Support
Greater Fork Support
Overview
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Properties
- Gem type
- Support
- Colour
- Green
- Attribute
- Dexterity
- Drop level
- 72
Compare gem levels and variants
Choose levels and quality to see which recorded properties and effects change. Additional skill effects remain in their separate progression tables.
Mechanics at a glance
- Projectiles can Fork 1 additional Time
- Projectiles Fork
- Projectiles have 30% chance for an additional Projectile when Forking
10% increased Projectile Damage
Related gem versions 2
Regular, transfigured, Vaal, and awakened versions are joined from the game records.
Compatibility rules
- Allowed skill types
- Projectile or Threshold Jewel Projectile or Threshold Jewel Ranged Attack
- Excluded skill types
- None recorded
A skill must satisfy the allowed expression and must not satisfy the excluded expression. The check uses both the skill’s own and its granted minion skill types.
Active gems this can support 145
Compatibility is derived from the game skill-type constraints.
Gem progression 15 standard levels
The multiplier applies to supported skills: 140% means 1.4× the cost or reservation before other modifiers.
| Gem level | Required level | Cost & Reservation Multiplier | Effects | Exp. to next | Total exp. |
|---|---|---|---|---|---|
| 1 | 72 | 140% | Projectiles have 30% chance for an additional Projectile when Forking | 226,854,909 | 0 |
| 2 | 74 | 140% | Projectiles have 40% chance for an additional Projectile when Forking | 1,439,190,228 | 226,854,909 |
| 3 | 76 | 140% | Projectiles have 50% chance for an additional Projectile when Forking | — | 1,666,045,137 |
| 4 | 78 | 140% | Projectiles have 60% chance for an additional Projectile when Forking | — | — |
| 5 | 80 | 140% | Projectiles have 65% chance for an additional Projectile when Forking | — | — |
| 6 | 82 | 140% | Projectiles have 70% chance for an additional Projectile when Forking | — | — |
| 7 | 84 | 140% | Projectiles have 75% chance for an additional Projectile when Forking | — | — |
| 8 | 86 | 140% | Projectiles have 80% chance for an additional Projectile when Forking | — | — |
| 9 | 88 | 140% | Projectiles have 85% chance for an additional Projectile when Forking | — | — |
| 10 | 90 | 140% | Projectiles have 90% chance for an additional Projectile when Forking | — | — |
| 11 | 91 | 140% | Projectiles have 95% chance for an additional Projectile when Forking | — | — |
| 12 | 92 | 140% | Projectiles have 100% chance for an additional Projectile when Forking | — | — |
| 13 | 93 | 140% | Projectiles have 100% chance for an additional Projectile when Forking | — | — |
| 14 | 94 | 140% | Projectiles have 100% chance for an additional Projectile when Forking | — | — |
| 15 | 95 | 140% | Projectiles have 100% chance for an additional Projectile when Forking | — | — |
Quality progression
Quality bonuses are separate from level progression. Values above 20 require a way to reach that quality.
| Quality | Effects |
|---|---|
| 0% | No quality bonus |
| 5% | 2.5% increased Projectile Damage |
| 10% | 5% increased Projectile Damage |
| 15% | 7.5% increased Projectile Damage |
| 20% | 10% increased Projectile Damage |
| 23% | 11.5% increased Projectile Damage |
| 30% | 15% increased Projectile Damage |