Support
Pinpoint Support
Overview
Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Properties
- Gem type
- Support
- Colour
- Blue
- Attribute
- Dexterity
- Drop level
- 31
Quest reward sources
These are reward options. Availability can depend on your class and quest choices. A blank class restriction remains unspecified.
| Quest | Classes | Amount | Reward item level |
|---|---|---|---|
| A Fixture of Fate | Witch | 1 | 1 |
| A Fixture of Fate | Shadow | 1 | 1 |
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Fires 1 fewer Projectile per Intensity
- Projectiles deal 20% more Damage with Hits per Intensity
- Fires 3 additional Projectiles
- This Spell loses 1 Intensity every 0.5 seconds while moving, or immediately if you teleport
- Supported Skills always fire at least 1 Projectile
- Supported Skills deal 19% less Projectile Damage
10% increased Projectile Damage
Acquisition
Compatibility rules
- Allowed skill types
- Projectile and Spell
- Excluded skill types
- Trapped or Remote Mined or Summons Totem or Channel or Instant or Has Reservation or Aura Affects Enemies or Triggered or Inbuilt Trigger or Vaal or Creates Minion
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 32
Compatibility is derived from the game skill-type constraints.
Gem progression 20 standard levels
The multiplier applies to supported skills: 130% means 1.3× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 31 | 130% | Supported Skills deal 19% less Projectile Damage | 285,815 | 0 |
| 2 | 34 | 130% | Supported Skills deal 19% less Projectile Damage | 252,595 | 285,815 |
| 3 | 36 | 130% | Supported Skills deal 18% less Projectile Damage | 314,394 | 538,410 |
| 4 | 38 | 130% | Supported Skills deal 18% less Projectile Damage | 388,734 | 852,804 |
| 5 | 40 | 130% | Supported Skills deal 17% less Projectile Damage | 477,437 | 1,241,538 |
| 6 | 42 | 130% | Supported Skills deal 17% less Projectile Damage | 583,786 | 1,718,975 |
| 7 | 44 | 130% | Supported Skills deal 16% less Projectile Damage | 710,359 | 2,302,761 |
| 8 | 46 | 130% | Supported Skills deal 16% less Projectile Damage | 1,355,511 | 3,013,120 |
| 9 | 48 | 130% | Supported Skills deal 15% less Projectile Damage | 1,138,877 | 4,368,631 |
| 10 | 50 | 130% | Supported Skills deal 15% less Projectile Damage | 1,368,233 | 5,507,508 |
| 11 | 52 | 130% | Supported Skills deal 14% less Projectile Damage | 1,638,338 | 6,875,741 |
| 12 | 54 | 130% | Supported Skills deal 14% less Projectile Damage | 1,956,648 | 8,514,079 |
| 13 | 56 | 130% | Supported Skills deal 13% less Projectile Damage | 3,655,184 | 10,470,727 |
| 14 | 58 | 130% | Supported Skills deal 13% less Projectile Damage | 3,017,327 | 14,125,911 |
| 15 | 60 | 130% | Supported Skills deal 12% less Projectile Damage | 7,720,126 | 17,143,238 |
| 16 | 62 | 130% | Supported Skills deal 12% less Projectile Damage | 15,058,455 | 24,863,364 |
| 17 | 64 | 130% | Supported Skills deal 11% less Projectile Damage | 25,964,218 | 39,921,819 |
| 18 | 66 | 130% | Supported Skills deal 11% less Projectile Damage | 62,460,771 | 65,886,037 |
| 19 | 68 | 130% | Supported Skills deal 10% less Projectile Damage | 211,508,743 | 128,346,808 |
| 20 | 70 | 130% | Supported Skills deal 10% less Projectile Damage | — | 339,855,551 |
Show extended levels 21–40
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 21 | 72 | 130% | Supported Skills deal 9% less Projectile Damage | — | — |
| 22 | 74 | 130% | Supported Skills deal 9% less Projectile Damage | — | — |
| 23 | 76 | 130% | Supported Skills deal 8% less Projectile Damage | — | — |
| 24 | 78 | 130% | Supported Skills deal 8% less Projectile Damage | — | — |
| 25 | 80 | 130% | Supported Skills deal 7% less Projectile Damage | — | — |
| 26 | 82 | 130% | Supported Skills deal 7% less Projectile Damage | — | — |
| 27 | 84 | 130% | Supported Skills deal 6% less Projectile Damage | — | — |
| 28 | 86 | 130% | Supported Skills deal 6% less Projectile Damage | — | — |
| 29 | 88 | 130% | Supported Skills deal 5% less Projectile Damage | — | — |
| 30 | 90 | 130% | Supported Skills deal 5% less Projectile Damage | — | — |
| 31 | 91 | 130% | Supported Skills deal 5% less Projectile Damage | — | — |
| 32 | 92 | 130% | Supported Skills deal 4% less Projectile Damage | — | — |
| 33 | 93 | 130% | Supported Skills deal 4% less Projectile Damage | — | — |
| 34 | 94 | 130% | Supported Skills deal 4% less Projectile Damage | — | — |
| 35 | 95 | 130% | Supported Skills deal 4% less Projectile Damage | — | — |
| 36 | 96 | 130% | Supported Skills deal 3% less Projectile Damage | — | — |
| 37 | 97 | 130% | Supported Skills deal 3% less Projectile Damage | — | — |
| 38 | 98 | 130% | Supported Skills deal 3% less Projectile Damage | — | — |
| 39 | 99 | 130% | Supported Skills deal 3% less Projectile Damage | — | — |
| 40 | 100 | 130% | Supported Skills deal 2% less Projectile Damage | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Projectile Damage |
| 10% | 5% increased Projectile Damage |
| 15% | 7.5% increased Projectile Damage |
| 20% | 10% increased Projectile Damage |
| 23% | 11.5% increased Projectile Damage |
| 30% | 15% increased Projectile Damage |