PoE Ref

Campaign leveling planner

Plan quests, class rewards and waypoints with progress for each character.

Local storage is unavailable. Export your work before leaving.
Use the same name to return to your class, act and progress.
Search quest names, areas or rewards available to your class.

Standard PoE 1. Quests are grouped by act, not a verified walkthrough order. The game’s “Campaign” category does not mean every quest is required. Reward offers are separate choices, and Book of Skill progress counts books used, not passive points.

Quests completed
0 / 76
Book rewards used
0 / 22
Waypoints activated
0 / 88
0 of 76

9 quests shown for Witch

Act 1 · Campaign

Enemy at the Gate

Areas and Witch rewards

Reward offer

Choose among these rewards when this offer is available.

Quest-state objectives

These are alternative quest states, not sequential steps.

  • A large zombie called Hillock is attacking the town. Kill him to gain access.
  • You have killed Hillock, the zombie attacking the town. Enter through the gate for a reward.
  • You have killed Hillock, the zombie attacking the town and levelled up. Open the Passive Skill Screen and spend a Passive Skill Point to upgrade your character.
  • You have killed Hillock, the zombie attacking the town. Talk to Tarkleigh for a reward.
  • Quest Complete - You have killed Hillock and received a reward from Tarkleigh.
Act 1 · Campaign

Mercy Mission

Areas and Witch rewards

Reward offer 1

Choose among these rewards when this offer is available.

Reward offer 2

Choose among these rewards when this offer is available.

Quest-state objectives

These are alternative quest states, not sequential steps.

  • Nessa needs a medicine chest to heal the wounded in town. See if you can find one.
  • Bestel has informed you that his ship, beached on the Tidal Island, contained a medicine chest. Find it and take it back to Nessa in town.
  • You have found the medicine chest that Nessa wanted. Take it back to town for a reward.
  • You have given the medicine chest to Nessa. Talk to her for a reward.
  • Quest Complete - You have given the Medicine Chest to Nessa and have received a reward.
Act 1 · Campaign

Breaking Some Eggs

Areas and Witch rewards

Reward offer 1

Choose among these rewards when this offer is available.

Reward offer 2

One reward is recorded for this offer.

Quest-state objectives

These are alternative quest states, not sequential steps.

  • Tarkleigh has suggested that Rhoas like to collect shiny objects. Investigate their nests in the Mud Flats.
  • Look around the Mud Flats for more clues as to the purpose of the strange glyph.
  • Look around the Mud Flats for more clues about how to lower the water. There is a strange wall that looks like it needs three objects. Tarkleigh may have more ideas.
  • Look around the Mud flats for more clues about how to lower the water. Tarkleigh has suggested that there might be a clue in the Rhoa nests.
  • In order to unlock the cave entrance you must find all three glyphs. They can be found in Rhoa nests in the Mud Flats.
  • In order to unlock the cave entrance you must take the three glyphs to the glyph wall.
  • You have opened the Submerged Passage. Talk to Tarkleigh for a reward.
  • The Submerged Passage is now open. Speak to Tarkleigh for a reward.
  • Quest Complete - You have opened the Submerged Passage. Tarkleigh has rewarded you.
Act 1 · Optional

A Dirty Job

Areas and Witch rewards

Reward offer

One reward is recorded for this offer.

  • Book of Regrets
Quest-state objectives

These are alternative quest states, not sequential steps.

  • Tarkleigh wants you to clear the Fetid Pool of all undead and any other monsters. Travel up the Coast and enter the Mud Flats, then search for the Fetid Pool.
  • Tarkleigh wants you to clear the Fetid Pool of all undead and any other monsters. Take the waypoint to the Coast and enter the Mud Flats, then search for the Fetid Pool.
  • Tarkleigh wants you to clear the Fetid Pool of all undead and any other monsters. Search the Mud Flats for the entrance to the Fetid Pool.
  • Tarkleigh wants you to clear the Fetid Pool of all undead and any other monsters.
  • Kill the Necromancer and all his minions in the Fetid Pool.
  • Wipe out the remaining monsters in the Fetid Pool.
  • You have cleared the Fetid Pool of the necromancer and his undead minions. Talk to Tarkleigh for a reward.
  • Quest Complete - You have cleared the Fetid Pool of the necromancer and his undead minions. Tarkleigh has rewarded you with a Skill Book. Use it to gain two Passive Respec Points.
  • Quest Complete - You have cleared the Fetid Pool of the necromancer and his undead minions. Tarkleigh has rewarded you with two Passive Respec Points.
Act 1 · Optional · Book of Skill

The Dweller of the Deep

Areas and Witch rewards

Reward offer

One reward is recorded for this offer.

  • Book of Skill
Quest-state objectives

These are alternative quest states, not sequential steps.

  • Tarkleigh has asked you to dispatch the Dweller of the Deep, a giant crab lurking in the depths below the Submerged Passage.
  • Kill the Dweller of the Deep, a giant crab lurking in the Flooded Depths.
  • You have killed the Dweller of the Deep. Talk to Tarkleigh for a reward.
  • Quest Complete - You have slain The Dweller of the Deep. Tarkleigh has rewarded you with a Skill Book. Use it to gain {0}.
  • Quest Complete - You have slain The Dweller of the Deep. Tarkleigh has rewarded you with {0}.
Act 1 · Campaign

The Caged Brute

Areas and Witch rewards

Reward offer 1

Choose among these rewards when this offer is available.

Reward offer 2

Choose among these rewards when this offer is available.

Quest-state objectives

These are alternative quest states, not sequential steps.

  • The Warden, Brutus, has blockaded Axiom Prison. Kill him to get through.
  • You have found Axiom Prison, home to Brutus, the Warden. Return to town for help preparing for the coming battle.
  • You have found Brutus in the Warden's Chambers in the Upper Prison. Kill him to unlock the exit.
  • You have killed Brutus and unlocked the Prison's exit. Search for it in the Warden's Chambers in the Upper Prison.
  • You have killed Brutus and found a way through the Prison. Talk to Tarkleigh in town for a reward.
  • Quest Complete - You have slain Brutus and have received a reward from Tarkleigh.
Act 1 · Optional · Book of Skill

The Marooned Mariner

Areas and Witch rewards

Reward offer

One reward is recorded for this offer.

  • Book of Skill
Quest-state objectives

These are alternative quest states, not sequential steps.

  • Search the Ship Graveyard for Captain Fairgraves.
  • Captain Fairgraves wants the mythical lantern, the Allflame. Bring it to him in the Ship Graveyard.
  • Search the Ship Graveyard to find the purpose of the Allflame.
  • Captain Fairgraves wants you to find the mythical lantern, the Allflame. It should be somewhere around the Ship Graveyard.
  • Captain Fairgraves wants you to find the mythical lantern, the Allflame. It should be somewhere inside the Ship Graveyard Cave.
  • You have delivered the Allflame to Captain Fairgraves. Talk to him for a reward.
  • Captain Fairgraves needs your life force to kindle the Allflame and has attacked you. Kill him in the Ship Graveyard.
  • You have killed Captain Fairgraves. Talk to Bestel in town for a reward.
  • Quest Complete - You have slain Fairgraves. Bestel has rewarded you with a Skill Book. Use it to gain {0}.
  • Quest Complete - You have slain Fairgraves. Bestel has rewarded you with {0}.
Act 1 · Campaign

The Siren's Cadence

Areas and Witch rewards

Reward offer

Choose among these rewards when this offer is available.

Quest-state objectives

These are alternative quest states, not sequential steps.

  • Merveil, the Siren, is luring sailors and exiles alike to their doom. Find her and kill her.
  • You have discovered the cavernous lair of Merveil, the Siren. Return to town for help preparing for the coming battle.
  • Kill Merveil, the Siren, in her lair. You can also talk to Nessa in town for help with the battle.
  • Kill Merveil, the Siren, in her lair.
  • You have killed Merveil, the Siren. Find the exit to her lair and enter the forest. You can also talk to Nessa in town for a reward.
  • You have killed Merveil, the Siren. Find the exit to her lair and enter the forest.
  • Quest Complete - You have slain Merveil and reached Act 2. Talk to Nessa for a reward.
  • Quest Complete - You have slain Merveil. You are now able to travel to Act 2.
Act 1 · Campaign · Book of Skill

The Way Forward

Areas and Witch rewards

Reward offer

One reward is recorded for this offer.

  • Book of Skill
Quest-state objectives

These are alternative quest states, not sequential steps.

  • Tarkleigh wants you to find a path to the Emperor's Road and the inland forest it leads to.
  • Tarkleigh wants you to find a path to the Emperor's Road and the inland forest it leads to. Search the Mud Flats for the entrance to the Submerged Passage to progress.
  • The Emperor's Road, which leads to the Western Forest, has been blocked by Piety. Find another way around.
  • You have opened the blocked pass between the Western Forest and Prisoner's Gate. Talk to Bestel in Lioneye's Watch for a reward.
  • You have opened the blocked pass between the Western Forest and Prisoner's Gate. Talk to Bestel in town for a reward.
  • Quest Complete - You have opened the blocked pass between the Western Forest and Prisoner's Gate. Bestel has rewarded you with a Skill Book. Use it to gain {0}.
  • Quest Complete - You have opened the blocked pass between the Western Forest and Prisoner's Gate. Bestel has rewarded you with {0}.

Gem vendor milestones

These unlock broader purchases for all classes. Check the shop for the gem you need; this is not a complete inventory and does not cover Ruthless or special-gem availability.

Waypoints · Act 1

Area reference →
Area reference →
Area reference →
Area reference →
Area reference →
Area reference →
Area reference →
Area reference →
Area reference →

Track trials and Ascendancy → · Find gem acquisition routes → · Plan endgame access →

Sources and scope

PoE 1 · build 25113903. Calculations only cover the conditions described in this tool.