraketh
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, not_for_sale, maraketh
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, top_tier_base_item_type
- Two Hand Axes · default, weapon, twohand, axe, two_hand_weapon, top_tier_base_item_type
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, experimental_base
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, maraketh
- One Hand Axes · default, weapon, onehand, axe, one_hand_weapon, not_for_sale, maraketh
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, top_tier_base_item_type
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale
- Claws · default, weapon, onehand, claw, one_hand_weapon, top_tier_base_item_type
- Two Hand Swords · default, weapon, twohand, sword, two_hand_weapon, top_tier_base_item_type
- Warstaves · default, weapon, twohand, staff, attack_staff, two_hand_weapon, warstaff, top_tier_base_item_type
- Rune Daggers · default, weapon, onehand, dagger, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, experimental_base
- Rings · default, ring, not_for_sale, ring_can_roll_minion_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon, small_staff
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, demigods
- Rings · default, ring, not_for_sale, demigods
- Belts · default, belt, not_for_sale, demigods
- One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, not_for_sale, maraketh
- Thrusting One Hand Swords · default, weapon, onehand, sword, one_hand_weapon, rapier, top_tier_base_item_type
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, not_for_sale, maraketh, wand_can_roll_caster_modifiers
- Staves · default, weapon, twohand, staff, two_hand_weapon
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, experimental_base
- Sceptres · default, weapon, onehand, sceptre, one_hand_weapon, not_for_sale, maraketh
- Two Hand Maces · default, weapon, twohand, mace, two_hand_weapon, top_tier_base_item_type
- Staves · default, weapon, twohand, staff, two_hand_weapon, top_tier_base_item_type
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas5
- Amulets · default, amulet, not_for_sale, demigods
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type
- Claws · default, weapon, onehand, claw, one_hand_weapon, not_for_sale, experimental_base
- Bows · default, weapon, twohand, bow, ranged, two_hand_weapon, not_for_sale, maraketh
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas2
- Belts · default, belt, experimental_base
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas2
- Wands · default, weapon, onehand, wand, ranged, one_hand_weapon, top_tier_base_item_type, wand_can_roll_caster_modifiers
- Quivers · default, quiver, not_for_sale
- Amulets · default, amulet, not_for_sale
- Daggers · default, weapon, onehand, dagger, attack_dagger, one_hand_weapon, not_for_sale, maraketh
- Amulets · default, amulet, not_for_sale, atlas_base_type, amuletatlas3
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas1
- Rings · default, ring, twostonering
- Rings · default, ring, unset_ring
- Belts · default, belt, not_for_sale, atlas_base_type, beltatlas1
- Rings · default, ring, not_for_sale, atlas_base_type, ringatlas3
Modifiers sharing a family
23 modifiers in the item reference
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- Upgraded · level 50
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- (20–24)% increased Elemental Damage with Attack Skills · level 1
- 30% increased Elemental Damage with Attack Skills · level 1
- (20–30)% increased Elemental Damage with Attack Skills · level 83
- (70–100)% increased Elemental Damage with Melee Weapons · level 1
Modifiers sharing underlying stats
22 modifiers in the item reference
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- Upgraded · level 50
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- Catalysing · level 4
- Infusing · level 15
- Empowering · level 30
- Unleashed · level 60
- Overpowering · level 81
- Devastating · level 86
- (20–24)% increased Elemental Damage with Attack Skills · level 1
- 30% increased Elemental Damage with Attack Skills · level 1
- (20–30)% increased Elemental Damage with Attack Skills · level 83