Freezing Pulse + LMP
Increases the amount of projectiles Freezing Pulse casts, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Freezing Pulse + Volley
Increases the number of projectiles Freezing Pulse casts. Projectiles are in parallel to each other allowing a greater number of targets to be hit at once.
Magma Orb + LMP
Increases the amount of projectiles Rolling Magma casts, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Fireball + LMP
Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Raise Zombie + Melee Splash
Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack.
Glacial Hammer + Ancestral Call
Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Glacial Hammer + Melee Splash
Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Etheral Knives + Pierce
Allows projectiles from Ethereal Knives to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Frost Blades + Ancestral Call
Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.
Viper Strike + Melee Splash
Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Viper Strike + Ancestral Call
Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Spectral Throw + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Spectral Throw + LMP
Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Spectral Throw + Maim
Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Ice Shot + LMP
Increases the amount of projectiles Ice Shot fires, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Ice Shot + Mirage Archer
When Ice Shot hits an enemy, an apparition is created above you that fires a copy of Ice Shot at enemies, at a reduced rate and with less damage.
Ice Shot + Pierce
Allows projectiles from Ice Shot to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Shrapnel Shot + LMP
Increases the amount of arrows Shrapnel Shot fires, allowing it to hit more targets at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Shrapnel Shot + Mirage Archer
When Shrapnel Shot hits an enemy, an apparition is created above you that fires a copy of Shrapnel Shot at enemies, at a reduced rate and with less damage.
Split Arrow + Added Fire Damage
Grants additional fire damage based on your physical damage.
Split Arrow + Mirage Archer
When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.
Split Arrow + Pierce
Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
Ground Slam + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Ground Slam. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Ground Slam.
Ground Slam + Maim
Grants Ground Slam a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Ground Slam.
Heavy Strike + Ancestral Call
Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Heavy Strike + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.
Heavy Strike + Melee Splash
Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Cleave + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Cleave + Maim
Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Double Strike + Ancestral Call
Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Double Strike + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike.
Double Strike + Melee Splash
Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Molten Strike + Ancestral Call
Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles.
Blight + Void Manipulation
Grants more chaos damage but lowers the elemental damage of Blight. Blight only deals chaos damage so Void Manipulation gives more damage at no drawback.
Caustic Arrow + Pierce
Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.
Caustic Arrow + LMP
Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once.
At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.
Caustic Arrow + Mirage Archer
When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.
Caustic Arrow + Poison
Gives a high chance for Caustic Arrow to inflict the poison ailment on hit. Poison deals chaos damage over time so it benefits from a lot of the same stats that Caustic Arrow's caustic ground does.
Smite + Ancestral Call
Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage.
Frostbolt + Added Cold Damage
Increases the amount of flat cold damage your Frostbolt does.
Freezing Pulse + Added Cold Damage
Increases the amount of flat cold damage your Freezing Pulse does.
Spectral Throw + Added Fire Damage
Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.
Split Arrow + Chance To Bleed
Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.
Stormblast Mine + Swift Assembly
While Swift Assembly supports Stormblast Mine, throwing a Mine grants a chance to throw additional mines. More mines means more Stormblast Explosions
Cobra Lash + LMP
Increase the number of Cobra Lash projectiles thrown, hitting multiple targets over a wider area. Each projectile will bounce between targets to hit large groups of enemies.
Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.
Perforate + Maim
Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.