PoE Ref

Strength, Melee

Marauder

The exile

Do you think you are savage enough to face the land of the damned, Marauder? We offered you truth yet still you clasped your superstitious lies. We offered you service, yet you wasted your strength in defiance. Wraeclast offers you something else: an education in true savagery.

In Marauder’s own words
I am a warrior, raised to honour my Ancestors, to die with a weapon in my hand and the Karui Way in my blood. Oriath chained me, made me its slave. For three years I have lived without my family, my pride, my Way. I welcome Exile. I welcome Wraeclast. Hear me, Ancestors! A slave stands behind you. A warrior stands before you. And Death walks at our side.

Starting attributes

Strength
32
Dexterity
14
Intelligence
14

Base character values

Base life
38
Base mana
34
Base physical damage
2–8

Unmodified values from the character record; equipped items and other bonuses change your in-game totals.

Ascendancies

Juggernaut

What divides the conqueror from the conquered? Perseverance.

39 passive nodes · 17 notables

Explore Juggernaut →

Berserker

The savage path is always swift and sure.

33 passive nodes · 16 notables

Explore Berserker →

Chieftain

The Ancestors speak through your clenched fists.

37 passive nodes · 17 notables

Explore Chieftain →

Starting gear & gems

The weapon and introductory gems assigned to this class at the start of the game. These are starting references, not restrictions on what the class can equip.

Quest rewards 229 choices

Reward offers that include Marauder, plus rewards shared by all classes. Multiple offers can belong to one quest; completing a quest does not grant every option shown. This is a reward selection guide, not a vendor stock list.

Act 1 12 reward offers
Act 2 5 reward offers
Act 3 9 reward offers
Act 4 3 reward offers
Act 5 5 reward offers
Act 6 6 reward offers
Act 7 8 reward offers
Act 8 5 reward offers
Act 9 5 reward offers
Act 10 6 reward offers
Other & regional rewards 76

Includes shared rewards outside the main campaign, regional variants, and historical offers. A listing does not establish current availability.

bandit_respec

Book of ReformAll classes

Contract: Credit Where Credit's Due

Poisoned LockpickAll classes

Contract: Disengagement

Tullina's Engagement RingAll classes

Contract: Findings for Fidium

Admiral Darnaw's PapersAll classes

Contract: Karst's Revenge

"The Kiss Goodnight"All classes

Contract: Opal's Jewels

Tibbs' WealthAll classes

Contract: Trial Run

Contract: Trial RunAll classes

Kingsmarch Disenchanting

3000 × GoldAll classes

Kingsmarch Farming

2500 × GoldAll classes

Kingsmarch Mapping

5000 × GoldAll classes

Kingsmarch Shipping

4000 × GoldAll classes

Kingsmarch Smelting

3000 × GoldAll classes

Lost Voidstones

Ceremonial VoidstoneAll classes
Decayed VoidstoneAll classes
Eldritch VoidstoneAll classes
Originator VoidstoneAll classes

A Glimpse Beyond

Blood CrucibleAll classes

Maiden Voyage

Sandy Seabed ChartReward level 2All classes

Maiden Voyage

Sulphur PurifierAll classes

In Search of the Sanctum

Censer RelicAll classes

Exploring Kingsmarch

2500 × GoldAll classes

Exploring Kingsmarch

2000 × GoldAll classes

The Atlas of Worlds

Map (Tier 1)Reward level 68All classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Eater of Worlds

Atlas Book of SkillAll classes

The Elder

Atlas Book of SkillAll classes

The Maven's Game

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

The Searing Exarch

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Threads of the Originator

Atlas Book of SkillAll classes

Turning the Tide

Velka's AllflameAll classes

Turning the Tide

Ducat of the Grasping DeepAll classes
Ducat of the Foul KinAll classes
Ducat of Tsoatha's GiftAll classes
Ducat of the Undead SeaAll classes
Ducat of the Eucarid IsleAll classes
Ducat of the Fallen StarsAll classes

Passive tree

The introductory paths below are preserved game tutorials with historical tree URLs. They are not current build recommendations.

Marauder starting nodeTree node 47175
Archived introductory paths 2

Melee Damage and Life

This will grant you some life and increase your melee damage, allowing you to kill things more quickly.

Tutorial notable: Born to Fight

Open saved tree ↗

Life and Armour

This will grant you some life and increase your armour, reducing the damage you take when you get hit, allowing you to live longer.

Tutorial notable: Warrior's Blood

Open saved tree ↗

Dialogue & game flavor

Full text includes story spoilers and historical dialogue.

Marauder voice lines 82

Kill Bite Zombie

The dead should remember their place.

Enter Cannibal Bay

I am surrounded by living corpses and dying Oriathans.

Glyph Karui1

Show me the way, Kaom.

Glyph Karui2

Dominus took my home, my family.

Glyph Karui3

This is not what the elders told us.

Enter Prison

A slave is not a man. A slave is not even worthy of death.

Kill Brutus

Your spirit is the plaything of the Ancestors, slavemaster.

Enter Ship Graveyard

Hinekora, Mother of the Dead, is this your land I walk upon?

Glyph Karui4

When bones walk, they are not Karui.

Glyph Karui5

The 'black spirit'. Lavianga speaks of Kitava, Father of Corruption.

Glyph Karui6

Kaom bowed to Kitava. He betrayed us!

Kill Fairgraves

The Karui remember you, Fairgraves. Your death will be much celebrated.

Kill Merveil

Your curse is over, siren. Rest with Hinekora, Mother of the Dead.

Enter Southern Forest

All life is twisted in Wraeclast.

Enter Chamberof Sins

The Eternal Empire was built by sickened minds.

Event Unleash Darkness

Ancestors, forgive me. I have opened the 'Way' to Kitava, Father of Corruption.

Kill Vaal Oversoul

I give this warrior of Kitava to you, Tukohama, my Father of War.

Kill Kraityn

Your death had more honour than your life, Kraityn.

Kill Alira

There's no blacker magic than death, witch.

Kill Oak

Your reign is over, bandit king.

Enter City Of Sarn

It is good to feel your warmth again, Ramako, Father of Light.

Met Maramoa

You are a welcome sight, daughter of Ngamakanui.

Enter Markets

Karui slaves were once bought and sold like pigs here.

Event Fairgraves Disappear

To live too long is to live in pain.

Enter Solaris Temple

This is the Eternal Way, pretty and lifeless.

Enter Lunaris2

Piety, you are truly Kitava's slave, a daughter of corruption.

Kill Piety

I will take everything Dominus loves, as he took it from me.

Enter Sceptre Of God

The Karui do not hide in towers built of fear.

Kill Dominus

The Empire dies with you, Dominus. The Karui will never again be slaves.

Met Siosa

I am honoured to serve you, my Ancestor.

Enter Aqueduct

"Follow a dead river to the foot of Kitava's kingdom." Just how the elders at home told it.

Enter Dried Lake

The Eternals had no respect for their land.

Kill Voll

Your Empire is dead, Voll. Join it.

Enter Mines1

I hear you Kitava. I walk in your kingdom, and I am coming for you.

Enter Mines2

Kitava's belly rumbles. He is hungry for me.

Event Freed Deshret

Karui and Maraketh once fought together. I honour that friendship.

Enter Crystal Veins

You will feast no longer, Kitava! The Ancestors demand it!

Kill Daresso

Oriathans. How they love to sing about themselves.

Glyph Kaom1

Tukohama did not call you, Kaom. Kitava did.

Glyph Kaom2

They followed you, Kaom. They trusted you.

Glyph Kaom3

It is not the Karui Way to question our king. The Way needs to change.

Glyph Kaom4

I reject your honour, Kaom.

Enter Kaom Dream

The Ancestors would weep to see what Kaom has created here.

Kill Kaom

I honour you with a warrior's death, Kaom. It is more than you deserved.

Enter Belly Of The Beast

The way to a god's heart is through his guts.

Enter Harvest

Piety. Betray me and I will have your head.

Kill Maligaro

Your sickness is ended.

Kill Shavronne

The Ancestors demand it.

Kill Doedre

You are free now, slave.

Event Piety Sacrifice

May your Ancestors forgive you, Piety.

Kill Malachai

Do you hear me, Kitava?! Your slaves are dead and your kingdom dies with them! You are the Father of Corruption no more!

Cooldown

I cannot do this yet.

No Mana

My mana is gone.

Inv Full

I cannot carry this.

Inv Full

I cannot carry this.

Flask Low Life To High Life

Ahhhh... better.

Low STR

I am not strong enough to use this yet.

Low INT

I do not know how to use this yet.

Low INT

I do not know how to use this yet.

Low DEX

I am not swift enough to use this yet.

Low DEX

I am not swift enough to use this yet.

Quest Item

My instincts tell me not to destroy this.

Quest Item

My instincts tell me not to destroy this.

Skill Town

It would be wrong to do that here.

Skill Town

It would be wrong to do that here.

Kill Rare

For Tukohama!

Kill Rare

For Tukohama!

Kill Rare

Go to Hinekora!

Kill Rare

Go to Hinekora!

Kill Rare

Return to the dirt!

Kill Rare

Return to the dirt!

Kill Rare

I give you to my Ancestors!

Kill Rare

I give you to my Ancestors!

Kill Rare

Return to Kitava!

Kill Rare

Return to Kitava!

Level Up2

I live to see another dawn.

Level Up3

Dominus wanted me to die here. I will disappoint him.

Level Up5

To kill is to live in Wraeclast.

Level Up10

Every death brings me life.

Level Up15

The Ancestors watch over me.

Level Up20

Thank you, my Ancestors. I will repay your gift.

Level Up30

This land has forgotten Karui strength. I will remind it.
Nessa 2

Nessa

Tala moana, Marauder of Ngamakanui. No need to be surprised, Karui. My father and I were amongst those who tried to save your people from ignorance and damnation. My father paid for his arrogance with his life. I'm still paying for mine. I'm Nessa. And I suppose I should thank you ridding us of Hillock, that putrid giant you felled out there. Be careful in the days to come. Karui savagery is nothing when compared to the ferocity that is Wraeclast.

Nessa

So strong, so dedicated. A man like you would never disappoint a lady in need. You're a gift, don't you see? A sumptuous feast for his majesty on his wedding day. Really, we are both so touched by your generosity.
Bestel 1

Bestel

A mighty Marauder, marooned on a moribund mainland. That's the first line of the poem I'm writing about you, exile. Easy, lad. You could gut a bloke with a look like that. The name's Bestel, captain of the good ship 'Merry Gull'. Alas, my Merry Gull is gone. My crew is gone. But my wits remain... after a fashion.
Maramoa 2

Maramoa

It is good to see you, son of the Ngakuramakoi. There are days when I've questioned the Ancestors. Why bring me here, to Wraeclast, so far from all that I love? Seeing you vindicates their decision. It is easy to be Karui when you are surrounded by Karui, but to walk the Karui Way through the kingdom of Kitava, that is the true test of a warrior. And as is our fate, our calling demands our sweat and our blood, every moment of every day. Our youngest, Clarissa, went into the city to forage for supplies with her fool of a boyfriend, Tolman. They're overdue. Help me, cousin. Help me find Clarissa and Tolman before the Blackguards do.

Maramoa

Maramoa Patua thanks you, son of the Ngakuramakoi, for returning our Clarissa to us. She is the gentle heart of this place, a spirit still capable of love in this wasteland of hatred. Yet that gentle heart remains in jeopardy. Tolman isn't deserving of Clarissa, but she'll not smile until he's by her side. There are days when I've questioned the Ancestors. Why bring me here, to Wraeclast, so far from all that I love? Seeing you vindicates their decision. It is easy to be Karui when you are surrounded by Karui, but to walk the Karui Way through this accursed land, that is the true test of a warrior. And as is our fate, our calling demands our sweat and our blood, every moment of every day. Help us, cousin. Help us by finding Tolman.
Gravicius 1

Gravicius

You've forgotten your place, Karui slave. Let me remind you.
Piety 7

Piety

You're simply too stupid to be realistic, aren't you, brute?

Piety

You've done your Ancestors proud, Karui. Now here's your warrior's death!

Piety

Your brawn is about to meet its match, brute. Give the Warden my regards.

Piety

Strength isn't everything, brute!

Piety

Go and test your sinews against that monstrosity. Perhaps two wrongs can make a right.

Piety

There comes a time when brute force is all that we have left. You've proved your worth to me, Karui, twice over. Time you proved it to Wraeclast. Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.

Piety

When I met you that first time in Axiom Prison, I thought you a mindless mountain of muscle. I was wrong about you, Karui. So very wrong.
Siosa 1

Siosa

A Karui! By the Ancestors! It has been so long since I saw my own kind in the flesh. My name is Siosa Foaga, and I have the bleak honour of being the sole scholar to the Imperius Intellection, this grand repository of knowledge you see about you. May Reason preserve us.
Dominus 1

Dominus

I exiled an animal. Now you almost resemble a man, Karui.
Lady Dialla, Lady Dialla 1

Lady Dialla, Lady Dialla

You have mounted the summit of the Empire, Not-a-Cockroach. You have crushed the bug emperor and wiped his maggot dreams from the skin of Wraeclast. Dominus exiled you, naked and alone, unto the palm of Death. But you would not die, would you? No, no... you cuddled Death, promised it the world, made it your conquest and so generously shared it with all your fleeting friends here in Wraeclast. Not once did you forget what you were. Not a cockroach feeding on the corpse of a dead empire, like the pests you crushed as you walked. A man. The sort of man that planted the seed of this Empire right here in Sarn, so long ago. What teetering and twisted life it still holds dear, this land owes to you, Marauder.
Dialla 1

Dialla

You have fought a long war. A war to end a world, and begin a new one. And you've learned the most important thing about war. There is no winning. There is only remaining. My Malachai is dead. I knew it, felt it, understood it the moment you struck the final blow. I am, I was... the Gemling Queen, and now my King is dead.
Piety, Piety 3

Piety, Piety

You've done well, brute. But let's not get above ourselves.

Piety, Piety

Kaom wasn't half the man you are, Marauder.

Piety, Piety

This is what I get for trying to be a bloody hero. I was so sure that I was creating a prouder world, and I thought the Karui beneath such a future. I was wrong. Leave me, Marauder. I've got some explaining to do... to my Ancestors. You go and honour Malachai's head with a place on your belt.
Leo, Wolf of the Pits 1

Leo, Wolf of the Pits

Your brothers and sisters tend to get a raw deal in the arenas of Oriath. Drugged-up fodder for the bloodthirsty masses. Nothing like that going on with Leo Redmane's events, I promise you. So welcome to the ruckus, Marauder. Red's the only colour that matters to me.
Oyun 1

Oyun

There was a time when Maraketh and Karui fought side by side against the forces of corruption. It would appear that the time has come to finish what we started together. With our help, you will kill the Beast within the mountain. Lady Dialla has told me this. She has much faith in you, Marauder. The question is... can we Maraketh share in her faith?
Kira 2

Kira

The Maraketh and the Karui have fought side by side in the past. And side by side, we were lied to and used. History must not be allowed to repeat. Let us share only the truth, Marauder, so that we may wipe our memories clean.

Kira

I've never met a man more able, more ready, to take life and crush it in his hand. Is there anything else you can do? If not, this land has something more it needs to worry about.
Petarus and Vanja 2

Petarus and Vanja

Vanja: Talamoana, warrior. I can't tell you how good it is to meet a man so willing and able to fight for... Petarus: Oh my god, Vanja! Vanja: Petarus! Petarus: I've seen the heads of too many friends dangling from Karui belts. Vanja: {Friends} whose orders were to clap slaver's irons on as many Karui as they could get their filthy hands on. Please, Marauder, ignore Petarus.

Petarus and Vanja

Vanja: I am proud to know you, Karui. Petarus: And I'm sorry. I should have been less hasty... Vanja: ...bigoted? Petarus: {Quick to judge}, but, then... Wraeclast tends to bring that out in people. Quick to judge or quick to die... it's been that way for far too long. Vanja: But thanks to our warrior here, that could all begin to change. Petarus: Dominus is gone. The Beast is gone. Feels like we can all start again now. Vanja: Oriathan and Karui, everyone. Thanks to you.
Tasuni 2

Tasuni

Kaom's Way took him down into the darkest of nightmares. Have you asked your Ancestors if that's really where the Karui Way leads?

Tasuni

I'm sure your Ancestors are very proud of you, Marauder. Yet also rather... confused. For even the great and powerful Beast could not slay you! And if you can't be killed then how will you ever sit at your Ancestors' table? Quite a conundrum that. Something to mull over on your way back to Oriath. Yes, Oriath. Upon the mountain high, a gateway has opened, one that shall lead you back to where it all began. Hurry, for as the death throes of Beast soften and still, I see the gate beginning to close. No one ever said that the Karui Way was an easy way, Marauder.
Malachai 1

Malachai

In this moment, you and I will create the most beautiful of Nightmares together. Creation... rather the realm of the Gods, isn't it? Bow your head to your one, true god!
Lani 1

Lani

An exile returned? How is that even possible? And a Karui warrior, too. Descending from the sky to destroy our enemies like Tukohama in the stories my mother used to tell me. Well, your 'divine intervention' gave us just the diversion we needed to take this tower, so if you keep doing things like that then I might have to start believing in the gods again.
Utula 1

Utula

I do not know you, nor you me, but I honour you all the same. Anointed in Templar blood, you come to us, give us the reason, the hope, to rise up. The Tormented One has spoken. Kitava, the immortal slave, understands our plight like no other. He speaks through you, warrior. He tells us that we shall be free. Utula Makora is what they call me, and I've the miserable task of being chief to this lot. Well, I put the steel in their hands. I tell them where to stab, where to run, where to die. If that doesn't make me a chief, what does, eh?
Tarkleigh 1

Tarkleigh

Seems Tukohama's raised up a host out of whatever afterlife you Karui believe in. I feel for those poor bastards, if I'm to be honest. You Karui haven't had an easy history. Colonised, enslaved, used as pawns in many a war, and now abused in death by your own bloody god. This is why I don't follow any deity. They're all as bad as each other.
Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald 1

Dannig, Warrior Skald, Dannig, Dannig, Warrior Skald

Ah, a fellow warrior! You and I must share tales of ancestral bravery around a campfire! But first, I have a request. A matter of honour. I believe it is something you are well-suited for.
Rog, the Dealer, Rog, the Dealer, Rog 1

Rog, the Dealer, Rog, the Dealer, Rog

I'm Rog. I specialise in logistics and planning. I don't know how you've survived out here on your own, but I'll do what I can to support you with my supply skills! From the back. Far from combat.
Gwennen, the Gambler, Gwennen, the Gambler, Gwennen 1

Gwennen, the Gambler, Gwennen, the Gambler, Gwennen

Now that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
Tujen, the Haggler, Tujen, Tujen, the Haggler 1

Tujen, the Haggler, Tujen, Tujen, the Haggler

The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it.
Lilly Roth, Lilly Roth 1

Lilly Roth, Lilly Roth

A sombre day, when a man has slain his own gods. Tukohama, adored, Kitava, hated, but both Karui gods all the same. You've had quite the journey, and waged quite the war. Whaddya say, Marauder? After all this, is it finally time to go home? We can set sail for your Archipelago the moment you give the word. We'll check in on these fine folk after they've had some time to figure things out.
Cadiro Perandus 1

Cadiro Perandus

It's rare that I've done business with a Karui. Your people and mine often had... less than diplomatic encounters. Personally, I believe each man should be free to seek profit on his own merits. I'm happy to set up shop here and support your pursuits.
Navali 2

Navali

A Marauder, one of our proud sons returned, has come to prove himself.

Navali

Our proud son, the Marauder, is our new Champion.

Tutorials & archives

Some descriptions, tree links, and presets refer to older versions or special events.

Skill tutorials 12

A fire based, projectile, area of effect spell that deals fire damage to enemies with a high chance to ignite, causing fire damage over time.

Combustion Support
Gives Fireball more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.
Burning Damage Support
Greatly increases the damage over time dealt by ignites inflicted from Fireball.
Ignite Proliferation Support
Increases the chance to inflict ignites on enemies with Fireball, whilst also enabling ignites to spread to nearby enemies.
Multiple Projectiles Support
Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Deadly Ailments Support
Reduces the hit damage of Fireball in exchange for more ailment damage. This makes it particularly strong for Fireball characters that want to focus on scaling the damage over time of ignites.
Swift Affliction Support
Decreases the total duration of ignites on enemies but increases the damage that ignites deal, allowing your ignites to burn faster and stronger.

A physical/cold based melee single target attack. Glacial Hammer has a built in chance to freeze and will shatter frozen enemies if they are on low life.

Melee Physical Damage Support
Grants more melee physical damage for Glacial Hammer. Because 50% of physical damage is converted to cold damage, this support will also increase the cold damage done by Glacial Hammer.
Multistrike Support
Causes Glacial Hammer to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Splash Support
Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Ancestral Call Support
Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Ice Bite Support
Adds flat cold damage to Glacial Hammer, an increased chance to freeze, chance to generate frenzy charges on killing frozen enemies and adds cold damage per frenzy charge on you. This synergises well with Glacial Hammer's built in shatter against frozen enemies on low life.
Hypothermia Support
Increases Glacial Hammer's damage and freeze chance against enemies that are chilled. Also increases the slow effect of chills applied by your Glacial Hammer.

A physical based projectile spell that launches several projectiles in an arc in front of the caster.

Spell Echo Support
Repeats Ethereal Knives an additional time while also greatly increasing the cast speed.
Pierce Support
Allows projectiles from Ethereal Knives to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Faster Casting Support
Increases the cast speed of Ethereal Knives, allowing it to be used more frequently.
Controlled Destruction Support
Grants more spell damage to Ethereal Knives but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Faster Projectiles Support
Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. When paired with the Pierce support, Faster Projectiles will allow your projectiles to travel deeply through packs of mobs.
Physical to Lightning Support
Converts 50% of Ethereal Knives' physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.

Throws a copy of your weapon as a projectile at enemies. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time.

Multiple Projectiles Support
Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Vicious Projectiles Support
Grants more physical damage with Spectral Throw. It also provides more damage with inflicted bleeds and poisons.
Maim Support
Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Slower Projectiles Support
Reduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage.
Added Fire Damage Support
Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

An area of effect, melee attack that deals a wave of area damage with your main hand weapon. Enemies closer to you take more damage. Ground Slam also has an increased chance to stun enemies.

Multistrike Support
Causes Ground Slam to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Ground Slam. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.
Maim Support
Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.
Brutality Support
Greatly increases the physical damage of Ground Slam but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.
Increased Area of Effect Support
Increases the area of effect of Ground Slam allowing it to hit a greater number of targets at once.

A simple melee single target attack that can knock enemies back.

Melee Splash Support
Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Heavy Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Heavy Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.
Ancestral Call Support
Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Brutality Support
Greatly increases the physical damage of Heavy Strike but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.

An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.

Multistrike Support
Causes Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Melee Physical Damage Support
Grants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Maim Support
Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Increased Area of Effect Support
Increases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Concentrated Effect Support
Reduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.

A simple single target melee attack that hits a targeted enemy twice in rapid succession. It deals extra physical damage against bleeding enemies.

Melee Splash Support
Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike Support
Causes Double Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.
Melee Physical Damage Support
Grants more melee physical damage for Double Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Ancestral Call Support
Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Fortify Support
Applies a buff that reduces incoming damage from all hits, whilst also providing an increase to melee physical damage with Double Strike.

An area of effect, melee attack that launches molten projectile balls at enemies. 50% of physical damage is converted to fire damage.

Ancestral Call Support
Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.
Melee Physical Damage Support
Grants more melee physical damage for Molten Strike. Because 60% of physical damage is converted to fire damage, this support will also increase the fire damage done by Molten Strike.
Multistrike Support
Causes Molten Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Molten Strike. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.
Concentrated Effect Support
Reduces the spread of Molten Strike's projectiles while greatly increasing the area damage they deal. This makes it ideal for formidable individual monsters.
Elemental Focus Support
Removes the ability for Molten Strike to inflict elemental ailments, such as ignite, on enemies. However, it significantly boosts the amount of elemental damage Molten Strike does. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides.

A melee attack that causes lightning to strike a targeted location or nearby enemy, dealing area of effect damage. Smite also grants an aura on hit which provides additional lightning damage to you and your allies for a short duration.

Ancestral Call Support
Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.
Melee Physical Damage Support
Grants more melee physical damage for Smite. Because 50% of physical damage is converted to lightning damage, this support will also increase the lightning damage done by Smite.
Physical to Lightning Support
Converts 50% of Smite's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. Because 50% of physical damage is already converted to lightning from the skill gem this causes all physical damage with Smite to deal lightning damage instead.
Multistrike Support
Causes Smite to repeat an additional two times, as well as providing a large bonus to attack speed.
Elemental Damage with Attacks Support
Multiplies the elemental damage done by Smite. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides.
Elemental Focus Support
Removes the ability for Smite to inflict elemental ailments, such as shock, on enemies. However, it significantly boosts the amount of elemental damage Smite does. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides.

Strengthen your defense, greatly reducing damage taken from hits for a short duration. Steelskin is a Guard utility skill that blocks an amount of damage. Once depleted, the damage will go through to you. Guard skills do not benefit much from support gems, and Steelskin can be used well without supports.

More Duration Support
Allow Steelskin's bonus to last longer, to defend against more hits from enemies. A simple but valuable way to improve defense.
Cast when Damage Taken Support
Automatically cast Steelskin after taking damage. This is valuable for defending against surprise attacks. Steelskin can not be cast manually with this gem, and cannot be used to defend against a monster about to hit you. It's important to have another way to defend against monsters if you use this gem.

Swipe your shield, dealing area damage in three waves in front of you. Enemies can be hit by two of the waves where they overlap.

Multistrike Support
Greatly increase Shield Crush's attack speed by performing three attacks in quick succession.
Pulverise Support
Slows down the attack speed but increases the area of effect and damage of Shield Crush when supported by this gem.
Melee Physical Damage Support
Slows down the attack speed of Shield Crush but increases the melee physical damage dealt and increases the damage of bleeds and poisons inflicted by Shield Crush.
Fortify Support
Grants you Fortify when hitting enemies with Shield Crush when Shield Crush is supported by this gem. Increases the damage of hits and ailments from Shield Crush.
Brutality Support
Greatly increases the physical damage caused by Shield Crush at the price of Shield Crush being unable to deal chaos or elemental damage when supported by this gem.
Class-linked support tutorials 29

Volley Support

Freezing Pulse + Volley

Increases the number of projectiles Freezing Pulse casts. Projectiles are in parallel to each other allowing a greater number of targets to be hit at once.

Combustion Support

Magma Orb + Combustion

Gives Rolling Magma more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.

Combustion Support

Fireball + Combustion

Gives Fireball more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.

Melee Splash Support

Raise Zombie + Melee Splash

Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack.

Ancestral Call Support

Glacial Hammer + Ancestral Call

Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Melee Splash Support

Glacial Hammer + Melee Splash

Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Frost Blades + Ancestral Call

Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.

Melee Splash Support

Viper Strike + Melee Splash

Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Viper Strike + Ancestral Call

Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Spectral Throw + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.

Maim Support

Spectral Throw + Maim

Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.

Chance to Bleed Support

Ground Slam + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.

Maim Support

Ground Slam + Maim

Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.

Ancestral Call Support

Heavy Strike + Ancestral Call

Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Heavy Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.

Melee Splash Support

Heavy Strike + Melee Splash

Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Chance to Bleed Support

Cleave + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.

Maim Support

Cleave + Maim

Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.

Ancestral Call Support

Double Strike + Ancestral Call

Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.

Chance to Bleed Support

Double Strike + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.

Melee Splash Support

Double Strike + Melee Splash

Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.

Ancestral Call Support

Molten Strike + Ancestral Call

Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.

Ancestral Call Support

Smite + Ancestral Call

Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.

Spell Totem Support

Frostbolt + Spell Totem

Allows you to summon a totem that uses Frostbolt, freeing up your character to perform other actions. Can become exceeding powerful once your character gains abilities to summon multiple totems.

Added Fire Damage Support

Spectral Throw + Added Fire Damage

Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.

Chance to Bleed Support

Split Arrow + Chance To Bleed

Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.

Maim Support

Perforate + Maim

Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.

Build archetypes 13

Juggernaut

Not even the freezing depths of winter can slow you down. The blood of your foes will flow as freely as you

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Chieftain

The Karui gods have blessed you with fire. Summon the aid of your ancestors, and set the battlefield aflame.

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Berserker

The more you hurt, the more you hurt! Let rage fuel each swing of your weapon.

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Juggernaut: Tectonic Slam

Shatter the earth and all who stand on it with ground-shaking blows.

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Berserker, Chain Strike

Strike hard and fast at enemies with the new Chain Strike skill. Enrage against your foes and bring them to the ground.

Temporary archetype

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Chieftain: Burning Arrow

Burn foes to ashes with this fiery bow Chieftain build. Begin with simple fire attacks then pick up a bow to set foes alight with waves of Burning Arrows.

Temporary archetype

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Chieftain: Tectonic Slam

Make the earth tremble and boil with devastating new slam skills. Bring your foes to their knees with the titanic strength of Tectonic Slam.

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Chieftain: Sunder

Bend the earth to your will, churning the ground to engulf your foes.

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Berserker: Volcanic Fissure

Crack open the lands and releash its pent up fury, engulfing enemies in an explosion of magma.

Temporary archetype

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Chieftain: Tectonic Slam

Shake the earth itself with your mighty earthquake inducing slams.

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Juggernaught: Boneshatter

Traumatize your enemies with powerful blows.

Temporary archetype

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Chieftain: Earthshatter

Shatter the ground and bury your enemies under the ruins of the earth.

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Alternate starting states 13

StrDefault

Level 1 · DefaultCharacters

Marauder

Level 12 · Act2TownStart · The Forest Encampment

Marauder

Level 22 · Act3TownStart · The Sarn Encampment

Marauder

Level 32 · Act4TownStart

Marauder

Level 1 · BLAMTRace · The Twilight Strand

Sunderer (40)

Level 40 · ConsoleDemo · The Ascent

Make your foes tremble before your might with a wide range of physical attacks.

Earth Churner (60)

Level 60 · ConsoleDemo · The Bath House

Break the earth beneath the feet of your foes with a range of physical attacks.

Sunderer (40)

Level 40 · ConsoleDemo · The Ascent

Make your foes tremble before your might with a wide range of physical attacks.

Earth Churner (61)

Level 61 · ConsoleDemo · The Bath House

Break the earth beneath the feet of your foes with a range of physical attacks.

Juggernaut (85)

Level 85 · ConsoleDemo · The Templar Laboratory

Explore the Atlas of Worlds!

Marauder

Level 1 · ExileRoyale · Path of Exile Royale

Marauder

Level 1 · EndlessDelve · Azurite Mine Encampment

Marauder

Level 1 · EndlessHeist · The Rogue Harbour

Alternate ascendancy names 3

Ancestral Commander

Alternate name for Juggernaut

Thus spoke Kahutoroa.

Behemoth

Alternate name for Berserker

Ramping does not mean to run away in fear.

Antiquarian

Alternate name for Chieftain

History must be preserved not just of our ancestors.
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